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KF2-Dev-Scripts/KFGame/Classes/KFSpawnRenderingComponent.uc
2020-12-13 18:01:13 +03:00

28 lines
834 B
Ucode

//=============================================================================
// KFSpawnRenderingComponent
//=============================================================================
// Handles rendering debug lines for spawn volumes (see show_spawnvolumes)
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class KFSpawnRenderingComponent extends PrimitiveComponent
native
hidecategories(Object)
editinlinenew;
cpptext
{
virtual FPrimitiveSceneProxy* CreateSceneProxy();
virtual void UpdateBounds();
};
defaultproperties
{
bAcceptsLights=false
HiddenGame=true
AlwaysLoadOnClient=false
AlwaysLoadOnServer=false
}