2425 lines
70 KiB
Ucode
2425 lines
70 KiB
Ucode
//=============================================================================
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// KFGFxMoviePlayer_Manager
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//=============================================================================
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// The managing movie player for all menu objects.
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// The string of the specific menu .swf is passed into action script to be loaded.
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// Upon being loaded, WidgetInitialized will get called to initialize each unique menu
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// To add a new menu, a WidgetBindings must be based created in the default properties
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// based on the on the instance name of the asset and the objects class
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// - Greg Felber 7/1/2013
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//=============================================================================
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class KFGFxMoviePlayer_Manager extends GFxMoviePlayer
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config(UI);
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/************************************
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* Menus
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************************************/
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`include(KFProfileSettings.uci)
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/** Connects a menu ID with its path */
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enum EUIIndex
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{
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UI_Start,
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UI_Perks,
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UI_Gear,
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UI_Dosh_Vault,
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UI_Inventory,
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UI_Store,
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UI_OptionsSelection,
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UI_Exit_Menu,
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UI_OptionsControls,
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UI_OptionsAudio,
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UI_OptionsGraphics,
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UI_OptionsGameSettings,
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UI_Achievements,
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UI_Extras,
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UI_PostGame,
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UI_Trader,
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UI_ServerBrowserMenu,
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UI_IIS,
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UI_FiendsList,
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UI_OptionMic,
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};
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// Anything not with a Misc priority will be only displayed once, even if attempted to be queued multiple times.
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enum EDelayedPopupPriorityId
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{
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EDPPID_Misc,
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EDPPID_SwitchTeams,
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EDPPID_RegionWait,
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EDPPID_RegionBest,
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EDPPID_Gamma,
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EDPPID_ExitToMainMenu,
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EDPPID_JoinFailure,
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EDPPID_ControllerDisconnect,
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};
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struct SMenuPaths
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{
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var string BaseSWFPath;
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var string ConsoleSWFPath;
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};
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var bool bDisplayedInitialFreePopUp;
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var SDelayedPriorityMessage DelayedPriorityMessage;
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var float LastForceCloseTime;
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var float AllowMenusOpenAfterForceCloseTime;
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/** Points to the .swf location of each menu and is controlled by the EUIIndex */
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var array<SMenuPaths> MenuSWFPaths;
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var KFGFxObject_Menu CurrentMenu;
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var byte CurrentMenuIndex;
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/** Cached menu objects, set through widget initialized */
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var KFGfxMenu_StartGame StartMenu;
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var KFGFxMenu_Perks PerksMenu;
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var KFGFxMenu_Gear GearMenu;
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var KFGFxMenu_Inventory InventoryMenu;
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var KFGFxMenu_Store StoreMenu;
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var KFGFxOptionsMenu_Controls OptionsControlsMenu;
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var KFGFxOptionsMenu_Audio OptionsAudioMenu;
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var KFGFxOptionsMenu_Graphics OptionsGraphicsMenu;
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var KFGFxOptionsMenu_GameSettings OptionsGameSettingsMenu;
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var KFGFxOptionsMenu_Selection OptionsSelectionMenu;
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var KFGFxMenu_PostGameReport PostGameMenu;
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var KFGFxMenu_Trader TraderMenu;
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var KFGFxMenu_ServerBrowser ServerBrowserMenu;
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var KFGFxMenu_Exit ExitMenu;
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var KFGFxMenu_IIS IISMenu;
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var KFGFxMenu_DoshVault DoshVaultMenu;
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/** The screen size movie used to adjusted safe frame */
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var KFGFxMoviePlayer_ScreenSize ScreenSizeMovie;
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var KFProfileSettings CachedProfile;
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var bool bPostGameState;
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var class<KFGFxWidget_PartyInGame> InGamePartyWidgetClass;
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var TextureMovie CurrentBackgroundMovie;
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/** Connects the different layers of the start menu with an index */
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enum EStartMenuState
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{
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EStartHome,
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EMatchmaking,
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ECreateGame,
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EServerBrowser,
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ESoloGame,
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ETutorial,
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EOverview,
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EServerBrowserOverview,
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EOverview_Matchmaking,
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EOverviewCreateGame,
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};
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var EStartMenuState StartMenuState;
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/************************************
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* Popups
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************************************/
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/** Used to load different types of possible popups */
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enum EPopUpType
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{
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EConfirmation,
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EGamma,
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ENotification,
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EPopUpMax,
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EInputPrompt,
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EFriendsList,
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EOptionMic,
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EConfirmInvite,
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};
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struct DelayedPopup
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{
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var bool bShown;
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var int Priority;
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var EPopUpType PopUpType;
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var string TitleString;
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var string DescriptionString;
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var string LeftButtonString;
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var string RightButtonString;
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var delegate<PendingLeftButtonDelegate>LeftButtonDelegate;
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var delegate<PendingRightButtonDelegate>RightButtonDelegate;
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var string MiddleButtonString;
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var delegate<PendingMiddleButtonDelegate>MiddleButtonDelegate;
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var name OverridingSoundEffect;
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structdefaultproperties
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{
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bShown=false
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Priority=0
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PopUpType=EConfirmation
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}
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};
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var array<DelayedPopup> DelayedPopups;
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var transient int ActivePopup;
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/** Reference to the popup that is currently open */
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var KFGFxObject_Popup CurrentPopup;
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/** Reference to which popup type is currently open */
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var EPopUpType CurrentPopUpType;
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// Stores localization and SWF Movie Path info for a specific popup.
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struct SPopupData
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{
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var string SWFPath;
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var localized array<string> TitleStrings;
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var localized array<string> DescriptionStrings;
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var localized string LeftButtonString;
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var localized string RightButtonString;
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};
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var Protected Array<SPopupData> PopupData;
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var localized string FailedSearchTitleString;
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var localized string FailedSearchString;
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var localized string BrowseServersString;
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var localized string HasInvitedToGameString;
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var localized string JoinGameString;
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/************************************
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* Widgets - UI Menu elements that are persistent
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************************************/
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var KFGFxWidget_MenuBar MenuBarWidget;
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var KFGFxWidget_BaseParty PartyWidget;
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var KFGFxWidget_ButtonPrompt ButtonPromptWidget;
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var KFGFxWidget_BackendStatusIndicatorWidget BackendStatusIndicatorWidget;
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var array<string> WidgetPaths;
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/************************************
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* Misc
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************************************/
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var bool bStatsInitialized;
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//The target PRI for current kick vote
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var PlayerReplicationInfo KickVotePRI;
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//The target PRI for current skip trader vote
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var PlayerReplicationInfo SkipTraderVotePRI;
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// The target PRI for current pause vote
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var PlayerReplicationInfo PauseGameVotePRI;
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/** Cached version of the TWOnlineLobby */
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var TWOnlineLobby OnlineLobby;
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var UniqueNetId CurrentInviteLobbyId;
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var const UniqueNetId ZeroUniqueId;
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/** Reference to the LoaderManager.swf */
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var GFxObject ManagerObject;
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/** Reference to the KFHUD */
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var KFHUDBase HUD;
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/** The main menus background movie */
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var array<TextureMovie> BackgroundMovies;
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/** The IIS background movie */
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var TextureMovie IISMovie;
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/** Array of commands that cannot be rebound */
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var array<string> IgnoredCommands;
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/** Points to the UI sound effects */
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var name SoundThemeName;
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/** The threshold at which a mouse movement will change the interface from controller to mouse and keyboard */
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var const int MouseInputChangedThreshold;
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/** TRUE if the kick vote popup is open */
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var bool bKickVotePopupActive;
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/** TRUE if the skip trader vote popup is open */
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var bool bSkipTraderVotePopupActive;
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/** TRUE if the pause game vote popup is open */
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var bool bPauseGameVotePopupActive;
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var bool bUsingGamepad; // True if we are using a gamepad, otherwise we are using mouse and keyboard
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var bool bAfterLobby; // Set to true once we have readied up
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var bool bMenusOpen; // true if we're using menus, otherwise we're using the HUD
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var bool bMenusActive; //@HSL - JRO - 6/21/2016 - Same as bMenusOpen but doesn't include the closing animation
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var bool bSearchingForGame; // true if we are in the process of finding a game
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var bool bCanCloseMenu; // Set to true after a menu has been completely opened and allows a player to close the menu
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var bool bForceCloseMenuNextTime; // Allows the system to close the menu
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var bool bPlayerInLobby;
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//@HSL_MOD_BEGIN - amiller 5/11/2016 - Adding support to save extra data into profile settings - removing config
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var bool bSetGamma; // Set to true if we've already set the gamma on the first launch
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//@HSL_MOD_END
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var OnlineSubsystem OnlineSub;
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var bool bCheckConnectionOnFirstLaunch;
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/** The playfab interface used for console */
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var PlayfabInterface PlayfabInter;
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//Inventory Pending item
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var int SelectIDOnOpen;
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//Delegates for popups. These are used to hold the delegates while the swf is loading. once it is loaded, it will pass it to the GFX object
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//@TODO: Rewrite the pop up system to keep the pop ups loaded in at all times so the pending delegates are not needed. (Hide and show them as needed)
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delegate PendingRightButtonDelegate();
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delegate PendingMiddleButtonDelegate();
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delegate PendingLeftButtonDelegate();
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/** Called on creation of the movie player */
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function Init(optional LocalPlayer LocPlay)
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{
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local Vector2D ViewportSize;
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local GameViewportClient GVC;
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local float ScaleStage;
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// Initialize datastores
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class'KFUIDataStore_GameResource'.static.InitializeProviders();
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HUD = KFHUDBase(GetPC().myHUD);
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super.Init( LocPlay );
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bCheckConnectionOnFirstLaunch = true;
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if(OnlineSub == none)
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{
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OnlineSub = class'GameEngine'.static.GetOnlineSubsystem();
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if( OnlineSub != none )
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{
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OnlineLobby = OnlineSub.GetLobbyInterface();
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CachedProfile = KFProfileSettings( OnlineSub.PlayerInterface.GetProfileSettings( GetLP().ControllerId ) );
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if( CachedProfile != none )
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{
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bSetGamma = CachedProfile.GetProfileBool( KFID_SetGamma );
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}
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}
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}
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PlayfabInter = class'GameEngine'.static.GetPlayfabInterface();
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`TimerHelper.SetTimer( 1.0, true, nameof(OneSecondLoop), self );
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SetTimingMode(TM_Real);
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GVC = GetGameViewportClient();
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if ( GVC != None && class'WorldInfo'.static.IsConsoleBuild(CONSOLE_Orbis))
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{
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GVC.GetViewportSize(ViewportSize);
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ScaleStage = class'Engine'.static.GetTitleSafeArea();
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SetViewport((ViewportSize.X-(ViewportSize.X*ScaleStage))/2,(ViewportSize.Y-(ViewportSize.Y*ScaleStage))/2,(ViewportSize.X*ScaleStage),(ViewportSize.Y*ScaleStage));
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}
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bUsingGamepad = class'WorldInfo'.static.IsConsoleBuild();
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UpdateDynamicIgnoreKeys();
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}
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function OnProfileSettingsRead()
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{
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CachedProfile = KFProfileSettings( OnlineSub.PlayerInterface.GetProfileSettings( GetLP().ControllerId ) );
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// Only set this if profile has finished reading
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if( CachedProfile != None && CachedProfile.AsyncState == OPAS_Finished )
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{
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bSetGamma = CachedProfile.GetProfileBool( KFID_SetGamma );
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// Now that profile settings have been read in, show the gamma popup if needed
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if( !bSetGamma && !class'KFGameEngine'.static.CheckSkipGammaCheck() && !class'WorldInfo'.static.IsConsoleBuild( CONSOLE_Durango ) )
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{
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`log(`location@"33"@`showvar(bSetGamma)@`showvar(CurrentMenu));
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ManagerObject.SetBool("bStartUpGamma", true); // Let the manager know if we are gamma for start up so we can block backing out of the popup - HSL
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DelayedOpenPopup(EGamma,EDPPID_Gamma, "", Class'KFGFxOptionsMenu_Graphics'.default.AdjustGammaDescription, Class'KFGFxOptionsMenu_Graphics'.default.ResetGammaString, Class'KFGFxOptionsMenu_Graphics'.default.SetGammaString);
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}
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}
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}
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/** Called at the creation of the movie player, used to create the starting menus */
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function LaunchMenus( optional bool bForceSkipLobby )
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{
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local GFxWidgetBinding WidgetBinding;
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local bool bSkippedLobby, bShowIIS;
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local KFGameViewportClient GVC;
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local KFPlayerController KFPC;
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local bool bShowMenuBg;
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local TextureMovie BGTexture;
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local OnlineSubsystem MyOnlineSub;
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GVC = KFGameViewportClient(GetGameViewportClient());
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KFPC = KFPlayerController(GetPC());
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bStatsInitialized = KFPC.HasReadStats();
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// Add either the in game party or out of game party widget
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WidgetBinding.WidgetName = 'partyWidget';
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if ( class'WorldInfo'.static.IsMenuLevel() )
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{
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WidgetBinding.WidgetClass = class'KFGFxWidget_PartyMainMenu';
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// If this is the menu level see if we've been here before.
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bShowIIS = GVC != None && !GVC.bSeenIIS;
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UpdateBackgroundMovie();
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BGTexture = (GetPC().WorldInfo.IsConsoleBuild() && bShowIIS) ? IISMovie : CurrentBackgroundMovie;
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bShowMenuBg = GVC.bSeenIIS || !GetPC().WorldInfo.IsConsoleBuild();
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ManagerObject.SetBool("backgroundVisible", bShowMenuBg);
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ManagerObject.SetBool("IISMovieVisible", !bShowMenuBg);
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// Only play the movie if we are not in game
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BGTexture.Play();
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}
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else
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{
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bSkippedLobby = bForceSkipLobby || CheckSkipLobby();
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WidgetBinding.WidgetClass = InGamePartyWidgetClass;
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ManagerObject.SetBool("backgroundVisible", false);
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ManagerObject.SetBool("IISMovieVisible", false);
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if (bSkippedLobby)
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{
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CurrentBackgroundMovie.Stop();
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}
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}
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WidgetBindings.AddItem(WidgetBinding);
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// Load the platform-specific graphics options menu
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switch( class'KFGameEngine'.static.GetPlatform() )
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{
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case PLATFORM_PC_DX10:
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WidgetBinding.WidgetName = 'optionsGraphicsMenu';
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WidgetBinding.WidgetClass = class'KFGFxOptionsMenu_Graphics_DX10';
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WidgetBindings.AddItem(WidgetBinding);
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break;
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default:
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WidgetBinding.WidgetName = 'optionsGraphicsMenu';
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WidgetBinding.WidgetClass = class'KFGFxOptionsMenu_Graphics';
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WidgetBindings.AddItem(WidgetBinding);
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}
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if (!bSkippedLobby)
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{
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LoadWidgets(WidgetPaths);
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`log(`location@"11"@`showvar(bShowIIS));
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// Console should check to see if we've seen the IIS and display it if this is the first time we've launched the menu.
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if(class'WorldInfo'.static.IsConsoleBuild() && bShowIIS)
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{
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OpenMenu(UI_IIS,false);
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}
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else
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{
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OpenMenu(UI_Start);
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}
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AllowCloseMenu();
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//@HSL_BEGIN - JRO - 6/30/2016 - PSN disconnect/logout
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if(GVC.bNeedDisconnectMessage)
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{
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`TimerHelper.SetTimer(0.1f, false, 'DelayedShowDisconnectMessage', self);
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GVC.bNeedDisconnectMessage = false;
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}
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else if(class'WorldInfo'.static.IsConsoleBuild(CONSOLE_Durango) && bCheckConnectionOnFirstLaunch)
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{
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bCheckConnectionOnFirstLaunch = false;
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MyOnlineSub = Class'GameEngine'.static.GetOnlineSubsystem();
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if(MyOnlineSub != None && MyOnlineSub.SystemInterface.GetCurrentConnectionStatus() != OSCS_Connected)
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{
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`TimerHelper.SetTimer(0.1f, false, 'DelayedShowStartDisconnectMessage', self);
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}
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}
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if(GVC.bHandlePlayTogether)
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{
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KFPC.OnGameDestroyedForPlayTogetherComplete('Party', true);
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GVC.bHandlePlayTogether = false;
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}
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//@HSL_END
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}
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// do this stuff in case CheckSkipLobby failed
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if( bForceSkipLobby )
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{
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bAfterLobby = true;
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CloseMenus(true);
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}
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// Only read if cached profile has finished reading in
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if( !bSetGamma && !class'KFGameEngine'.static.CheckSkipGammaCheck() && CachedProfile != None && CachedProfile.AsyncState != OPAS_Read && !class'WorldInfo'.static.IsConsoleBuild( CONSOLE_Durango ) )
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{
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`log(`location@"22"@`showvar(bSetGamma)@`showvar(bShowIIS));
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ManagerObject.SetBool("bStartUpGamma", true); // Let the manager know if we are gamma for start up so we can block backing out of the popup - HSL
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DelayedOpenPopup(EGamma, EDPPID_Gamma,"", Class'KFGFxOptionsMenu_Graphics'.default.AdjustGammaDescription, Class'KFGFxOptionsMenu_Graphics'.default.ResetGammaString, Class'KFGFxOptionsMenu_Graphics'.default.SetGammaString);
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}
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}
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function UpdateBackgroundMovie()
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{
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local bool bWasPlaying;
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local TextureMovie NewBackgroundMovie;
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if(CurrentBackgroundMovie != none)
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{
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bWasPlaying = !CurrentBackgroundMovie.Stopped;
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}
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NewBackgroundMovie = GetBackgroundMovie();
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if(bWasPlaying)
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{
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//Stop the old one if we're no longer needing it
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if (CurrentBackgroundMovie != NewBackgroundMovie)
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{
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CurrentBackgroundMovie.Stop();
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}
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NewBackgroundMovie.Play();
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}
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else
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{
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if(CurrentBackgroundMovie != none)
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{
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CurrentBackgroundMovie.Stop();
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}
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NewBackgroundMovie.Stop();
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}
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CurrentBackgroundMovie = NewBackgroundMovie;
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SetExternalTexture("background", CurrentBackgroundMovie, true);
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SetExternalTexture("IIS_BG", IISMovie, true);
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}
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function TextureMovie GetBackgroundMovie()
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{
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local int EventIndex;
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//if we launched partial install only show default movie
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if (class'GameEngine'.static.WasLaunchedOnPartialInstall())
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{
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return BackgroundMovies[0];
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}
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EventIndex = class'KFGameEngine'.static.GetSeasonalEventId();
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if(EventIndex != INDEX_NONE && EventIndex < BackgroundMovies.Length)
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{
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return BackgroundMovies[EventIndex];
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}
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return BackgroundMovies[0];
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}
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function QueueDelayedPriorityMessage(string InPrimaryMessageString, string InSecondaryMessageString, int LifeTime, optional EGameMessageType MessageType)
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{
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DelayedPriorityMessage.InPrimaryMessageString = InPrimaryMessageString;
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DelayedPriorityMessage.InSecondaryMessageString = InSecondaryMessageString;
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DelayedPriorityMessage.LifeTime = LifeTime;
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DelayedPriorityMessage.MessageType = MessageType;
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`TimerHelper.SetTimer(0.5f, false, nameOf(DisplayDelayedPriorityMessage), self);
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}
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function DisplayDelayedPriorityMessage()
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{
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local KFPlayerController KFPC;
|
|
KFPC = KFPlayerController(class'WorldInfo'.static.GetWorldInfo().GetALocalPlayerController());
|
|
if (KFPC != None && KFPC.MyGFxHUD != None && KFPC.MyGFxManager != none)
|
|
{
|
|
KFPC.MyGFxHUD.DisplayPriorityMessage(DelayedPriorityMessage.InPrimaryMessageString, KFPC.MyGFxManager.DelayedPriorityMessage.InSecondaryMessageString, KFPC.MyGFxManager.DelayedPriorityMessage.LifeTime, EGameMessageType(KFPC.MyGFxManager.DelayedPriorityMessage.MessageType));
|
|
}
|
|
}
|
|
|
|
static function HandleFreeTrialError(EFreeTrialNotification ErrorCode)
|
|
{
|
|
local KFPlayerController KFPC;
|
|
local KFGFxMoviePlayer_Manager MovieManager;
|
|
|
|
KFPC = KFPlayerController(class'WorldInfo'.static.GetWorldInfo().GetALocalPlayerController());
|
|
if (KFPC == none)
|
|
{
|
|
`log("KFPC is none, cannot display pop up.");
|
|
return;
|
|
}
|
|
|
|
MovieManager = KFPC.MyGFxManager;
|
|
If(MovieManager == none)
|
|
{
|
|
`log("Movie manager is none, cannot display pop up.");
|
|
return;
|
|
}
|
|
|
|
switch (ErrorCode)
|
|
{
|
|
case FTN_FeatureUnavailable:
|
|
MovieManager.DelayedOpenPopup(ENotification, EDPPID_Misc, Class'KFCommon_LocalizedStrings'.default.NoticeString, Class'KFCommon_LocalizedStrings'.default.NotAvailableInFreeTrialString,
|
|
Class'KFCommon_LocalizedStrings'.default.ConfirmString);
|
|
break;
|
|
case FTN_NetworkCheckFailed:
|
|
MovieManager.DelayedOpenPopup(ENotification, EDPPID_Misc, Class'KFCommon_LocalizedStrings'.default.NoticeString, Class'KFCommon_LocalizedStrings'.default.NetworkCheckFreeTrialFailedString,
|
|
Class'KFCommon_LocalizedStrings'.default.ConfirmString);
|
|
break;
|
|
case FTN_BuyGame:
|
|
MovieManager.DelayedOpenPopup(EConfirmation, EDPPID_Misc, "",
|
|
class'KFCommon_LocalizedStrings'.default.FreeConsolePlayOverString,
|
|
class'KFCommon_LocalizedStrings'.default.BuyGameString,
|
|
class'KFCommon_LocalizedStrings'.default.OKString, MovieManager.OnBuyGamePressed);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static function DisplayFreeTrialFeatureBlockedPopUp()
|
|
{
|
|
local KFPlayerController KFPC;
|
|
local KFGFxMoviePlayer_Manager MovieManager;
|
|
|
|
KFPC = KFPlayerController(class'WorldInfo'.static.GetWorldInfo().GetALocalPlayerController());
|
|
if (KFPC == none)
|
|
{
|
|
`log("KFPC is none, cannot display pop up.");
|
|
return;
|
|
}
|
|
|
|
MovieManager = KFPC.MyGFxManager;
|
|
If(MovieManager == none)
|
|
{
|
|
`log("Movie manager is none, cannot display pop up.");
|
|
return;
|
|
}
|
|
|
|
MovieManager.DelayedOpenPopup(ENotification, EDPPID_Misc, Class'KFCommon_LocalizedStrings'.default.NoticeString, Class'KFCommon_LocalizedStrings'.default.NotAvailableInFreeTrialString,
|
|
Class'KFCommon_LocalizedStrings'.default.ConfirmString);
|
|
}
|
|
|
|
static function DisplayCouldNotCheckFreeTrialStatusErrorPopUp()
|
|
{
|
|
local KFPlayerController KFPC;
|
|
local KFGFxMoviePlayer_Manager MovieManager;
|
|
|
|
KFPC = KFPlayerController(class'WorldInfo'.static.GetWorldInfo().GetALocalPlayerController());
|
|
if (KFPC == none)
|
|
{
|
|
`log("KFPC is none, cannot display pop up.");
|
|
return;
|
|
}
|
|
|
|
MovieManager = KFPC.MyGFxManager;
|
|
If(MovieManager == none)
|
|
{
|
|
`log("Movie manager is none, cannot display pop up.");
|
|
return;
|
|
}
|
|
|
|
MovieManager.DelayedOpenPopup(ENotification, EDPPID_Misc, Class'KFCommon_LocalizedStrings'.default.NoticeString, Class'KFCommon_LocalizedStrings'.default.NetworkCheckFreeTrialFailedString,
|
|
Class'KFCommon_LocalizedStrings'.default.ConfirmString);
|
|
}
|
|
|
|
static function DisplayFreeTrialOverPopUp()
|
|
{
|
|
local KFPlayerController KFPC;
|
|
local KFGFxMoviePlayer_Manager MovieManager;
|
|
|
|
KFPC = KFPlayerController(class'WorldInfo'.static.GetWorldInfo().GetALocalPlayerController());
|
|
if (KFPC == none)
|
|
{
|
|
`log("KFPC is none, cannot display pop up.");
|
|
return;
|
|
}
|
|
|
|
MovieManager = KFPC.MyGFxManager;
|
|
If(MovieManager == none)
|
|
{
|
|
`log("Movie manager is none, cannot display pop up.");
|
|
return;
|
|
}
|
|
|
|
MovieManager.DelayedOpenPopup(EConfirmation, EDPPID_Misc, "",
|
|
class'KFCommon_LocalizedStrings'.default.FreeConsolePlayOverString,
|
|
class'KFCommon_LocalizedStrings'.default.BuyGameString,
|
|
class'KFCommon_LocalizedStrings'.default.OKString, MovieManager.OnBuyGamePressed);
|
|
}
|
|
|
|
/** Called when player selects buy game from the end of demo popup */
|
|
function OnBuyGamePressed()
|
|
{
|
|
local OnlineSubsystem MyOnlineSub;
|
|
|
|
`log("On Buy game pressed");
|
|
if (class'WorldInfo'.static.IsConsoleBuild(CONSOLE_Orbis))
|
|
{
|
|
MyOnlineSub = Class'GameEngine'.static.GetOnlineSubsystem();
|
|
MyOnlineSub.OpenGameStorePage();
|
|
}
|
|
}
|
|
|
|
//@HSL_BEGIN - JRO - 6/30/2016 - PSN disconnect/logout
|
|
function DelayedShowDisconnectMessage()
|
|
{
|
|
if(class'KFGameEngine'.static.IsFullScreenMoviePlaying())
|
|
{
|
|
`TimerHelper.SetTimer(0.1f, false, 'DelayedShowDisconnectMessage', self);
|
|
}
|
|
else
|
|
{
|
|
DelayedOpenPopup(ENotification, EDPPID_JoinFailure,
|
|
Localize("Notifications", "ConnectionLostTitle", "KFGameConsole"),
|
|
Localize("Notifications", class'WorldInfo'.static.IsConsoleBuild(CONSOLE_Durango) ? "ConnectionLostMessageLive" : "ConnectionLostMessage", "KFGameConsole"),
|
|
class'KFCommon_LocalizedStrings'.default.OKString);
|
|
}
|
|
}
|
|
|
|
function DelayedShowStartDisconnectMessage()
|
|
{
|
|
if(class'KFGameEngine'.static.IsFullScreenMoviePlaying())
|
|
{
|
|
`TimerHelper.SetTimer(0.1f, false, 'DelayedShowStartDisconnectMessage', self);
|
|
}
|
|
else
|
|
{
|
|
DelayedOpenPopup(ENotification, EDPPID_JoinFailure,
|
|
Localize("Notifications", "NotConnectedTitle", "KFGameConsole"),
|
|
Localize("Notifications", "NotConnectedMessage", "KFGameConsole"),
|
|
class'KFCommon_LocalizedStrings'.default.OKString);
|
|
}
|
|
}
|
|
|
|
//function DelayedOpenPopup( EPopUpType PopUpType, string TitleString, string DescriptionString,
|
|
// string LeftButtonString, optional int Priority = 0)
|
|
function DelayedOpenPopup( EPopUpType PopUpType, int PopupPriority, string TitleString, string DescriptionString,
|
|
optional string LeftButtonString,
|
|
optional string RightButtonString,
|
|
optional delegate<PendingLeftButtonDelegate>LeftButtonDelegate,
|
|
optional delegate<PendingRightButtonDelegate>RightButtonDelegate,
|
|
optional string MiddleButtonString,
|
|
optional delegate<PendingMiddleButtonDelegate>MiddleButtonDelegate,
|
|
optional name OverridingSoundEffect
|
|
)
|
|
{
|
|
local DelayedPopup Popup;
|
|
local int i;
|
|
|
|
Popup.PopupType = PopUpType;
|
|
Popup.TitleString = TitleString;
|
|
Popup.DescriptionString = DescriptionString;
|
|
Popup.LeftButtonString = LeftButtonString;
|
|
Popup.RightButtonString = RightButtonString;
|
|
Popup.LeftButtonDelegate = LeftButtonDelegate;
|
|
Popup.RightButtonDelegate = RightButtonDelegate;
|
|
Popup.MiddleButtonString = MiddleButtonString;
|
|
Popup.MiddleButtonDelegate = MiddleButtonDelegate;
|
|
Popup.OverridingSoundEffect = OverridingSoundEffect;
|
|
Popup.Priority = PopupPriority;
|
|
|
|
|
|
// Special Case - RegionBest Popup replaces RegionWait popup
|
|
if(PopupPriority == EDPPID_RegionBest
|
|
&& DelayedPopups[DelayedPopups.Length - 1].Priority == EDPPID_RegionWait)
|
|
{
|
|
UnloadCurrentPopup();
|
|
}
|
|
// Check to see if the new one is more important, usurper case.
|
|
else if(CurrentPopup != none && DelayedPopups.Length > 0)
|
|
{
|
|
if(DelayedPopups[DelayedPopups.Length - 1].Priority < PopupPriority)
|
|
{
|
|
DelayedPopups[DelayedPopups.Length - 1].bShown = false;
|
|
}
|
|
}
|
|
|
|
// Start at Delayed Popups and look at previous elements, back element was already checked in usurper case
|
|
for(i = DelayedPopups.Length; i > 0; --i)
|
|
{
|
|
// A message of this specific priority was already set, so we just display that to prevent the same popup from being queued multiple times.
|
|
if(PopupPriority > 0 && PopupPriority == DelayedPopups[i - 1].Priority)
|
|
{
|
|
`QALog(`location@`showvar(i)@`showvar(PopupPriority)@"Skipping insert for popup that already has a similar, nonzero priority, popup in queue.", true);
|
|
return;
|
|
}
|
|
|
|
if(DelayedPopups[i - 1].Priority <= PopupPriority)
|
|
{
|
|
DelayedPopups.InsertItem(i, Popup);
|
|
`TimerHelper.SetTimer(0.1f, false, 'ShowDelayedPopupMessage', self);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Empty case, simply insert and show
|
|
DelayedPopups.InsertItem(0, Popup);
|
|
`TimerHelper.SetTimer(0.1f, false, 'ShowDelayedPopupMessage', self);
|
|
|
|
}
|
|
|
|
function ShowDelayedPopupMessage()
|
|
{
|
|
if(class'KFGameEngine'.static.IsFullScreenMoviePlaying() || (CurrentMenu == IISMenu && class'WorldInfo'.static.IsConsoleBuild(CONSOLE_Orbis)))
|
|
{
|
|
`TimerHelper.SetTimer(0.1f, false, 'ShowDelayedPopupMessage', self);
|
|
return;
|
|
}
|
|
|
|
if(DelayedPopups.Length > 0 && !DelayedPopups[DelayedPopups.Length - 1].bShown)
|
|
{
|
|
OpenPopup( DelayedPopups[DelayedPopups.Length - 1].PopUpType,
|
|
DelayedPopups[DelayedPopups.Length - 1].TitleString,
|
|
DelayedPopups[DelayedPopups.Length - 1].DescriptionString,
|
|
DelayedPopups[DelayedPopups.Length - 1].LeftButtonString,
|
|
DelayedPopups[DelayedPopups.Length - 1].RightButtonString,
|
|
DelayedPopups[DelayedPopups.Length - 1].LeftButtonDelegate,
|
|
DelayedPopups[DelayedPopups.Length - 1].RightButtonDelegate,
|
|
DelayedPopups[DelayedPopups.Length - 1].MiddleButtonString,
|
|
DelayedPopups[DelayedPopups.Length - 1].MiddleButtonDelegate,
|
|
DelayedPopups[DelayedPopups.Length - 1].OverridingSoundEffect);
|
|
|
|
// Setting shown after OpenPopup, in case OpenPopup closes a usurped popup
|
|
DelayedPopups[DelayedPopups.Length - 1].bShown = true;
|
|
}
|
|
}
|
|
//@HSL_END
|
|
|
|
/** Skip the UI Lobby if we are using the command line or in the editor */
|
|
function bool CheckSkipLobby()
|
|
{
|
|
/** if -skiplobby is added to the command line, skip past the lobby menu and spawn as a random perk */
|
|
if (!bAfterLobby && (class'KFGameEngine'.static.CheckSkipLobby() || class'KFGameEngine'.static.IsEditor()))
|
|
{
|
|
if (KFPlayerController( GetPC() ) != none)
|
|
{
|
|
KFPlayerController( GetPC() ).SkipLobby();
|
|
bAfterLobby = true;
|
|
CloseMenus(true);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/** Ties the GFxClikWidget variables to the .swf components and handles events */
|
|
event bool WidgetInitialized(name WidgetName, name WidgetPath, GFxObject Widget)
|
|
{
|
|
local bool bHandled;
|
|
|
|
bHandled = true;
|
|
|
|
`log("KFGfxMoviePlayer_Manager - WidgetInitialized - WidgetName: " @WidgetName);
|
|
switch ( WidgetName )
|
|
{
|
|
case ( 'root1' ):
|
|
if ( ManagerObject == none )
|
|
{
|
|
ManagerObject = Widget;
|
|
// Let the menuManager know if we are on console.
|
|
ManagerObject.SetBool("bConsoleBuild",class'WorldInfo'.static.IsConsoleBuild());
|
|
}
|
|
break;
|
|
case ( 'doshVaultMenu' ):
|
|
if(DoshVaultMenu == none)
|
|
{
|
|
DoshVaultMenu = KFGFxMenu_DoshVault(Widget);
|
|
DoshVaultMenu.InitializeMenu( self );
|
|
}
|
|
OnMenuOpen( WidgetPath, DoshVaultMenu );
|
|
break;
|
|
case ( 'exitMenu' ):
|
|
if( ExitMenu == none )
|
|
{
|
|
ExitMenu = KFGFxMenu_Exit( Widget );
|
|
ExitMenu.InitializeMenu( self );
|
|
}
|
|
OnMenuOpen( WidgetPath, ExitMenu );
|
|
break;
|
|
case ( 'startMenu' ):
|
|
if (StartMenu == none)
|
|
{
|
|
StartMenu = KFGFxMenu_StartGame( Widget );
|
|
StartMenu.InitializeMenu(self);
|
|
}
|
|
OnMenuOpen( WidgetPath, StartMenu );
|
|
break;
|
|
case ( 'PerksMenu' ):
|
|
if (PerksMenu == none)
|
|
{
|
|
PerksMenu = KFGFxMenu_Perks( Widget );
|
|
PerksMenu.InitializeMenu(self);
|
|
}
|
|
OnMenuOpen( WidgetPath, PerksMenu );
|
|
break;
|
|
case ( 'serverBrowserMenu' ):
|
|
if (ServerBrowserMenu == none)
|
|
{
|
|
ServerBrowserMenu = KFGFxMenu_ServerBrowser( Widget );
|
|
ServerBrowserMenu.InitializeMenu(self);
|
|
}
|
|
OnMenuOpen( WidgetPath, ServerBrowserMenu );
|
|
break;
|
|
case ( 'gearMenu' ):
|
|
if( MenuBarWidget != none && !MenuBarWidget.CanUseGearButton(GetPC(), self) )
|
|
{
|
|
break;
|
|
}
|
|
if (GearMenu == none)
|
|
{
|
|
GearMenu = KFGFxMenu_Gear( Widget );
|
|
GearMenu.InitializeMenu(self);
|
|
}
|
|
OnMenuOpen( WidgetPath, GearMenu );
|
|
break;
|
|
case ( 'inventoryMenu' ):
|
|
if (InventoryMenu == none)
|
|
{
|
|
InventoryMenu = KFGFxMenu_Inventory( Widget );
|
|
InventoryMenu.InitializeMenu(self);
|
|
}
|
|
OnMenuOpen( WidgetPath, InventoryMenu );
|
|
break;
|
|
|
|
case ( 'storeMenu' ):
|
|
if (StoreMenu == none)
|
|
{
|
|
StoreMenu = KFGFxMenu_Store( Widget );
|
|
StoreMenu.InitializeMenu(self);
|
|
}
|
|
OnMenuOpen( WidgetPath, StoreMenu );
|
|
break;
|
|
case ('optionsSelectionMenu'):
|
|
if (OptionsSelectionMenu == none)
|
|
{
|
|
OptionsSelectionMenu = KFGFxOptionsMenu_Selection( Widget );
|
|
OptionsSelectionMenu.InitializeMenu(self);
|
|
}
|
|
OnMenuOpen( WidgetPath, OptionsSelectionMenu );
|
|
break;
|
|
case ('optionsControlsMenu'):
|
|
if (OptionsControlsMenu == none)
|
|
{
|
|
OptionsControlsMenu = KFGFxOptionsMenu_Controls( Widget );
|
|
OptionsControlsMenu.InitializeMenu(self);
|
|
}
|
|
OnMenuOpen( WidgetPath, OptionsControlsMenu );
|
|
break;
|
|
case ('optionsAudioMenu'):
|
|
if (OptionsAudioMenu == none)
|
|
{
|
|
OptionsAudioMenu = KFGFxOptionsMenu_Audio( Widget );
|
|
OptionsAudioMenu.InitializeMenu(self);
|
|
}
|
|
OnMenuOpen( WidgetPath, OptionsAudioMenu );
|
|
break;
|
|
case ('optionsGraphicsMenu'):
|
|
if (OptionsGraphicsMenu == none)
|
|
{
|
|
OptionsGraphicsMenu = KFGFxOptionsMenu_Graphics( Widget );
|
|
OptionsGraphicsMenu.InitializeMenu(self);
|
|
}
|
|
OnMenuOpen( WidgetPath, OptionsGraphicsMenu );
|
|
break;
|
|
case ('optionsGameSettingsMenu'):
|
|
if (OptionsGameSettingsMenu == none)
|
|
{
|
|
OptionsGameSettingsMenu = KFGFxOptionsMenu_GameSettings( Widget );
|
|
OptionsGameSettingsMenu.InitializeMenu(self);
|
|
}
|
|
OnMenuOpen( WidgetPath, OptionsGameSettingsMenu );
|
|
break;
|
|
case ( 'traderMenu' ):
|
|
if (TraderMenu == none)
|
|
{
|
|
TraderMenu = KFGFxMenu_Trader(Widget);
|
|
TraderMenu.InitializeMenu(self);
|
|
}
|
|
OnMenuOpen(WidgetPath, TraderMenu);
|
|
break;
|
|
case ( 'postGameMenu' ):
|
|
if( PostGameMenu == none )
|
|
{
|
|
PostGameMenu = KFGFxMenu_PostGameReport( Widget );
|
|
PostGameMenu.InitializeMenu( self );
|
|
}
|
|
OnMenuOpen(WidgetPath, PostGameMenu);
|
|
break;
|
|
case ( 'IISMenu' ):
|
|
if( IISMenu == none )
|
|
{
|
|
IISMenu = KFGFxMenu_IIS( Widget );
|
|
IISMenu.InitializeMenu( self );
|
|
}
|
|
OnMenuOpen( WidgetPath, IISMenu );
|
|
break;
|
|
case ( 'MenuBarWidget' ):
|
|
if ( MenuBarWidget == none )
|
|
{
|
|
MenuBarWidget = KFGFxWidget_MenuBar( Widget );
|
|
MenuBarWidget.InitializeMenu( self );
|
|
MenuBarWidget.InitializeCurrentMenu(UI_Start);
|
|
}
|
|
break;
|
|
case ( 'ButtonPromptWidgetContainer' ):
|
|
if ( ButtonPromptWidget == none )
|
|
{
|
|
ButtonPromptWidget = KFGFxWidget_ButtonPrompt( Widget );
|
|
ButtonPromptWidget.InitializeMenu( self );
|
|
}
|
|
break;
|
|
case ( 'partyWidget' ):
|
|
if ( PartyWidget == none )
|
|
{
|
|
if ( class'WorldInfo'.static.IsMenuLevel() )
|
|
{
|
|
PartyWidget = KFGFxWidget_PartyMainMenu( Widget );
|
|
}
|
|
else
|
|
{
|
|
PartyWidget = KFGFxWidget_PartyInGame( Widget );
|
|
PartyWidget.StartCountdown(KFGameReplicationInfo(GetPC().WorldInfo.GRI).RemainingTime, false);
|
|
}
|
|
PartyWidget.Manager = self;
|
|
PartyWidget.InitializeWidget();
|
|
}
|
|
break;
|
|
case ( 'ChatBoxWidget' ):
|
|
if(PartyWidget != none)
|
|
{
|
|
if(PartyWidget.PartyChatWidget == none)
|
|
{
|
|
PartyWidget.PartyChatWidget = KFGFxHUD_ChatBoxWidget(Widget);
|
|
PartyWidget.PartyChatWidget.Init();
|
|
}
|
|
}
|
|
break;
|
|
case ( 'BackendStatusIndicatorWidget' ):
|
|
if(BackendStatusIndicatorWidget == none)
|
|
{
|
|
BackendStatusIndicatorWidget = KFGFxWidget_BackendStatusIndicatorWidget(Widget);
|
|
BackendStatusIndicatorWidget.Init();
|
|
}
|
|
break;
|
|
case 'GammaPopup':
|
|
case 'ConnectionErrorPopup':
|
|
case 'ConfirmationPopup':
|
|
case 'InputPromptPopup':
|
|
case 'FriendsListPopup':
|
|
case 'OptionMicPopup':
|
|
case 'FriendsConfirmInvitePopup':
|
|
InitializePopup( WidgetPath, KFGFxObject_Popup( Widget ) );
|
|
break;
|
|
default:
|
|
bHandled = false;
|
|
}
|
|
|
|
return bHandled;
|
|
}
|
|
|
|
function StatsInitialized()
|
|
{
|
|
if(StartMenu != none && StartMenu.MissionObjectiveContainer != none)
|
|
{
|
|
StartMenu.MissionObjectiveContainer.FullRefresh();
|
|
}
|
|
|
|
bStatsInitialized = true;
|
|
|
|
//REFRESH ALL THE THINGS!!!
|
|
|
|
|
|
}
|
|
|
|
|
|
function AllowCloseMenu()
|
|
{
|
|
bCanCloseMenu = true;
|
|
}
|
|
|
|
|
|
function ForceUpdateNextFrame()
|
|
{
|
|
// Forces the update on the next frame
|
|
`TimerHelper.SetTimer( 0.01, false, nameof(OnForceUpdate), self );
|
|
}
|
|
|
|
|
|
function OnForceUpdate()
|
|
{
|
|
OneSecondLoop();
|
|
// Make sure this doesn't trigger again for another second
|
|
`TimerHelper.SetTimer( 1.0, true, nameof(OneSecondLoop), self );
|
|
}
|
|
|
|
|
|
/** Call this every and our current menu every second */
|
|
function OneSecondLoop()
|
|
{
|
|
if (bMenusOpen)
|
|
{
|
|
if ( CurrentMenu != none )
|
|
{
|
|
CurrentMenu.OneSecondLoop();
|
|
}
|
|
if ( PartyWidget != none )
|
|
{
|
|
PartyWidget.OneSecondLoop();
|
|
}
|
|
if( PostGameMenu != none )
|
|
{
|
|
PostGameMenu.OneSecondLoop();
|
|
}
|
|
if (IISMenu != none)
|
|
{
|
|
IISMenu.OneSecondLoop();
|
|
}
|
|
}
|
|
}
|
|
|
|
/*********************************************************************************************
|
|
* @name Opening / Closing
|
|
********************************************************************************************* */
|
|
|
|
/** Pause/unpause the game when menus are opened */
|
|
function SetMenusOpen(bool bIsOpen)
|
|
{
|
|
local KFGFxHudWrapper HudWrapper;
|
|
|
|
// Pause our 1 second loop if the menu isn't open
|
|
//`TimerHelper.PauseTimer( !bIsOpen, nameof(OneSecondLoop), self ); // not really needed since OneSecondLoop() checks bMenusOpen
|
|
SetPause( !bIsOpen );
|
|
bMenusOpen = bIsOpen;
|
|
bMenusActive = bIsOpen; //@HSL - JRO - 6/21/2016 - Mostly just useful for when bIsOpen is true. Set to false elsewhere, as this gets called too late to be useful in that case
|
|
SetMovieCanReceiveInput(bIsOpen);
|
|
if(bUsingGamepad)
|
|
{
|
|
FlushPlayerInput(false);
|
|
}
|
|
HudWrapper = KFGFxHudWrapper(HUD);
|
|
if( HudWrapper != none && HudWrapper.HudMovie != none )
|
|
{
|
|
HudWrapper.HudMovie.UpdateVisibilityState();
|
|
}
|
|
}
|
|
|
|
/** Tell flash we want to open a new menu */
|
|
function OpenMenu( byte NewMenuIndex, optional bool bShowWidgets = true )
|
|
{
|
|
local EStartMenuState TempMenuState;
|
|
local WorldInfo WI;
|
|
local PlayerController PC;
|
|
local string MenuPath;
|
|
|
|
PC = GetPC();
|
|
`log("open menu: " @NewMenuIndex);
|
|
if(PC.WorldInfo.TimeSeconds - LastForceCloseTime < AllowMenusOpenAfterForceCloseTime && LastForceCloseTime != 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if( NewMenuIndex == UI_Gear )
|
|
{
|
|
if( MenuBarWidget != none && !MenuBarWidget.CanUseGearButton(PC, self) )
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
if(CurrentMenuIndex == UI_Dosh_Vault)
|
|
{
|
|
if(DoshVaultMenu != none && !DoshVaultMenu.CanCloseVaultMenu())
|
|
{
|
|
MenuBarWidget.UpdateMenu(CurrentMenuIndex);
|
|
return;
|
|
}
|
|
}
|
|
|
|
WI = class'WorldInfo'.static.GetWorldInfo();
|
|
|
|
if(NewMenuIndex == UI_PostGame)
|
|
{
|
|
UnloadCurrentPopup();
|
|
}
|
|
|
|
if(!bMenusOpen)
|
|
{
|
|
SetMenusOpen(true);
|
|
}
|
|
|
|
if(KickVotePRI != none)
|
|
{
|
|
ShowKickVote(KickVotePRI);
|
|
}
|
|
|
|
if(SkipTraderVotePRI != none && NewMenuIndex != UI_Trader)
|
|
{
|
|
ShowSkipTraderVote(SkipTraderVotePRI);
|
|
}
|
|
|
|
if(PauseGameVotePRI != none && NewMenuIndex != UI_Trader)
|
|
{
|
|
ShowPauseGameVote(PauseGameVotePRI);
|
|
}
|
|
|
|
// Close our last menu if we are already in a menu
|
|
if (bMenusOpen && NewMenuIndex != CurrentMenuIndex && CurrentMenu != none)
|
|
{
|
|
CurrentMenu.OnClose();
|
|
CurrentMenu = none;
|
|
}
|
|
|
|
if (CurrentMenuIndex == UI_IIS && NewMenuIndex == UI_Start)
|
|
{
|
|
IISMovie.Stop();
|
|
ManagerObject.SetBool("IISMovieVisible", false);
|
|
CurrentBackgroundMovie.Play();
|
|
ManagerObject.SetBool("backgroundVisible", true);
|
|
}
|
|
|
|
//@HSL_BEGIN - JRO - 6/30/2016 - PSN disconnect/logout
|
|
if (NewMenuIndex == UI_IIS)
|
|
{
|
|
CurrentBackgroundMovie.Stop();
|
|
ManagerObject.SetBool("backgroundVisible", false);
|
|
IISMovie.Play();
|
|
ManagerObject.SetBool("IISMovieVisible", true);
|
|
class'Engine'.static.GetEngine().GameViewport.bAllowInputFromMultipleControllers = true;
|
|
SetWidgetsVisible( false );
|
|
}
|
|
//@HSL_END
|
|
|
|
if (NewMenuIndex != UI_Trader)
|
|
{
|
|
CurrentMenuIndex = NewMenuIndex;
|
|
}
|
|
else
|
|
{
|
|
PlaySoundFromTheme('TRADER_OPEN_MENU', 'UI');
|
|
|
|
// fix for auto-close when use/close are bound to the same key
|
|
if( PC != none && PC.PlayerInput != none )
|
|
{
|
|
PC.PlayerInput.ResetInput();
|
|
}
|
|
|
|
// The trader menu is not opened through ToggleMenus, set the timer to mark when the menu is completely open
|
|
bCanCloseMenu = false;
|
|
`TimerHelper.SetTimer( 0.5, false, nameof(AllowCloseMenu), self );
|
|
}
|
|
|
|
if(CurrentMenuIndex == UI_Start)
|
|
{
|
|
if (class'WorldInfo'.Static.IsMenuLevel() && OnlineSub != none && !OnlineSub.IsGameOwned() && class'WorldInfo'.static.IsConsoleBuild(CONSOLE_Orbis) && !bDisplayedInitialFreePopUp)
|
|
{
|
|
if (OnlineSub.CanCheckFreeTrialState() && !OnlineSub.IsFreeTrialPeriodActive())
|
|
{
|
|
bDisplayedInitialFreePopUp = true;
|
|
HandleFreeTrialError(FTN_BuyGame);
|
|
}
|
|
|
|
if (!OnlineSub.CanCheckFreeTrialState())
|
|
{
|
|
bDisplayedInitialFreePopUp = true;
|
|
HandleFreeTrialError(FTN_NetworkCheckFailed);
|
|
}
|
|
}
|
|
|
|
if (StartMenu != none)
|
|
{
|
|
TempMenuState = EStartMenuState(StartMenu.GetStartMenuState());
|
|
if (TempMenuState >= EOverview && !IsInLobby() && WI.IsMenuLevel())
|
|
{
|
|
if (StartMenu != none)
|
|
{
|
|
StartMenu.SetOverview();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SetStartMenuState(TempMenuState);
|
|
}
|
|
}
|
|
}
|
|
|
|
UpdateMenuBar();
|
|
if ( class'WorldInfo'.static.IsConsoleBuild() && MenuSWFPaths[NewMenuIndex].ConsoleSWFPath != "" )
|
|
{
|
|
MenuPath = MenuSWFPaths[NewMenuIndex].ConsoleSWFPath;
|
|
}
|
|
else
|
|
{
|
|
MenuPath = MenuSWFPaths[NewMenuIndex].BaseSWFPath;
|
|
}
|
|
LoadMenu( MenuPath, bShowWidgets );
|
|
}
|
|
|
|
/** Tells actionscript which .swf to open up */
|
|
function LoadMenu(string Path, bool bShowWidgets)
|
|
{
|
|
ManagerObject.ActionScriptVoid("loadCurrentMenu");
|
|
}
|
|
|
|
/** Tells actionscript which widget to load */
|
|
function LoadWidgets( array<string> Paths)
|
|
{
|
|
ManagerObject.ActionScriptVoid("loadWidgets");
|
|
}
|
|
|
|
/** Called once the menu has been loaded in and exists */
|
|
function OnMenuOpen( name WidgetPath, KFGFxObject_Menu Widget )
|
|
{
|
|
CurrentMenu = Widget;
|
|
CurrentMenu.OnOpen();
|
|
|
|
SetWidgetPathBinding( Widget, WidgetPath );
|
|
if(CurrentPopup == none)
|
|
{
|
|
// This allows External Interface calls from AS to come through on the newly created object
|
|
SetExternalInterface( Widget );
|
|
}
|
|
|
|
ConditionalPauseGame(true);
|
|
SetHUDVisiblity(false);
|
|
}
|
|
|
|
/** closes the current menu and makes the HUD visible */
|
|
function ClosePostGameMenu()
|
|
{
|
|
if(CurrentMenu == PostGameMenu)
|
|
{
|
|
CloseMenus();
|
|
}
|
|
}
|
|
function CloseMenus(optional bool bForceClose=false)
|
|
{
|
|
`log(`location@`showvar(PartyWidget)@`showvar(bAfterLobby)@`showvar(bForceClose));
|
|
|
|
if ( (bMenusOpen && bCanCloseMenu) || bForceClose)
|
|
{
|
|
bForceCloseMenuNextTime = false;
|
|
UnloadCurrentPopup();
|
|
|
|
if ( !bAfterLobby && PartyWidget != none || GetPC() == none || GetPC().WorldInfo.GRI == none || GetPC().WorldInfo.GRI.bMatchIsOver )
|
|
{
|
|
`log("Setting PartyWidget Visibility false, bAfterLobby = true");
|
|
PartyWidget.SetReadyButtonVisibility(false);
|
|
bAfterLobby = true;
|
|
}
|
|
|
|
if (CurrentMenu != none)
|
|
{
|
|
if( CurrentMenu == TraderMenu )
|
|
{
|
|
PlaySoundFromTheme('TRADER_EXIT_BUTTON_CLICK', 'UI');
|
|
}
|
|
|
|
`log(`location@`showvar(CurrentMenu));
|
|
CurrentMenu.OnClose();
|
|
CurrentMenu = none;
|
|
}
|
|
|
|
bMenusActive = false; //@HSL - JRO - 6/21/2016 - Make sure this is set before the pause conditions are checked
|
|
ConditionalPauseGame(false);
|
|
SetMenuVisibility( false );
|
|
SetHUDVisiblity( true) ;
|
|
}
|
|
else if(bForceCloseMenuNextTime)
|
|
{
|
|
`TimerHelper.SetTimer( 0.1, false, nameof(CloseMenus), self );
|
|
}
|
|
}
|
|
|
|
/** Called when the movie player is closed */
|
|
event OnClose()
|
|
{
|
|
CloseMenus();
|
|
if (!CurrentBackgroundMovie.Stopped)
|
|
{
|
|
CurrentBackgroundMovie.Stop();
|
|
}
|
|
}
|
|
|
|
/** Called after OnClose */
|
|
event OnCleanup()
|
|
{
|
|
Super.OnCleanup();
|
|
|
|
if( OnlineSub != none )
|
|
{
|
|
OnlineSub.ClearAllInventoryReadCompleteDelegates();
|
|
}
|
|
|
|
// Nuke all inventory read delegates from playfab
|
|
if( PlayfabInter != none )
|
|
{
|
|
PlayfabInter.InventoryReadDelegates.Length = 0;
|
|
}
|
|
GetGameViewportClient().HandleInputAxis = none;
|
|
}
|
|
|
|
/** Opens / Closes the menus on input */
|
|
function bool ToggleMenus()
|
|
{
|
|
`log(`location@`showvar(bMenusOpen)@`showvar(HUD.bShowHUD)@`showvar(bCanCloseMenu)@`showvar(bPostGameState)@`showvar(CurrentMenuIndex));
|
|
if (!bMenusOpen || HUD.bShowHUD)
|
|
{
|
|
ManagerObject.SetBool("bOpenedInGame",true);
|
|
if (CurrentMenuIndex >= MenuSWFPaths.length)
|
|
{
|
|
LaunchMenus();
|
|
}
|
|
else
|
|
{
|
|
`log(`location);
|
|
OpenMenu(UI_Perks);
|
|
UpdateMenuBar();
|
|
if (PartyWidget != none)
|
|
{
|
|
PartyWidget.UpdateReadyButtonVisibility();
|
|
}
|
|
}
|
|
|
|
// set the timer to mark when the menu is completely open and we can close the menu down
|
|
bCanCloseMenu = false;
|
|
`TimerHelper.SetTimer( 0.5, false, nameof(AllowCloseMenu), self );
|
|
`TimerHelper.SetTimer( 0.15, false, nameof(PlayOpeningSound), self );//Delay due to pause
|
|
}
|
|
else if(bCanCloseMenu) //check to make sure
|
|
{
|
|
if(GetPC().WorldInfo.GRI.bMatchIsOver && !bAfterLobby)
|
|
{
|
|
return false; // we are still in the lobby and the game has not proceeded to a point where we can use the esc key
|
|
}
|
|
|
|
if (CurrentMenu != TraderMenu)
|
|
{
|
|
PlaySoundFromTheme('MAINMENU_CLOSE', 'UI');
|
|
}
|
|
|
|
CloseMenus();
|
|
}
|
|
else if(bPostGameState)
|
|
{
|
|
if(CurrentMenu == PostGameMenu)
|
|
{
|
|
ManagerObject.SetBool("bOpenedInGame",true);
|
|
bMenusOpen = false;
|
|
OpenMenu(UI_Perks);
|
|
SetWidgetsVisible(true);
|
|
}
|
|
else
|
|
{
|
|
ManagerObject.SetBool("bOpenedInGame",false);
|
|
OpenMenu(UI_PostGame);
|
|
SetWidgetsVisible(false);
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
function PlayOpeningSound()
|
|
{
|
|
PlaySoundFromTheme('MainMenu_Open', SoundThemeName);
|
|
}
|
|
|
|
/** Called when the menu has finished playing its closing animation */
|
|
event MenusFinishedClosing()
|
|
{
|
|
if( bMenusOpen )
|
|
{
|
|
SetMenusOpen(false);
|
|
}
|
|
}
|
|
|
|
//This is to force the widgets visible. AKA a special case for the AAR
|
|
function SetWidgetsVisible( bool bVisible )
|
|
{
|
|
`log(`location@`showvar(bVisible));
|
|
ManagerObject.ActionScriptVoid("setWidgetsVisiblity");
|
|
}
|
|
|
|
/** Set the visibility of the current menus */
|
|
function SetMenuVisibility( bool bVisible )
|
|
{
|
|
//`log(`location@`showvar(bVisible));
|
|
//ScriptTrace();
|
|
ManagerObject.ActionScriptVoid("setMenuVisibility");
|
|
//SetMovieCanReceiveInput(bVisible);
|
|
}
|
|
|
|
/** Set the visibility of the HUD and change whether input can be taken */
|
|
function SetHUDVisiblity(bool bIsVisible)
|
|
{
|
|
if (HUD != none)
|
|
{
|
|
HUD.SetVisible( bIsVisible );
|
|
}
|
|
|
|
bCaptureInput = !bIsVisible;
|
|
|
|
if( GetPC() != none && GetPC().PlayerInput != none )
|
|
{
|
|
GetPC().PlayerInput.ResetInput();
|
|
}
|
|
}
|
|
|
|
|
|
/** Called at the start of trader time */
|
|
function OnTraderTimeStart()
|
|
{
|
|
if(CurrentMenu != none)
|
|
{
|
|
CurrentMenu.OnTraderTimeStart();
|
|
}
|
|
}
|
|
|
|
/** Called when the round ends */
|
|
function OnRoundOver()
|
|
{
|
|
if( CurrentMenu != none )
|
|
{
|
|
CurrentMenu.OnRoundOver();
|
|
}
|
|
}
|
|
|
|
/** Closes the trader menu if it's open */
|
|
function CloseTraderMenu()
|
|
{
|
|
if(CurrentMenu == TraderMenu)
|
|
{
|
|
CloseMenus();
|
|
}
|
|
}
|
|
|
|
/*********************************************************************************************
|
|
* @name Server Welcome Screen
|
|
********************************************************************************************* */
|
|
|
|
function ShowWelcomeScreen()
|
|
{
|
|
if(StartMenu != none && StartMenu.OverviewContainer != none)
|
|
{
|
|
StartMenu.OverviewContainer.ShowWelcomeScreen();
|
|
}
|
|
}
|
|
|
|
/*********************************************************************************************
|
|
* @name Popups
|
|
********************************************************************************************* */
|
|
|
|
function NotifyUnsuccessfulSearch()
|
|
{
|
|
if(CurrentMenu == StartMenu)
|
|
{
|
|
if(StartMenu.OptionsComponent != none)
|
|
{
|
|
StartMenu.OptionsComponent.SetSearching(false);
|
|
}
|
|
SetSearchingForMatch(false);
|
|
DelayedOpenPopup(EConfirmation, EDPPID_Misc,FailedSearchTitleString, FailedSearchString, BrowseServersString, class'KFCommon_LocalizedStrings'.default.OKString, StartMenu.Callback_OpenServerBrowser );
|
|
}
|
|
}
|
|
|
|
function AssignPendingLeftButtonDelegate( delegate<PendingLeftButtonDelegate> LeftDelegate)
|
|
{
|
|
PendingLeftButtonDelegate = LeftDelegate;
|
|
}
|
|
|
|
function AssignPendingMiddleButtonDelegate( delegate<PendingMiddleButtonDelegate> MiddleDelegate)
|
|
{
|
|
PendingMiddleButtonDelegate = MiddleDelegate;
|
|
}
|
|
|
|
function AssignPendingRightButtonDelegate( delegate<PendingRightButtonDelegate> RightDelegate)
|
|
{
|
|
PendingRightButtonDelegate = RightDelegate;
|
|
}
|
|
|
|
function InitializePopup(name WidgetPath, KFGFxObject_Popup Widget )
|
|
{
|
|
CurrentPopup = Widget ;
|
|
|
|
if(CurrentPopup != none)
|
|
{
|
|
SetWidgetPathBinding( Widget, WidgetPath );
|
|
SetExternalInterface( Widget );
|
|
CurrentPopup.InitializePopup( self );
|
|
CurrentPopup.AssignLeftButtonDelegate(PendingLeftButtonDelegate);
|
|
CurrentPopup.AssignMiddleButtonDelegate(PendingMiddleButtonDelegate);
|
|
CurrentPopup.AssignRightButtonDelegate(PendingRightButtonDelegate);
|
|
|
|
PendingLeftButtonDelegate = none;
|
|
PendingMiddleButtonDelegate = none;
|
|
PendingRightButtonDelegate = none;
|
|
}
|
|
}
|
|
|
|
/** Open the popup based on it's pop up type and set the response delegates to its buttons */
|
|
private function OpenPopup( EPopUpType PopUpType, string TitleString, string DescriptionString,
|
|
optional string LeftButtonString,
|
|
optional string RightButtonString,
|
|
optional delegate<PendingLeftButtonDelegate>LeftButtonDelegate,
|
|
optional delegate<PendingRightButtonDelegate>RightButtonDelegate,
|
|
optional string MiddleButtonString,
|
|
optional delegate<PendingMiddleButtonDelegate>MiddleButtonDelegate,
|
|
optional name OverridingSoundEffect
|
|
)
|
|
{
|
|
//@HSL_BEGIN - AGM
|
|
// Don't do this, in case we are actually changing the title, or callbacks associated with the popup.
|
|
//if(CurrentPopup != none && PopUpType == CurrentPopUpType )
|
|
//{
|
|
// CurrentPopUp.UpdateDescritionText(DescriptionString);
|
|
//}
|
|
//else
|
|
//@HSL_END
|
|
|
|
if(PopupData[PopUpType].SWFPath != "")
|
|
{
|
|
UnloadCurrentPopup();
|
|
CurrentPopUpType = PopUpType;
|
|
|
|
LoadPopup(PopUpData[PopUpType].SWFPath, TitleString, DescriptionString,
|
|
LeftButtonString,
|
|
RightButtonString,
|
|
MiddleButtonString);
|
|
|
|
bCaptureInput = true;
|
|
bBlurLesserMovies=true;
|
|
|
|
AssignPendingLeftButtonDelegate(LeftButtonDelegate);
|
|
AssignPendingMiddleButtonDelegate(MiddleButtonDelegate);
|
|
AssignPendingRightButtonDelegate(RightButtonDelegate);
|
|
|
|
// Play Alert Sound
|
|
if( OverridingSoundEffect == '' )
|
|
{
|
|
PlaySoundFromTheme('Alert_Popup', SoundThemeName);
|
|
}
|
|
else
|
|
{
|
|
PlaySoundFromTheme(OverridingSoundEffect, SoundThemeName);
|
|
}
|
|
|
|
if (!bMenusOpen)
|
|
{
|
|
ToggleMenus();
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Tell actionscript to load the popup */
|
|
function LoadPopup( string Path, optional string TitleString, optional string DescriptionString,
|
|
optional string LeftButtonString, optional string RightButtonString, optional string MiddleButtonString)
|
|
{
|
|
ManagerObject.ActionScriptVoid("loadCurrentPopup");
|
|
currentFocus();
|
|
}
|
|
|
|
/** Tell actionscript to remove this popup */
|
|
function UnloadCurrentPopup()
|
|
{
|
|
ManagerObject.ActionScriptVoid("unloadCurrentPopup");
|
|
|
|
//`log(`location@`showvar(CurrentPopup));
|
|
|
|
if ( CurrentPopup != none )
|
|
{
|
|
CurrentPopup.OnClosed();
|
|
CurrentPopup = none;
|
|
CurrentPopUpType = EPopUpMax;
|
|
bBlurLesserMovies=false;
|
|
|
|
// If we got a popup while no menu was active, enable input again
|
|
if( CurrentMenu == none )
|
|
{
|
|
bCaptureInput = false;
|
|
}
|
|
}
|
|
|
|
if( DelayedPopups.Length > 0 )
|
|
{
|
|
if(DelayedPopups[DelayedPopups.Length - 1].bShown)
|
|
{
|
|
DelayedPopups.Remove(DelayedPopups.Length - 1, 1);
|
|
}
|
|
}
|
|
|
|
`TimerHelper.SetTimer(0.1f, false, 'ShowDelayedPopupMessage', self);
|
|
}
|
|
|
|
function LoadPopups( array<string> Paths)
|
|
{
|
|
ManagerObject.ActionScriptVoid("loadPopups");
|
|
}
|
|
|
|
function UnloadPopups()
|
|
{
|
|
ManagerObject.ActionScriptVoid("unloadPopups");
|
|
}
|
|
|
|
/** Try to pause the game if the escape menu is opened. See also bPauseGameWhileActive */
|
|
function ConditionalPauseGame(bool bPause)
|
|
{
|
|
local WorldInfo WI;
|
|
|
|
WI = class'WorldInfo'.static.GetWorldInfo();
|
|
if( WI.NetMode == NM_Standalone )
|
|
{
|
|
// Uses PlayersOnly instead of the normal PauseGame so that we can still use the gear menu.
|
|
if ( bPause )
|
|
{
|
|
if ( WI.IsMenuLevel() || !bAfterLobby || CurrentMenu == TraderMenu || GetPC() == none || GetPC().WorldInfo.GRI.bMatchIsOver )
|
|
{
|
|
return;
|
|
}
|
|
|
|
GetPC().SetPause(true, CanUnpauseMenuClosed); //@HSL - JRO - 6/21/2016 - Giving pause menu a CanUnpause delegate so it can play nicely with controller disconnects
|
|
}
|
|
else if( GetPC() != none )
|
|
{
|
|
if(!bCanCloseMenu)
|
|
{
|
|
`log(`location@"We were going to unpause here... but maybe that's not correct");
|
|
}
|
|
else
|
|
{
|
|
GetPC().SetPause(false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//@HSL_BEGIN - JRO - 6/21/2016 - Giving pause menu a CanUnpause delegate so it can play nicely with controller disconnects
|
|
function bool CanUnpauseMenuClosed()
|
|
{
|
|
`log("JOPILA - CanUnpauseMenuClosed"@bMenusActive);
|
|
return !bMenusActive;
|
|
}
|
|
//@HSL_END
|
|
|
|
function ClientRecieveNewTeam();
|
|
|
|
/*********************************************************************************************
|
|
`* Game Lobby
|
|
********************************************************************************************* */
|
|
|
|
event SoloGameMenuOpened()
|
|
{
|
|
if (PartyWidget != none)
|
|
{
|
|
PartyWidget.SoloGameMenuOpened();
|
|
}
|
|
}
|
|
|
|
/** Called when we exit or join a lobby */
|
|
function OnLobbyStatusChanged(bool bIsInLobby)
|
|
{
|
|
bPlayerInLobby = bIsInLobby;
|
|
|
|
if( PartyWidget != none )
|
|
{
|
|
PartyWidget.UpdateInLobby(bIsInLobby);
|
|
}
|
|
if(CurrentMenu != none)
|
|
{
|
|
CurrentMenu.OnLobbyStatusChanged(bIsInLobby);
|
|
}
|
|
UpdateMenuBar();
|
|
}
|
|
|
|
/** Returns whether we are currently in a lobby */
|
|
function bool IsInLobby()
|
|
{
|
|
if(OnlineLobby != none)
|
|
{
|
|
return OnlineLobby.IsInLobby();
|
|
}
|
|
return bPlayerInLobby;
|
|
}
|
|
|
|
function OnLoginFailed()
|
|
{
|
|
if(PartyWidget != none)
|
|
{
|
|
PartyWidget.SetBool("bShowWaitingSpinner", false);
|
|
PartyWidget.SetBool("bInParty", false);
|
|
}
|
|
}
|
|
|
|
/*********************************************************************************************
|
|
`* Start Menu States
|
|
********************************************************************************************* */
|
|
|
|
/** Return whether we are able to perform multiplayer actions (like inviting players to a party) */
|
|
function bool GetMultiplayerMenuActive()
|
|
{
|
|
if(CurrentMenuIndex == UI_ServerBrowserMenu)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if(StartMenu != none && CurrentMenuIndex == UI_Start && StartMenu.GetStartMenuState() == EMatchmaking)
|
|
{
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
function EStartMenuState GetStartMenuState()
|
|
{
|
|
if( StartMenu != none )
|
|
{
|
|
return EStartMenuState(StartMenu.GetStartMenuState());
|
|
}
|
|
|
|
return EMatchmaking;
|
|
}
|
|
|
|
function SetStartMenuState(EStartMenuState MenuState, optional bool bChangeMenu = false)
|
|
{
|
|
StartMenuState = MenuState;
|
|
if (bChangeMenu)
|
|
{
|
|
StartMenu.SetInt("externalMenuState", MenuState);
|
|
}
|
|
|
|
UpdateMenuBar();
|
|
}
|
|
|
|
function SetSearchingForMatch(bool bSearching)
|
|
{
|
|
bSearchingForGame = bSearching;
|
|
//notify party widget
|
|
if(PartyWidget != none)
|
|
{
|
|
PartyWidget.SendSearching();
|
|
}
|
|
}
|
|
|
|
function UpdateMenuBar()
|
|
{
|
|
if( MenuBarWidget != none)
|
|
{
|
|
MenuBarWidget.UpdateMenu(CurrentMenuIndex);
|
|
}
|
|
}
|
|
|
|
function HandleSteamLobbyLeaderTakeOver(UniqueNetId AdminId)
|
|
{
|
|
if( StartMenu != none )
|
|
{
|
|
StartMenu.HandleSteamLobbyLeaderTakeOver(AdminId);
|
|
}
|
|
}
|
|
|
|
function ChangeOverviewState(bool bLeaderIsOnServerBrowser)
|
|
{
|
|
if( StartMenu != none )
|
|
{
|
|
StartMenu.bLeaderInServerBrowser = bLeaderIsOnServerBrowser;
|
|
}
|
|
}
|
|
|
|
function OnServerTakeoverResponseRecieved()
|
|
{
|
|
if( StartMenu != none )
|
|
{
|
|
StartMenu.OnServerTakeoverResponseRecieved();
|
|
}
|
|
}
|
|
|
|
/*********************************************************************************************
|
|
* @name Controls
|
|
********************************************************************************************* */
|
|
|
|
/* This is only used for the controller to switch between different components in the trader menu
|
|
and open / close the perk selector */
|
|
event bool FilterButtonInput(int ControllerId, name ButtonName, EInputEvent InputEvent)
|
|
{
|
|
local KFPlayerReplicationInfo KFPRI;
|
|
local KFGameReplicationInfo KFGRI;
|
|
local bool bLoading;
|
|
|
|
KFPRI = KFPlayerReplicationInfo(GetPC().PlayerReplicationInfo);
|
|
KFGRI = KFGameReplicationInfo(GetPC().WorldInfo.GRI);
|
|
|
|
if ( class'KFGameEngine'.static.IsFullScreenMoviePlaying() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// Handle closing out of currently active menu
|
|
if ( (bAfterLobby || GetPC().WorldInfo.GRI.bMatchIsOver) && InputEvent == EInputEvent.IE_Pressed
|
|
&& (ButtonName == 'Escape' || ButtonName == 'XboxTypeS_Start')
|
|
&& bMenusOpen && (bCanCloseMenu || bPostGameState))
|
|
{
|
|
return ToggleMenus();
|
|
}
|
|
else if (InputEvent == EInputEvent.IE_Pressed && bMenusOpen)
|
|
{
|
|
if(ButtonName == 'XboxTypeS_Y')
|
|
{
|
|
if(!KFGRI.bMatchIsOver && !bAfterLobby && !class'WorldInfo'.static.IsMenuLevel() && CurrentPopup == none )
|
|
{
|
|
if(!KFPRI.bReadyToPlay)
|
|
{
|
|
PlaySoundFromTheme('PARTYWIDGET_READYUP_BUTTON_CLICK', 'UI');
|
|
}
|
|
CurrentMenu.Callback_ReadyClicked(!KFPRI.bReadyToPlay);
|
|
PartyWidget.SetBool("bReady", KFPRI.bReadyToPlay);
|
|
PartyWidget.ReadyButton.SetBool("selected", KFPRI.bReadyToPlay);
|
|
|
|
}
|
|
else if(KFPRI.bHasSpawnedIn && !KFGRI.bMatchIsOver && KFGRI.bMatchHasBegun && (KFGRI.bTraderIsOpen || KFGRI.bForceSkipTraderUI) && CurrentMenu != TraderMenu && bMenusOpen)
|
|
{
|
|
bForceCloseMenuNextTime = true;
|
|
CurrentMenu.Callback_ReadyClicked(true);
|
|
}
|
|
}
|
|
else if (ButtonName == 'XboxTypeS_DPad_Left')
|
|
{
|
|
if(CurrentMenu != none)
|
|
{
|
|
CurrentMenu.OnDpadPressed(-1);
|
|
}
|
|
}
|
|
else if (ButtonName == 'XboxTypeS_DPad_Right')
|
|
{
|
|
if(CurrentMenu != none)
|
|
{
|
|
CurrentMenu.OnDpadPressed(1);
|
|
}
|
|
}
|
|
else if(ButtonName == 'XboxTypeS_RightThumbstick')
|
|
{
|
|
if(CurrentMenu != none)
|
|
{
|
|
CurrentMenu.OnR3Pressed();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
bLoading = ManagerObject.GetBool("_bLoading"); // Make sure we only allow menu tabbing if we aren't in the process of loading a menu - HSL Fixes (K2P4-1664) and mroe
|
|
if(MenuBarWidget != none && !bLoading)
|
|
{
|
|
if(ButtonName == 'XboxTypeS_RightShoulder')
|
|
{
|
|
MenuBarWidget.CalloutButtonBumperPress(1);
|
|
}
|
|
else if(ButtonName == 'XboxTypeS_LeftShoulder')
|
|
{
|
|
MenuBarWidget.CalloutButtonBumperPress(-1);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
if ( CurrentMenu != none )
|
|
{
|
|
|
|
if ( !class'WorldInfo'.static.IsConsoleBuild() )
|
|
{
|
|
CheckIfUsingGamepad();
|
|
}
|
|
|
|
return CurrentMenu.FilterButtonInput( ControllerId, ButtonName, InputEvent );
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// Checks if our form of input has changed
|
|
function CheckIfUsingGamepad()
|
|
{
|
|
local bool bGamepad;
|
|
if ( CurrentMenu != none )
|
|
{
|
|
bGamepad = GetUsingGamepad();
|
|
if ( bUsingGamepad != bGamepad )
|
|
{
|
|
OnInputTypeChanged(bGamepad);
|
|
}
|
|
}
|
|
}
|
|
|
|
function OnInputTypeChanged(bool bGamePad)
|
|
{
|
|
ManagerObject.SetBool("bUsingGamepad", bGamepad);
|
|
bUsingGamepad = bGamepad;
|
|
}
|
|
|
|
/** Return whether the player input says we are currently using the gamepad */
|
|
function bool GetUsingGamepad()
|
|
{
|
|
local PlayerController PC;
|
|
PC = GetPC();
|
|
|
|
if( class'WorldInfo'.static.IsConsoleBuild() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if ( PC == none || PC.PlayerInput == none )
|
|
{
|
|
return false;
|
|
}
|
|
// Always using the gamepad if we are on console.
|
|
return PC.PlayerInput.bUsingGamepad;
|
|
}
|
|
|
|
function UpdateDynamicIgnoreKeys()
|
|
{
|
|
local name KeyBindName;
|
|
local int i;
|
|
|
|
if (GetPC() == None || KFPlayerInput(GetPC().PlayerInput) == none)
|
|
{
|
|
return;
|
|
}
|
|
|
|
//clear old keys
|
|
ClearFocusIgnoreKeys();
|
|
|
|
//voipKey
|
|
for(i = 0; i < IgnoredCommands.length; i++)
|
|
{
|
|
KeyBindName = GetKeyBindName(IgnoredCommands[i]);
|
|
|
|
AddFocusIgnoreKey(KeyBindName);
|
|
}
|
|
}
|
|
|
|
function name GetKeyBindName(string GBA_Command)
|
|
{
|
|
local KFPlayerInput KFInput;
|
|
local KeyBind MyKeyBind;
|
|
|
|
KFInput = KFPlayerInput(GetPC().PlayerInput);
|
|
KFInput.GetKeyBindFromCommand(MyKeyBind, GBA_Command, false);
|
|
|
|
return MyKeyBind.Name;
|
|
}
|
|
|
|
function bool IsFocusIgnoreKey(string GBA_Command)
|
|
{
|
|
if(IgnoredCommands.find(GBA_Command) != -1)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*********************************************************************************************
|
|
* @name Player Events
|
|
********************************************************************************************* */
|
|
|
|
function UpdateVOIP( PlayerReplicationInfo PRI, bool bIsTalking)
|
|
{
|
|
if(PartyWidget != none)
|
|
{
|
|
PartyWidget.UpdateVOIP(PRI, bIsTalking);
|
|
}
|
|
if(PostGameMenu != none)
|
|
{
|
|
PostGameMenu.VOIPEventTriggered(PRI, bIsTalking);
|
|
}
|
|
}
|
|
|
|
function RemotePlayerDisconnected( UniqueNetId UniqueId )
|
|
{
|
|
|
|
}
|
|
|
|
function NotifySpectateStateChanged( bool bIsSpectating )
|
|
{
|
|
if( MenuBarWidget != none )
|
|
{
|
|
MenuBarWidget.UpdateGearButtonState();
|
|
}
|
|
if( MenuBarWidget != none )
|
|
{
|
|
MenuBarWidget.UpdateInventoryButtonState();
|
|
}
|
|
}
|
|
|
|
/*********************************************************************************************
|
|
* @name Skip Trader Vote
|
|
********************************************************************************************* */
|
|
|
|
function ShowSkipTraderVote(PlayerReplicationInfo PRI)
|
|
{
|
|
SkipTraderVotePRI = PRI;
|
|
if(bMenusOpen && CurrentMenu != TraderMenu)
|
|
{
|
|
bSkipTraderVotePopupActive = true;
|
|
DelayedOpenPopup(EConfirmation, EDPPID_Misc, Class'KFGFxWidget_KickVote'.default.VoteSkipTraderString,
|
|
SkipTraderVotePRI.PlayerName@Class'KFGFxWidget_KickVote'.default.VoteSkipTraderDetailString,
|
|
Class'KFCommon_LocalizedStrings'.default.YesString, Class'KFCommon_LocalizedStrings'.default.NoString, CastYesVoteSkipTrader, CastNoVoteSkipTrader);
|
|
}
|
|
}
|
|
|
|
simulated function HideSkipTraderVote()
|
|
{
|
|
if( bSkipTraderVotePopupActive )
|
|
{
|
|
bSkipTraderVotePopupActive = false;
|
|
UnloadCurrentPopup();
|
|
}
|
|
|
|
SkipTraderVotePRI = none;
|
|
}
|
|
|
|
function CastYesVoteSkipTrader()
|
|
{
|
|
local KFplayerReplicationInfo KFPRI;
|
|
local KFPlayerController KFPC;
|
|
|
|
KFPC = KFPlayerController(GetPC());
|
|
if(KFPC != none)
|
|
{
|
|
KFPRI = KFplayerReplicationInfo(KFPC.PlayerReplicationInfo);
|
|
|
|
if(KFPRI != none)
|
|
{
|
|
KFPRI.CastSkipTraderVote(KFPRI, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
function CastNoVoteSkipTrader()
|
|
{
|
|
local KFplayerReplicationInfo KFPRI;
|
|
local KFPlayerController KFPC;
|
|
|
|
KFPC = KFPlayerController(GetPC());
|
|
if(KFPC != none)
|
|
{
|
|
KFPRI = KFplayerReplicationInfo(KFPC.PlayerReplicationInfo);
|
|
|
|
if(KFPRI != none)
|
|
{
|
|
KFPRI.CastSkipTraderVote(KFPRI, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*********************************************************************************************
|
|
* @name Pause Game
|
|
********************************************************************************************* */
|
|
|
|
function ShowPauseGameVote(PlayerReplicationInfo PRI)
|
|
{
|
|
local KFGameReplicationInfo KFGRI;
|
|
KFGRI = KFGameReplicationInfo(GetPC().WorldInfo.GRI);
|
|
|
|
PauseGameVotePRI = PRI;
|
|
if(bMenusOpen && CurrentMenu != TraderMenu)
|
|
{
|
|
bPauseGameVotePopupActive = true;
|
|
DelayedOpenPopup(EConfirmation, EDPPID_Misc, (KFGRI != none && KFGRI.bIsEndlessPaused) ? Class'KFGFxWidget_KickVote'.default.VoteResumeGameString : Class'KFGFxWidget_KickVote'.default.VotePauseGameString,
|
|
PauseGameVotePRI.PlayerName@Class'KFGFxWidget_KickVote'.default.VotePauseGameDetailString,
|
|
Class'KFCommon_LocalizedStrings'.default.YesString, Class'KFCommon_LocalizedStrings'.default.NoString, CastYesVotePauseGame, CastNoVotePauseGame);
|
|
}
|
|
}
|
|
|
|
simulated function HidePauseGameVote()
|
|
{
|
|
if( bSkipTraderVotePopupActive )
|
|
{
|
|
bSkipTraderVotePopupActive = false;
|
|
UnloadCurrentPopup();
|
|
}
|
|
|
|
PauseGameVotePRI = none;
|
|
}
|
|
|
|
function CastYesVotePauseGame()
|
|
{
|
|
local KFplayerReplicationInfo KFPRI;
|
|
local KFPlayerController KFPC;
|
|
|
|
KFPC = KFPlayerController(GetPC());
|
|
if(KFPC != none)
|
|
{
|
|
KFPRI = KFplayerReplicationInfo(KFPC.PlayerReplicationInfo);
|
|
|
|
if(KFPRI != none)
|
|
{
|
|
KFPRI.CastPauseGameVote(KFPRI, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
function CastNoVotePauseGame()
|
|
{
|
|
local KFplayerReplicationInfo KFPRI;
|
|
local KFPlayerController KFPC;
|
|
|
|
KFPC = KFPlayerController(GetPC());
|
|
if(KFPC != none)
|
|
{
|
|
KFPRI = KFplayerReplicationInfo(KFPC.PlayerReplicationInfo);
|
|
|
|
if(KFPRI != none)
|
|
{
|
|
KFPRI.CastPauseGameVote(KFPRI, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*********************************************************************************************
|
|
* @name Kick Vote
|
|
********************************************************************************************* */
|
|
|
|
function ShowKickVote(PlayerReplicationInfo PRI)
|
|
{
|
|
KickVotePRI = PRI;
|
|
if(bMenusOpen)
|
|
{
|
|
bKickVotePopupActive = true;
|
|
DelayedOpenPopup(EConfirmation, EDPPID_Misc, Class'KFGFxWidget_KickVote'.default.VoteKickString, KickVotePRI.PLayerName,
|
|
Class'KFCommon_LocalizedStrings'.default.YesString, Class'KFCommon_LocalizedStrings'.default.NoString, CastYesVoteKick, CastNoVoteKick);
|
|
}
|
|
}
|
|
|
|
simulated function HideKickVote()
|
|
{
|
|
if( bKickVotePopupActive )
|
|
{
|
|
bKickVotePopupActive = false;
|
|
UnloadCurrentPopup();
|
|
}
|
|
|
|
KickVotePRI = none;
|
|
}
|
|
|
|
function CastYesVoteKick()
|
|
{
|
|
local KFplayerReplicationInfo KFPRI;
|
|
local KFPlayerController KFPC;
|
|
|
|
KFPC = KFPlayerController(GetPC());
|
|
if(KFPC != none)
|
|
{
|
|
KFPRI = KFplayerReplicationInfo(KFPC.PlayerReplicationInfo);
|
|
|
|
if(KFPRI != none)
|
|
{
|
|
KFPRI.CastKickVote(KFPRI, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
function CastNoVoteKick()
|
|
{
|
|
local KFplayerReplicationInfo KFPRI;
|
|
local KFPlayerController KFPC;
|
|
|
|
KFPC = KFPlayerController(GetPC());
|
|
if(KFPC != none)
|
|
{
|
|
KFPRI = KFplayerReplicationInfo(KFPC.PlayerReplicationInfo);
|
|
|
|
if(KFPRI != none)
|
|
{
|
|
KFPRI.CastKickVote(KFPRI, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
function OpenScreenSizeMovie()
|
|
{
|
|
if( ScreenSizeMovie == none )
|
|
{
|
|
ScreenSizeMovie = new class'KFGFxMoviePlayer_ScreenSize';
|
|
ScreenSizeMovie.SetTimingMode(TM_Real);
|
|
ScreenSizeMovie.Init();
|
|
|
|
// Set UI scale so the new movie gets adjusted properly
|
|
GetPC().SetUIScale( KFGameEngine(class'Engine'.static.GetEngine()).SafeFrameScale );
|
|
}
|
|
}
|
|
|
|
function CloseScreenSizeMovie()
|
|
{
|
|
ScreenSizeMovie.Close();
|
|
ScreenSizeMovie = none;
|
|
|
|
// See if we need to show tha gamma screen next
|
|
if( class'WorldInfo'.static.IsConsoleBuild(CONSOLE_Durango) && !bSetGamma && !class'KFGameEngine'.static.CheckSkipGammaCheck() )
|
|
{
|
|
ManagerObject.SetBool("bStartUpGamma", true); // Let the manager know if we are gamma for start up so we can block backing out of the popup - HSL
|
|
DelayedOpenPopup(EGamma, EDPPID_Gamma, "", Class'KFGFxOptionsMenu_Graphics'.default.AdjustGammaDescription, Class'KFGFxOptionsMenu_Graphics'.default.ResetGammaString, Class'KFGFxOptionsMenu_Graphics'.default.SetGammaString);
|
|
}
|
|
}
|
|
|
|
|
|
function UpdateViewportSize( int x, int y, int width, int height )
|
|
{
|
|
SetViewport( x, y, width, height );
|
|
|
|
if( ScreenSizeMovie != none )
|
|
{
|
|
ScreenSizeMovie.SetViewport( x, y, width, height );
|
|
}
|
|
}
|
|
|
|
function currentFocus()
|
|
{
|
|
ManagerObject.ActionScriptVoid("currentFocus");
|
|
}
|
|
|
|
function int GetModeIndex(optional bool bAdjustedIndex = true)
|
|
{
|
|
local int SavedModeIndex;
|
|
|
|
SavedModeIndex = CachedProfile.GetProfileInt(KFID_SavedModeIndex);
|
|
|
|
if (!class'GameEngine'.Static.IsGameFullyInstalled() && (SavedModeIndex == EGameMode_Objective || SavedModeIndex == EGameMode_Weekly || SavedModeIndex == EGameMode_Endless))
|
|
{
|
|
CachedProfile.SetProfileSettingValueInt(KFID_SavedModeIndex, EGameMode_Survival);
|
|
return EGameMode_Survival;
|
|
}
|
|
|
|
if(StartMenu.OptionsComponent != none && StartMenu.OptionsComponent.bIsSoloGame && bAdjustedIndex)
|
|
{
|
|
// if going multiplayer -> solo, need to subtract to account for the removal of the Vs mode
|
|
if (SavedModeIndex >= EGameMode_VsSurvival)
|
|
{
|
|
return SavedModeIndex - 1;
|
|
}
|
|
}
|
|
|
|
return SavedModeIndex;
|
|
}
|
|
|
|
function int GetWeeklySelectorIndex()
|
|
{
|
|
return CachedProfile.GetProfileInt(KFID_SavedWeeklySelectorIndex);
|
|
}
|
|
|
|
function OnLoginOnOtherPlatformDoneAndFriendsReady()
|
|
{
|
|
local KFGFxPopup_FriendsList FriendsList;
|
|
|
|
if (CurrentPopUpType == EFriendsList)
|
|
{
|
|
FriendsList = KFGFxPopup_FriendsList(CurrentPopup);
|
|
if (FriendsList != none)
|
|
{
|
|
FriendsList.OnLoginOnOtherPlatformDoneAndFriendsReady();
|
|
}
|
|
}
|
|
}
|
|
|
|
function OnFriendsChange()
|
|
{
|
|
local KFGFxPopup_FriendsList FriendsList;
|
|
|
|
if (CurrentPopUpType == EFriendsList)
|
|
{
|
|
FriendsList = KFGFxPopup_FriendsList(CurrentPopup);
|
|
if (FriendsList != none)
|
|
{
|
|
FriendsList.OnFriendsChange();
|
|
}
|
|
}
|
|
}
|
|
|
|
function bool FriendListPopUpIsShown()
|
|
{
|
|
return CurrentPopUpType == EFriendsList;
|
|
}
|
|
|
|
defaultproperties
|
|
{
|
|
InGamePartyWidgetClass = class'KFGFxWidget_PartyInGame'
|
|
BackgroundMovies(SEI_None)=TextureMovie'UI_Managers.MenuBG'
|
|
BackgroundMovies(SEI_Spring)=TextureMovie'UI_Managers.MenuBG_Cyberpunk'
|
|
BackgroundMovies(SEI_Summer)=TextureMovie'UI_Managers.SummerSideShowBGMovie'
|
|
BackgroundMovies(SEI_Fall)=TextureMovie'UI_Managers.MenuBG_Halloween'
|
|
BackgroundMovies(SEI_Winter)=TextureMovie'UI_Managers.Menu_Winter'
|
|
IISMovie=TextureMovie'UI_Managers.IIS'
|
|
MovieInfo=SwfMovie'UI_Managers.LoaderManager_SWF'
|
|
bCaptureInput = true
|
|
bAutoPlay = true
|
|
|
|
MouseInputChangedThreshold=5
|
|
|
|
SoundThemeName=ButtonSoundTheme
|
|
SoundThemes.Add((ThemeName="SoundTheme_DoshVault",Theme=UISoundTheme'SoundsShared_UI.SoundTheme_Crate'))
|
|
SoundThemes.Add((ThemeName="SoundTheme_Crate",Theme=UISoundTheme'SoundsShared_UI.SoundTheme_Crate'))
|
|
SoundThemes.Add((ThemeName="ButtonSoundTheme",Theme=UISoundTheme'SoundsShared_UI.SoundTheme_Buttons'))
|
|
SoundThemes.Add((ThemeName="AAR",Theme=UISoundTheme'SoundsShared_UI.SoundTheme_AAR'))
|
|
SoundThemes.Add((ThemeName="UI",Theme=UISoundTheme'SoundsShared_UI.SoundTheme_UI'))
|
|
|
|
// List of commands whose bind cannot be changed
|
|
IgnoredCommands.Add("GBA_VoiceChat")
|
|
|
|
// Menus
|
|
MenuSWFPaths[UI_Start]=(BaseSWFPath="../UI_Menus/StartMenu_SWF.swf")
|
|
MenuSWFPaths[UI_Perks]=(BaseSWFPath="../UI_Menus/PerksMenu_SWF.swf")
|
|
MenuSWFPaths[UI_ServerBrowserMenu]=(BaseSWFPath="../UI_Menus/ServerBrowserMenu_SWF.swf")
|
|
MenuSWFPaths[UI_Gear]=(BaseSWFPath="../UI_Menus/GearMenu_SWF.swf")
|
|
MenuSWFPaths[UI_Dosh_Vault]=(BaseSWFPath="../UI_Menus/DoshVaultMenu_SWF.swf")
|
|
MenuSWFPaths[UI_Inventory]=(BaseSWFPath="../UI_Menus/InventoryMenu_SWF.swf")
|
|
MenuSWFPaths[UI_Store]=(BaseSWFPath="../UI_Menus/StoreMenu_SWF.swf")
|
|
MenuSWFPaths[UI_OptionsSelection]=(BaseSWFPath="../UI_Menus/OptionsSelectionMenu_SWF.swf")
|
|
MenuSWFPaths[UI_OptionsControls]=(BaseSWFPath="../UI_Menus/OptionsControlsMenu_SWF.swf",ConsoleSWFPath="../UI_Menus/OptionsControlsMenu_SWF_Console.swf")
|
|
MenuSWFPaths[UI_OptionsAudio]=(BaseSWFPath="../UI_Menus/OptionsAudioMenu_SWF.swf",ConsoleSWFPath="../UI_Menus/OptionsAudioMenu_SWF_Console.swf")
|
|
MenuSWFPaths[UI_OptionsGraphics]=(BaseSWFPath="../UI_Menus/OptionsGraphicsMenu_SWF.swf")
|
|
MenuSWFPaths[UI_OptionsGameSettings]=(BaseSWFPath="../UI_Menus/OptionsGameSettingsMenu_SWF.swf",ConsoleSWFPath="../UI_Menus/OptionsGameSettingsMenu_SWF_Console.swf")
|
|
MenuSWFPaths[UI_PostGame]=(BaseSWFPath="../UI_Menus/PostGameMenu_SWF.swf")
|
|
MenuSWFPaths[UI_Trader]=(BaseSWFPath="../UI_Menus/TraderMenu_SWF.swf")
|
|
MenuSWFPaths[UI_Exit_Menu]=(BaseSWFPath="../UI_Menus/ExitMenu_SWF.swf")
|
|
MenuSWFPaths[UI_IIS]=(BaseSWFPath="../UI_Menus/IISMenu_SWF.swf")
|
|
|
|
CurrentMenuIndex=255
|
|
// Pop-ups
|
|
PopupData(EConfirmation)=(SWFPath="../UI_PopUps/ConfirmationPopup_SWF.swf")
|
|
PopupData(EGamma)=(SWFPath="../UI_PopUps/GammaPopup_SWF.swf")
|
|
PopupData(ENotification)=(SWFPath="../UI_PopUps/ConnectionErrorPopup_SWF.swf")
|
|
PopupData(EInputPrompt)=(SWFPath="../UI_PopUps/InputPromptPopup_SWF.swf")
|
|
PopupData(EFriendsList)=(SWFPath="../UI_PopUps/FriendsListPopup_SWF.swf")
|
|
PopupData(EOptionMic)=(SWFPath="../UI_PopUps/OptionMicPopup_SWF.swf")
|
|
PopupData(EConfirmInvite)=(SWFPath="../UI_PopUps/FriendsConfirmInvitePopup_SWF.swf")
|
|
|
|
// Popup Bindings
|
|
WidgetBindings.Add((WidgetName="GammaPopup",WidgetClass=class'KFGFxPopup_Gamma'))
|
|
WidgetBindings.Add((WidgetName="ConnectionErrorPopup",WidgetClass=class'KFGFxPopup_ConnectionError'))
|
|
WidgetBindings.Add((WidgetName="ConfirmationPopup",WidgetClass=class'KFGFxPopup_Confirmation'))
|
|
WidgetBindings.Add((WidgetName="InputPromptPopup",WidgetClass=class'KFGFxPopup_InputPrompt'))
|
|
WidgetBindings.Add((WidgetName="FriendsListPopup",WidgetClass=class'KFGFxPopup_FriendsList'))
|
|
WidgetBindings.Add((WidgetName="OptionMicPopup",WidgetClass=class'KFGFxPopup_OptionMic'))
|
|
WidgetBindings.Add((WidgetName="FriendsConfirmInvitePopup",WidgetClass=class'KFGFxPopup_FriendsConfirm'))
|
|
|
|
// Widgets
|
|
WidgetBindings.Add((WidgetName="doshVaultMenu",WidgetClass=class'KFGFxMenu_DoshVault'))
|
|
WidgetBindings.Add((WidgetName="serverBrowserMenu",WidgetClass=class'KFGFxMenu_ServerBrowser'))
|
|
WidgetBindings.Add((WidgetName="root1",WidgetClass=class'GFxObject'))
|
|
WidgetBindings.Add((WidgetName="startMenu",WidgetClass=class'KFGFxMenu_StartGame'))
|
|
WidgetBindings.Add((WidgetName="exitMenu",WidgetClass=class'KFGFxMenu_Exit'))
|
|
WidgetBindings.Add((WidgetName="PerksMenu",WidgetClass=class'KFGFxMenu_Perks'))
|
|
WidgetBindings.Add((WidgetName="gearMenu",WidgetClass=class'KFGFxMenu_Gear'))
|
|
WidgetBindings.Add((WidgetName="inventoryMenu",WidgetClass=class'KFGFxMenu_Inventory'))
|
|
WidgetBindings.Add((WidgetName="storeMenu",WidgetClass=class'KFGFxMenu_Store'))
|
|
WidgetBindings.Add((WidgetName="optionsSelectionMenu",WidgetClass=class'KFGFxOptionsMenu_Selection'))
|
|
WidgetBindings.Add((WidgetName="optionsControlsMenu",WidgetClass=class'KFGFxOptionsMenu_Controls'))
|
|
WidgetBindings.Add((WidgetName="optionsAudioMenu",WidgetClass=class'KFGFxOptionsMenu_Audio'))
|
|
WidgetBindings.Add((WidgetName="optionsGameSettingsMenu",WidgetClass=class'KFGFxOptionsMenu_GameSettings'))
|
|
WidgetBindings.Add((WidgetName="postGameMenu",WidgetClass=class'KFGFxMenu_PostGameReport'))
|
|
WidgetBindings.Add((WidgetName="traderMenu",WidgetClass=class'KFGFxMenu_Trader'))
|
|
WidgetBindings.Add((WidgetName="ChatBoxWidget", WidgetClass=class'KFGFxHUD_ChatBoxWidget'))
|
|
WidgetBindings.Add((WidgetName="IISMenu", WidgetClass=class'KFGFxMenu_IIS'))
|
|
|
|
WidgetPaths.Add("../UI_Widgets/MenuBarWidget_SWF.swf")
|
|
WidgetPaths.Add("../UI_Widgets/PartyWidget_SWF.swf")
|
|
WidgetPaths.Add("../UI_Widgets/ButtonPromptWidget_SWF.swf")
|
|
WidgetPaths.Add("../UI_Widgets/BackendStatusIndicatorWidget_SWF.swf")
|
|
|
|
WidgetBindings.Add((WidgetName="MenuBarWidget",WidgetClass=class'KFGFxWidget_MenuBar'))
|
|
WidgetBindings.Add((WidgetName="ButtonPromptWidgetContainer", WidgetClass=class'KFGFxWidget_ButtonPrompt'))
|
|
WidgetBindings.Add((WidgetName="BackendStatusIndicatorWidget", WidgetClass=class'KFGFxWidget_BackendStatusIndicatorWidget'))
|
|
|
|
SelectIDOnOpen=-1
|
|
}
|