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KF2-Dev-Scripts/KFGameContent/Classes/KFDifficulty_Matriarch.uc
2020-12-13 18:01:13 +03:00

56 lines
1.5 KiB
Ucode

//=============================================================================
// KFDifficulty_Matriarch
//=============================================================================
// Per Zed, per difficulty balance settings
//=============================================================================
// Killing Floor 2
// Copyright (C) 2019 Tripwire Interactive LLC
//=============================================================================
class KFDifficulty_Matriarch extends KFMonsterDifficultyInfo
abstract;
defaultproperties
{
// Normal difficulty
Normal={(HealthMod=.7,
SprintChance=1.000000,
DamagedSprintChance=1.000000,
DamageMod=0.6,
SoloDamageMod=0.37,
RallySettings={(bCanRally=false)}
)}
// Hard difficulty
Hard={(HealthMod=0.9,
SprintChance=1.000000,
DamagedSprintChance=1.000000,
DamageMod=0.75,
SoloDamageMod=0.45,
RallySettings={(bCanRally=false)}
)}
// Suicidal difficulty
Suicidal={(HealthMod=1.0,
SprintChance=1.000000,
DamagedSprintChance=1.000000,
DamageMod=1.15,
SoloDamageMod=0.4,
RallySettings={(bCanRally=false)}
)}
// Hell On Earth difficulty
HellOnEarth={(HealthMod=1.2,
SprintChance=1.000000,
DamagedSprintChance=1.000000,
DamageMod=1.45,
SoloDamageMod=0.5,
RallySettings={(bCanRally=false)}
)}
// Body and head health scale by number of players
NumPlayersScale_BodyHealth=0.5
// Versus Body and head health scale by number of player
NumPlayersScale_BodyHealth_Versus=0.5
}