56 lines
1.5 KiB
Ucode
56 lines
1.5 KiB
Ucode
/**
|
|
* Extends the resource data provider to have a 'filter' accessor so we can decide whether or not to include the provider in a list of items.
|
|
*
|
|
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
|
|
*/
|
|
class UDKUIResourceDataProvider extends UIResourceDataProvider
|
|
native
|
|
config(Game);
|
|
|
|
/** Friendly name for menus. */
|
|
var config localized string FriendlyName;
|
|
|
|
/** whether to search all .inis for valid resource provider instances instead of just the our specified config file
|
|
* this is used for lists that need to support additions via extra files, i.e. mods
|
|
*/
|
|
var() bool bSearchAllInis;
|
|
/** the .ini file that this instance was created from, if not the class default .ini (for bSearchAllInis classes) */
|
|
var const string IniName;
|
|
|
|
/** Options to remove certain menu items on a per platform basis. */
|
|
var config bool bRemoveOn360;
|
|
var config bool bRemoveOnPC;
|
|
var config bool bRemoveOnPS3;
|
|
|
|
/** Script interface for determining whether or not this provider should be filtered */
|
|
event bool ShouldBeFiltered()
|
|
{
|
|
local WorldInfo WorldI;
|
|
|
|
WorldI = class'WorldInfo'.static.GetWorldInfo();
|
|
|
|
if (!WorldI.IsConsoleBuild())
|
|
{
|
|
return bRemoveOnPC;
|
|
}
|
|
else if (WorldI.IsConsoleBuild(CONSOLE_Xbox360))
|
|
{
|
|
return bRemoveOn360;
|
|
}
|
|
else if (WorldI.IsConsoleBuild(CONSOLE_PS3))
|
|
{
|
|
return bRemoveOnPS3;
|
|
}
|
|
else if (WorldI.IsConsoleBuild(CONSOLE_Mobile))
|
|
{
|
|
// @todo mobile: Add specific removal flags for mobile?
|
|
return bRemoveOnPC;
|
|
}
|
|
else
|
|
{
|
|
`log("Invalid Platform!");
|
|
}
|
|
}
|
|
|
|
|