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KF2-Dev-Scripts/KFGame/Classes/KFCustomizationPoint.uc
2020-12-13 18:01:13 +03:00

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Ucode

//=============================================================================
// KFCustomizationPoint
//=============================================================================
// Class Description
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
// - Author 1/21/2014
//=============================================================================
class KFCustomizationPoint extends NavigationPoint
placeable;
event PreBeginPlay()
{
super.PreBeginPlay();
if ( KFGameInfo( WorldInfo.Game ) != none )
{
KFGameInfo( WorldInfo.Game ).CustomizationPointsInitialized();
}
}
defaultproperties
{
Begin Object NAME=CollisionCylinder
CollisionRadius=+0036.000000
CollisionHeight=+00086.000000
End Object
Begin Object NAME=Sprite LegacyClassName=PlayerStart_PlayerStartSprite_Class
Sprite=Texture2D'EditorResources.S_Pawn'
SpriteCategoryName="PlayerStart"
End Object
bAllowPathConnections=false
bNoAutoConnect=true
}