36 lines
1.1 KiB
Ucode
36 lines
1.1 KiB
Ucode
//=============================================================================
|
|
// KFProj_NailShard
|
|
//=============================================================================
|
|
// Nail fragment projectie
|
|
//=============================================================================
|
|
// Killing Floor 2
|
|
// Copyright (C) 2015 Tripwire Interactive LLC
|
|
// - Christian "schneidzekk" Schneider
|
|
//=============================================================================
|
|
|
|
class KFProj_NailShard extends KFProj_Nail_Nailgun
|
|
hidedropdown;
|
|
|
|
defaultproperties
|
|
{
|
|
MaxSpeed=5000.0
|
|
Speed=5000.0
|
|
|
|
Damage=35
|
|
DamageRadius=0
|
|
MyDamageType=class'KFDT_Piercing_NailFragment'
|
|
MomentumTransfer=1.f
|
|
|
|
bSyncToOriginalLocation=True
|
|
bSyncToThirdPersonMuzzleLocation=false
|
|
bNoReplicationToInstigator=false
|
|
bReplicateClientHitsAsFragments=true
|
|
|
|
BouncesLeft=2
|
|
DampingFactor=0.65
|
|
RicochetEffects=KFImpactEffectInfo'WEP_Nail_Shotgun_ARCH.NailBulletImpacts'
|
|
|
|
ProjFlightTemplate=ParticleSystem'WEP_Nailbomb_EMIT.FX_Nailbomb_Tracer'
|
|
ProjFlightTemplateZedTime=ParticleSystem'WEP_Nailbomb_EMIT.FX_Nailbomb_Tracer_ZEDTime'
|
|
}
|