1
0
KF2-Dev-Scripts/KFGame/Classes/KFDT_Sonic.uc
2020-12-13 18:01:13 +03:00

35 lines
955 B
Ucode

//=============================================================================
// KFDT_Sonic
//=============================================================================
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class KFDT_Sonic extends KFDamageType
abstract;
`include(KFGameDialog.uci)
/** Returns ID of dialog event for damagee to speak after getting damaged by a zed using this damage type */
static function int GetDamageeDialogID()
{
return `DAMP_Sonic;
}
defaultproperties
{
bArmorStops=false
bAllowAIDoorDestruction=true
ScreenMaterialName=Effect_Siren
// Obliteration
bCanObliterate=false
ObliterationHealthThreshold=-1
ObliterationDamageThreshold=3
KDamageImpulse=1400
KDeathUpKick=500
KDeathVel=700
}