36 lines
725 B
Ucode
36 lines
725 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqVar_Bool extends SequenceVariable
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native(Sequence);
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cpptext
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{
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virtual UBOOL* GetRef()
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{
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return (UBOOL*)&bValue;
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}
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FString GetValueStr()
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{
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return bValue ? GTrue : GFalse;
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}
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virtual UBOOL SupportsProperty(UProperty *Property)
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{
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return (Property->IsA(UBoolProperty::StaticClass()));
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}
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virtual void PublishValue(USequenceOp *Op, UProperty *Property, FSeqVarLink &VarLink);
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virtual void PopulateValue(USequenceOp *Op, UProperty *Property, FSeqVarLink &VarLink);
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}
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var() int bValue;
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// Red bool - gives you wings!
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defaultproperties
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{
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ObjName="Bool"
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ObjColor=(R=255,G=0,B=0,A=255) // red
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}
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