29 lines
1.4 KiB
Ucode
29 lines
1.4 KiB
Ucode
class KFGFxSpecialEventObjectivesContainer_Summer2020 extends KFGFxSpecialEventObjectivesContainer;
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function Initialize(KFGFxObject_Menu NewParentMenu)
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{
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super.Initialize(NewParentMenu);
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}
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DefaultProperties
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{
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// TODO: Change temporal assets for the right ones
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ObjectiveIconURLs[0] = "Texture2D'Xmas_UI.UI_Objectives_Xmas_25Bosses'" // Kill 15 Bosses on any map or mode
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ObjectiveIconURLs[1] = "Spring_UI.UI_Objectives_Spring_Weekly" // Complete the weekly on Desolation
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ObjectiveIconURLs[2] = "Summer2020_UI.UI_Objectives_Sumer2020_LightUp" // Activate the power generator on Desolation
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ObjectiveIconURLs[3] = "Summer2020_UI.UI_Objectives_Summer2020_FullDoublons" // Earn 75,000 Dosh through kills, rewards and healing on Desolation
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ObjectiveIconURLs[4] = "Summer2020_UI.UI_Objectives_Summer20_EndlessPlunder" // Complete wave 15 on Endless Hard or higher difficulty on Desolation
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//defaults
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AllCompleteRewardIconURL="CHR_CosmeticSet24_Item_TEX.spacepiratespacemonkeybackpack.SpacePirateSpaceMonkeyBackPack_Precious_large"
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ChanceDropIconURLs[0]="CHR_CosmeticSet14_Item_TEX.Tickets.CyberPunk_ticket"
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ChanceDropIconURLs[1]="CHR_CosmeticSet14_Item_TEX.Tickets.CyberPunk_ticket_golden"
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IconURL="Summer2020_UI.KF2_Summer_PerilousPlunder_SmallLogo"
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UsesProgressList[0] = true
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UsesProgressList[1] = false
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UsesProgressList[2] = false
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UsesProgressList[3] = true
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UsesProgressList[4] = false
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} |