158 lines
4.1 KiB
Ucode
158 lines
4.1 KiB
Ucode
//=============================================================================
|
|
// KFSeasonalEventStats_Summer2022
|
|
//=============================================================================
|
|
// Tracks event-specific challenges/accomplishments for Summer 2022
|
|
//=============================================================================
|
|
// Killing Floor 2
|
|
// Copyright (C) 2021 Tripwire Interactive LLC
|
|
//=============================================================================
|
|
class KFSeasonalEventStats_Summer2022 extends KFSeasonalEventStats;
|
|
|
|
var transient private const int ZedsKillRequired;
|
|
var transient private const int WavesRequired;
|
|
var transient private const int ZedsThrowSeaRequired;
|
|
var transient private const int EndlessWaveRequired;
|
|
|
|
var transient int LastWaveFinished;
|
|
|
|
private event Initialize(string MapName)
|
|
{
|
|
local string CapsMapName;
|
|
CapsMapName = Caps(MapName);
|
|
|
|
bObjectiveIsValidForMap[0] = 1; // Kill 1500 Zeds on any map or mode
|
|
bObjectiveIsValidForMap[1] = 0; // Complete the Weekly on Rig
|
|
bObjectiveIsValidForMap[2] = 0; // Complete 100 waves on Rig
|
|
bObjectiveIsValidForMap[3] = 0; // Throw 50 Zeds to the sea on Rig
|
|
bObjectiveIsValidForMap[4] = 0; // Complete wave 15 on Endless Hard or higher difficulty on Rig
|
|
|
|
if (CapsMapName == "KF-RIG")
|
|
{
|
|
bObjectiveIsValidForMap[1] = 1;
|
|
bObjectiveIsValidForMap[2] = 1;
|
|
bObjectiveIsValidForMap[3] = 1;
|
|
bObjectiveIsValidForMap[4] = 1;
|
|
}
|
|
|
|
SetSeasonalEventStatsMax(ZedsKillRequired, 0, WavesRequired, ZedsThrowSeaRequired, EndlessWaveRequired);
|
|
}
|
|
|
|
private event GrantEventItems()
|
|
{
|
|
if (Outer.IsEventObjectiveComplete(0) &&
|
|
Outer.IsEventObjectiveComplete(1) &&
|
|
Outer.IsEventObjectiveComplete(2) &&
|
|
Outer.IsEventObjectiveComplete(3) &&
|
|
Outer.IsEventObjectiveComplete(4))
|
|
{
|
|
GrantEventItem(9334);
|
|
}
|
|
}
|
|
|
|
simulated event OnGameWon(class<GameInfo> GameClass, int Difficulty, int GameLength, bool bCoOp)
|
|
{
|
|
// Rig weekly
|
|
if (bObjectiveIsValidForMap[1] != 0)
|
|
{
|
|
if (GameClass == class'KFGameInfo_WeeklySurvival')
|
|
{
|
|
FinishedObjective(SEI_Summer, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
simulated function OnZedKilled(class<KFPawn_Monster> MonsterClass, int Difficulty, class<DamageType> DT, bool bKiller)
|
|
{
|
|
local int ObjIdx;
|
|
|
|
if (bKiller == false)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Kill 1500 Zeds on any map or mode
|
|
ObjIdx = 0;
|
|
if (bObjectiveIsValidForMap[ObjIdx] != 0)
|
|
{
|
|
IncrementSeasonalEventStat(ObjIdx, 1);
|
|
if (Outer.GetSeasonalEventStatValue(ObjIdx) >= ZedsKillRequired)
|
|
{
|
|
FinishedObjective(SEI_SUMMER, ObjIdx);
|
|
}
|
|
}
|
|
}
|
|
|
|
simulated function OnTriggerUsed(class<Trigger_PawnsOnly> TriggerClass)
|
|
{
|
|
local int ObjIdx;
|
|
|
|
// Throw 50 Zeds to the sea on Rig
|
|
ObjIdx = 3;
|
|
if (bObjectiveIsValidForMap[ObjIdx] != 0)
|
|
{
|
|
if (TriggerClass == class'KFSeaTrigger')
|
|
{
|
|
IncrementSeasonalEventStat(ObjIdx, 1);
|
|
if (Outer.GetSeasonalEventStatValue(ObjIdx) >= ZedsThrowSeaRequired)
|
|
{
|
|
FinishedObjective(SEI_SUMMER, ObjIdx);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
simulated event OnWaveCompleted(class<GameInfo> GameClass, int Difficulty, int WaveNum)
|
|
{
|
|
local int ObjIdx;
|
|
local bool canIncreaseWave;
|
|
|
|
canIncreaseWave = false;
|
|
|
|
// Complete 100 waves on Rig
|
|
ObjIdx = 2;
|
|
if (bObjectiveIsValidForMap[ObjIdx] != 0)
|
|
{
|
|
if (GameClass == class'KFGameInfo_Endless')
|
|
{
|
|
if (LastWaveFinished != WaveNum)
|
|
{
|
|
canIncreaseWave = true;
|
|
LastWaveFinished = WaveNum;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
canIncreaseWave = true;
|
|
}
|
|
|
|
if (canIncreaseWave)
|
|
{
|
|
IncrementSeasonalEventStat(ObjIdx, 1);
|
|
}
|
|
|
|
if (Outer.GetSeasonalEventStatValue(ObjIdx) >= WavesRequired)
|
|
{
|
|
FinishedObjective(SEI_SUMMER, ObjIdx);
|
|
}
|
|
}
|
|
|
|
// Complete wave 15 on Endless Hard or higher difficulty on Rig
|
|
ObjIdx = 4;
|
|
if (bObjectiveIsValidForMap[ObjIdx] != 0)
|
|
{
|
|
if (WaveNum >= EndlessWaveRequired && GameClass == class'KFGameInfo_Endless' && Difficulty >= `DIFFICULTY_HARD)
|
|
{
|
|
FinishedObjective(SEI_Summer, ObjIdx);
|
|
}
|
|
}
|
|
}
|
|
|
|
defaultproperties
|
|
{
|
|
ZedsKillRequired=1500
|
|
WavesRequired=100
|
|
ZedsThrowSeaRequired=50
|
|
EndlessWaveRequired=15
|
|
LastWaveFinished=-1
|
|
}
|