33 lines
902 B
Ucode
33 lines
902 B
Ucode
/*=============================================================================
|
|
Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
|
|
=============================================================================*/
|
|
|
|
class SpeedTreeComponentFactory extends PrimitiveComponentFactory
|
|
native(SpeedTree)
|
|
hidecategories(Object)
|
|
collapsecategories
|
|
editinlinenew;
|
|
|
|
var() SpeedTreeComponent SpeedTreeComponent;
|
|
|
|
cpptext
|
|
{
|
|
virtual UBOOL FactoryIsValid( )
|
|
{
|
|
return SpeedTreeComponent != NULL && Super::FactoryIsValid( );
|
|
}
|
|
virtual UPrimitiveComponent* CreatePrimitiveComponent(UObject* InOuter);
|
|
}
|
|
|
|
defaultproperties
|
|
{
|
|
Begin Object Class=SpeedTreeComponent Name=SpeedTreeComponent0
|
|
End Object
|
|
SpeedTreeComponent = SpeedTreeComponent0;
|
|
|
|
CollideActors = TRUE
|
|
BlockActors = TRUE
|
|
BlockZeroExtent = TRUE
|
|
BlockNonZeroExtent = TRUE
|
|
BlockRigidBody = TRUE
|
|
} |