22 lines
560 B
Ucode
22 lines
560 B
Ucode
//=============================================================================
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// Used as a simple, one-mesh LOD for a procedural building
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// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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//=============================================================================
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class ProcBuilding_SimpleLODActor extends StaticMeshActor
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native(ProcBuilding);
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DefaultProperties
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{
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// Turn off Collision OFF
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Begin Object Name=StaticMeshComponent0
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bDisableAllRigidBody=TRUE
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End Object
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bCollideActors=FALSE
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bBlockActors=FALSE
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}
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