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KF2-Dev-Scripts/Engine/Classes/SeqAct_SetVectorComponents.uc
2020-12-13 18:01:13 +03:00

32 lines
808 B
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_SetVectorComponents extends SequenceAction
native(Sequence);
var vector OutVector;
var float X, Y, Z;
cpptext
{
void Activated()
{
OutVector.X = X;
OutVector.Y = Y;
OutVector.Z = Z;
OutputLinks(0).bHasImpulse = TRUE;
}
};
defaultproperties
{
ObjName="Set Vector Components"
ObjCategory="Math"
VariableLinks.Empty
VariableLinks(0)=(ExpectedType=class'SeqVar_Vector',LinkDesc="Output Vector",bWriteable=TRUE,PropertyName=OutVector)
VariableLinks(1)=(ExpectedType=class'SeqVar_Float',LinkDesc="X",PropertyName=X)
VariableLinks(2)=(ExpectedType=class'SeqVar_Float',LinkDesc="Y",PropertyName=Y)
VariableLinks(3)=(ExpectedType=class'SeqVar_Float',LinkDesc="Z",PropertyName=Z)
}