37 lines
788 B
Ucode
37 lines
788 B
Ucode
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/**
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* AnimNotify_PawnMaterialParam
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*
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* Control MaterialInstanceConstant Scalar parameters through AnimNotifies
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class AnimNotify_PawnMaterialParam extends AnimNotify_Scripted
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native(Anim);
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var() Array<ScalarParameterInterpStruct> ScalarParameterInterpArray;
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cpptext
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{
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virtual FString GetEditorComment() { return TEXT("MatParam"); }
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}
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event Notify(Actor Owner, AnimNodeSequence AnimSeqInstigator)
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{
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local Pawn P;
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local INT i;
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local ScalarParameterInterpStruct ScalarParam;
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P = Pawn(Owner);
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if( P != None )
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{
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for(i=0; i<ScalarParameterInterpArray.Length; i++)
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{
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ScalarParam = ScalarParameterInterpArray[i];
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P.SetScalarParameterInterp(ScalarParam);
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}
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}
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}
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