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KF2-Dev-Scripts/UDKBase/classes/UDKPlayerInput.uc
2020-12-13 18:01:13 +03:00

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Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class UDKPlayerInput extends MobilePlayerInput within UDKPlayerController
native;
/** Will return the BindName based on the BindCommand
* Adds check for gamepad bindings which have _Gamepad appended to them (for the special cases where a bind was modified to work special on the gamepad.)
*/
native function String GetUDKBindNameFromCommand( String BindCommand );