151 lines
3.5 KiB
Ucode
151 lines
3.5 KiB
Ucode
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//=============================================================================
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// KFShotgunJumpStartVolume
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//=============================================================================
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// Barmwich volume used tracking the start of shotgun jumps.
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2022 Tripwire Interactive LLC
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//=============================================================================
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class KFShotgunJumpStartVolume extends PhysicsVolume
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placeable;
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/** Max time we keep track of players */
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var() float TrackedPlayerLifetime;
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var Info ShotgunJumpVolumeTimer;
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struct KFTrackedController
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{
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var KFPlayerController KFPC;
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var float ExitTimestamp;
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var bool bInVolume;
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structdefaultproperties
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{
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KFPC=none
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ExitTimestamp=0
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bInVolume=false
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}
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};
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var transient array<KFTrackedController> TrackedControllers;
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simulated event PostBeginPlay()
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{
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Super.PostBeginPlay();
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if ( Role < ROLE_Authority )
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return;
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ShotgunJumpVolumeTimer = Spawn(class'VolumeTimer', self);
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}
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simulated event Touch( Actor Other, PrimitiveComponent OtherComp, vector HitLocation, vector HitNormal )
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{
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local KFPawn_Human KFPH;
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local KFPlayerController KFPC;
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local KFTrackedController NewTrackedController;
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local int i;
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KFPH = KFPawn_Human(Other);
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if (KFPH == none)
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{
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return;
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}
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KFPC = KFPlayerController(KFPH.Controller);
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if (KFPC == none)
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return;
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for (i = 0; i < TrackedControllers.Length; ++i)
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{
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if (TrackedControllers[i].KFPC == KFPC)
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{
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TrackedControllers[i].bInVolume = true;
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return;
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}
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}
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// Update current time
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NewTrackedController.KFPC = KFPC;
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NewTrackedController.bInVolume = true;
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TrackedControllers.AddItem(NewTrackedController);
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}
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simulated event Untouch(Actor Other)
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{
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local KFPawn_Human KFPH;
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local int i;
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local KFPlayerController KFPC;
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KFPH = KFPawn_Human(Other);
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if (KFPH == none)
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{
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return;
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}
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KFPC = KFPlayerController(KFPH.Controller);
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if (KFPC == none)
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return;
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for (i = 0; i < TrackedControllers.Length; ++i)
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{
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if (TrackedControllers[i].KFPC == KFPC)
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{
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TrackedControllers[i].ExitTimestamp = WorldInfo.TimeSeconds;
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TrackedControllers[i].bInVolume = false;
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return;
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}
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}
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}
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function TimerPop(VolumeTimer T)
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{
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local int i;
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for (i = TrackedControllers.Length-1; i >= 0 ; --i)
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{
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if (!TrackedControllers[i].bInVolume && (`TimeSince(TrackedControllers[i].ExitTimestamp) >= TrackedPlayerLifetime) )
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{
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TrackedControllers.Remove(i, 1);
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}
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}
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}
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function RemoveTrackedPlayer(KFPlayerController KFPC)
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{
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local int i;
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for (i = TrackedControllers.Length-1; i >= 0 ; --i)
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{
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if (TrackedControllers[i].KFPC == KFPC)
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{
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TrackedControllers.Remove(i, 1);
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return;
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}
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}
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}
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function bool IsPlayerTracked(KFPlayerController KFPC)
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{
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local KFTrackedController TrackedController;
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foreach TrackedControllers(TrackedController)
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{
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if (TrackedController.KFPC == KFPC)
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{
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return true;
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}
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}
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return false;
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}
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DefaultProperties
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{
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TrackedPlayerLifetime = 1.0f;
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}
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