42 lines
1.0 KiB
Ucode
42 lines
1.0 KiB
Ucode
//=============================================================================
|
|
// KFDT_Fire_HRGScorcherDoT
|
|
//=============================================================================
|
|
// Damage caused by burning from being hit by a HRG Scorcher shot
|
|
//=============================================================================
|
|
// Killing Floor 2
|
|
// Copyright (C) 2020 Tripwire Interactive LLC
|
|
// Roberto Moreno (Saber Interactive)
|
|
//=============================================================================
|
|
|
|
class KFDT_Fire_HRGScorcherDoT extends KFDT_Fire
|
|
abstract
|
|
hidedropdown;
|
|
|
|
static function int GetKillerDialogID()
|
|
{
|
|
return 86;//KILL_Fire
|
|
}
|
|
|
|
static function int GetDamagerDialogID()
|
|
{
|
|
return 102;//DAMZ_Fire
|
|
}
|
|
|
|
static function int GetDamageeDialogID()
|
|
{
|
|
return 116;//DAMP_Fire
|
|
}
|
|
|
|
defaultproperties
|
|
{
|
|
WeaponDef=class'KFWeapDef_HRGScorcher'
|
|
|
|
DoT_Type=DOT_Fire
|
|
DoT_Duration=3.0 //2.0 //5.0 //1.0
|
|
DoT_Interval=0.5
|
|
DoT_DamageScale=0.12 //0.25 //1.0
|
|
|
|
BurnPower=8 //1.0 //18.5
|
|
}
|
|
|