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KF2-Dev-Scripts/Engine/Classes/ProcBuilding_SimpleLODActor.uc
2020-12-13 18:01:13 +03:00

22 lines
560 B
Ucode

//=============================================================================
// Used as a simple, one-mesh LOD for a procedural building
// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
//=============================================================================
class ProcBuilding_SimpleLODActor extends StaticMeshActor
native(ProcBuilding);
DefaultProperties
{
// Turn off Collision OFF
Begin Object Name=StaticMeshComponent0
bDisableAllRigidBody=TRUE
End Object
bCollideActors=FALSE
bBlockActors=FALSE
}