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KF2-Dev-Scripts/Engine/Classes/InterpTrackInstParticleReplay.uc
2020-12-13 18:01:13 +03:00

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632 B
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class InterpTrackInstParticleReplay extends InterpTrackInst
native(Interpolation);
/**
* Position we were in last time we evaluated.
* During UpdateTrack, events between this time and the current time will be processed.
*/
var float LastUpdatePosition;
cpptext
{
/** Initialise this Track instance. Called in-game before doing any interpolation. */
virtual void InitTrackInst(UInterpTrack* Track);
/** Restore the saved state of this Actor. */
virtual void RestoreActorState(UInterpTrack* Track);
}
defaultproperties
{
}