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KF2-Dev-Scripts/Engine/Classes/MaterialExpressionDestColor.uc
2020-12-13 18:01:13 +03:00

31 lines
895 B
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class MaterialExpressionDestColor extends MaterialExpression
native(Material)
collapsecategories
hidecategories(Object);
/**
* MaterialExpressionDestColor:
* Gives the color value at the current screen position destination
* for use in a material
*/
cpptext
{
virtual INT Compile(FMaterialCompiler* Compiler, INT OutputIndex);
virtual FString GetCaption() const;
}
defaultproperties
{
MenuCategories(0)="Destination"
MenuCategories(1)="Color"
Outputs(0)=(OutputName="",Mask=1,MaskR=1,MaskG=1,MaskB=1,MaskA=0)
Outputs(1)=(OutputName="",Mask=1,MaskR=1,MaskG=0,MaskB=0,MaskA=0)
Outputs(2)=(OutputName="",Mask=1,MaskR=0,MaskG=1,MaskB=0,MaskA=0)
Outputs(3)=(OutputName="",Mask=1,MaskR=0,MaskG=0,MaskB=1,MaskA=0)
Outputs(4)=(OutputName="",Mask=1,MaskR=0,MaskG=0,MaskB=0,MaskA=1)
}