34 lines
1.0 KiB
Ucode
34 lines
1.0 KiB
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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//=============================================================================
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// CascadeConfiguration
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//
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// Settings for Cascade that users are not allowed to alter.
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//=============================================================================
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class CascadeConfiguration extends Object
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hidecategories(Object)
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config(Editor)
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native;
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/** Module-to-TypeData mapping helper. */
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struct native ModuleMenuMapper
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{
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var string ObjName;
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var array<string> InvalidObjNames;
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};
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/**
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* TypeData-to-base module mappings.
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* These will disallow complete 'sub-menus' depending on the TypeData utilized.
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*/
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var(Configure) config array<ModuleMenuMapper> ModuleMenu_TypeDataToBaseModuleRejections;
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/** Module-to-TypeData mappings. */
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var(Configure) config array<ModuleMenuMapper> ModuleMenu_TypeDataToSpecificModuleRejections;
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/** Modules that Cascade should ignore in the menu system. */
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var(Configure) config array<string> ModuleMenu_ModuleRejections;
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defaultproperties
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{
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}
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