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KF2-Dev-Scripts/KFGameContent/Classes/KFSeqAct_StartObjectiveWave.uc
2020-12-13 18:01:13 +03:00

27 lines
847 B
Ucode

//=============================================================================
// KFSeqAct_StartObjectiveWave
//=============================================================================
// Action that starts the next wave if on an Objective map
//=============================================================================
// Killing Floor 2
// Copyright (C) 2018 Tripwire Interactive LLC
//=============================================================================
class KFSeqAct_StartObjectiveWave extends SequenceAction;
event Activated()
{
local KFGameInfo_Objective KFGI;
KFGI = KFGameInfo_Objective(class'WorldInfo'.static.GetWorldInfo().Game);
if (KFGI != none)
{
KFGI.SeqActStartWave();
}
}
DefaultProperties
{
bCallHandler=false
ObjCategory="Killing Floor"
ObjName="Start Objective Wave"
}