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KF2-Dev-Scripts/KFGameContent/Classes/KFDT_Explosive_C4.uc
2020-12-13 18:01:13 +03:00

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1.1 KiB
Ucode

//=============================================================================
// KFDT_Explosive_C4
//=============================================================================
// Explosive damage type for C4
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
// Jeff Robinson
//=============================================================================
class KFDT_Explosive_C4 extends KFDT_Explosive
abstract
hidedropdown;
defaultproperties
{
bShouldSpawnPersistentBlood=true
EffectGroup=FXG_Fire
// physics impact
RadialDamageImpulse=2000//3000
GibImpulseScale=0.15
KDeathUpKick=1000
KDeathVel=300
KnockdownPower=150
StumblePower=400
BurnPower=2
// DOT
DoT_Type=DOT_Fire
DoT_Duration=3.0
DoT_Interval=1.0
DoT_DamageScale=0.0 // don't want it to do any actual damage, because dying from DOT or taking DOT after death will cause obliteration, which looks weird
WeaponDef=class'KFWeapDef_C4'
ModifierPerkList(0)=class'KFPerk_Demolitionist'
ObliterationHealthThreshold=-400
ObliterationDamageThreshold=400
}