24 lines
479 B
Ucode
24 lines
479 B
Ucode
/**
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_PlayMusicTrack extends SequenceAction
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native(Sequence)
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dependson(MusicTrackDataStructures);
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var() MusicTrackStruct MusicTrack;
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cpptext
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{
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virtual void Activated();
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virtual void PreSave();
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virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent);
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}
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defaultproperties
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{
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ObjName="Play Music Track"
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ObjCategory="Sound"
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VariableLinks.Empty
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} |