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KF2-Dev-Scripts/SubstanceAir/Classes/SubstanceAirGraphActor.uc
2020-12-13 18:01:13 +03:00

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Ucode

//! @file SubstanceAirGraphActor.uc
//! @copyright Allegorithmic. All rights reserved.
//!
//! @brief Utility class designed to allow you to connect a FGraphInstance to a Matinee action.
class SubstanceAirGraphActor extends Actor
native(Actor)
placeable
hidecategories(Movement)
hidecategories(Advanced)
hidecategories(Collision)
hidecategories(Display)
hidecategories(Actor)
hidecategories(Attachment);
/** Pointer to SubstanceAirGraphInstance that we want to control parameters of using Matinee. */
var() SubstanceAirGraphInstance GraphInst;
defaultproperties
{
TickGroup=TG_DuringAsyncWork
Begin Object Class=SpriteComponent Name=Sprite
Sprite=Texture2D'EditorResources.S_Actor'
HiddenGame=true
AlwaysLoadOnClient=False
AlwaysLoadOnServer=False
SpriteCategoryName="Materials"
End Object
Components.Add(Sprite)
bNoDelete=true
}