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KF2-Dev-Scripts/KFGameContent/Classes/KFSM_Hans_GrenadeHalfBarrage.uc
2020-12-13 18:01:13 +03:00

29 lines
869 B
Ucode

//=============================================================================
// KFSM_Hans_GrenadeHalfBarrage
//=============================================================================
//
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class KFSM_Hans_GrenadeHalfBarrage extends KFSM_Hans_GrenadeBarrage;
function SpecialMoveStarted( bool bForced, name PrevMove )
{
local KFPawn_ZedHansBase HansPawn;
HansPawn = KFPawn_ZedHansBase(PawnOwner);
if( HansPawn != none )
{
HansPawn.PlayGrenadeDialog( true );
}
super.SpecialMoveStarted( bForced, PrevMove );
}
DefaultProperties
{
AnimName=Atk_Nade4Barrage_V1
Handle=KFSM_Hans_GrenadeHalfBarrage
}