1292 lines
36 KiB
Ucode
1292 lines
36 KiB
Ucode
//=============================================================================
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// KFGFxMenu_Inventory
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//=============================================================================
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// This menu is used to show the player's inventory and crafting.
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// Zane Gholson - 09/30/2015
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//=============================================================================
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class KFGFxMenu_Inventory extends KFGFxObject_Menu;
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var localized string RecycleOneString;
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var localized string RecycleDuplicatesString;
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var localized string NoItemsString;
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var localized string InventoryPopulatingString;
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var localized string InventoryString;
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var localized string EquipString;
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var localized string UnequipString;
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var localized string UseString;
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var localized string RecycleString;
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var localized string CraftString;
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var localized string AllString;
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var localized string WeaponSkinString;
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var localized string CosmeticString;
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var localized string EmotesString;
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var localized string CraftingMatsString;
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var localized string ItemString;
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var localized string FiltersString;
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var localized string CraftWeaponString;
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var localized string CraftCosmeticString;
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var localized string CraftItemString;
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var localized string ConfirmCraftItemString;
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var localized string RecycleWarningString;
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var localized string RecycleItemString;
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var localized array<string> CraftWeaponStrings;
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var localized array<string> CraftCosmeticStrings;
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var localized string FailedToExchangeString;
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var localized string MoreItemsString;
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var localized string ItemExchangeTimeOutString;
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var localized string TryAgainString;
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var localized string FailedToCraftItemString;
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var localized string CraftRequirementString;
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var localized string CraftCosmeticDescriptionString;
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var localized string CraftWeaponDescriptionString;
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var localized string RequiresString;
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var localized string PurchaseKeyString;
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var localized string LookUpOnMarketString;
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var localized string RarityFilterString;
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var localized string WeaponTypeFilterString;
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var localized string PerkFilterString;
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var GFxObject CraftingSubMenu;
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var GFxObject ItemListContainer;
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var GFxObject ItemDetailsContainer;
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var GFxObject EquipButton; //item deatils container
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var GFxObject CraftWeaponButton;
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var GFxObject CraftCosmeticButton;
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var OnlineSubsystem OnlineSub;
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var PlayfabInterface PlayfabInter;
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var KFPawn_Customization KFPH;
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var bool bInitialInventoryPassComplete;
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var int TempItemIdHolder; //used to cache id when crafting / recycling (pop ups)
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var int UncommonCosmeticID;
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var int RareCosmeticID;
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var int ExceptionalCosmeticID;
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var int MasterCosmeticID;
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var int UncommonWeaponID;
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var int RareWeaponID;
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var int ExceptionalWeaponID;
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var int MasterWeaponID;
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var name SoundEvent_Common;
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var name SoundEvent_Uncommon;
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var name SoundEvent_Rare;
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var name SoundEvent_Legendary;
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var name SoundEvent_ExceedinglyRare;
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var name SoundEvent_Mythical;
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var name SoundThemeName;
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var KFPlayerController KFPC;
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var int ValueToPromptDuplicateRecycle;
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var array<int> SpecialEventItemIDs;
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var array<int> KeylessCrateIDs;
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var AkEvent KillThatDangSoundEvent;
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enum EINventory_Filter
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{
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EInv_WeaponSkins,
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EInv_Cosmetics,
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EInv_Consumables,
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EInv_Items,
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EInv_CraftingMats,
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EInv_Emotes,
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EInv_SFX,
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EInv_All,
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};
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enum EInventoryWeaponType_Filter
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{
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EInvWT_Pistol,
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EInvWT_Shotgun,
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EInvWT_Rifle,
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EInvWT_Projectile,
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EInvWT_Fire,
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EInvWT_Tech,
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EInvWT_Launcher,
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EInvWT_AssaultRifle,
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EInvWT_Melee,
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EInvWT_SMG,
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EInvWT_None
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};
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struct InventoryHelper
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{
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var int ItemDefinition;
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var int ItemIndex;
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var int ItemCount;
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var GFxObject GfxItemObject;
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};
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var EInventoryWeaponType_Filter CurrentWeaponTypeFilter;
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var int CurrentPerkIndexFilter;
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var ItemRarity CurrentRarityFilter;
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var EINventory_Filter CurrentInventoryFilter;
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var ExchangeRuleSets RuleToExchange;
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function InitializeMenu( KFGFxMoviePlayer_Manager InManager )
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{
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super.InitializeMenu( InManager );
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KFPC = KFPlayerController(GetPC());
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CurrentPerkIndexFilter = KFPC.PerkList.length; //default value
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LocalizeText();
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OnlineSub = class'GameEngine'.static.GetOnlineSubsystem();
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PlayfabInter = class'GameEngine'.static.GetPlayfabInterface();
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//@SABER_EGS IsEosBuild() case added
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if( class'WorldInfo'.static.IsConsoleBuild() || class'WorldInfo'.static.IsEosBuild() )
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{
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PlayfabInter.AddInventoryReadCompleteDelegate( OnReadPlayfabInventoryComplete );
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}
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else
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{
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OnlineSub.AddOnInventoryReadCompleteDelegate(OnInventoryReadComplete);
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}
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KFPH = KFPawn_Customization(KFPC.Pawn);
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CraftingSubMenu = GetObject("craftingPanelContainer");
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ItemDetailsContainer = GetObject("itemDetailsContainer");
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EquipButton = ItemDetailsContainer.GetObject("equipButton");
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UpdateCraftButtons();
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}
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function UpdateCraftButtons()
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{
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ItemListContainer = GetObject("inventoryListContainer");
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if(ItemListContainer != none)
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{
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CraftWeaponButton = ItemListContainer.GetObject("craftWeaponsButton");
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if(CraftWeaponButton != none)
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{
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CraftWeaponButton.SetBool("enabled", class'WorldInfo'.static.IsMenuLevel());
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}
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CraftCosmeticButton = ItemListContainer.GetObject("craftCosmeticsButton");
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if(CraftCosmeticButton != none)
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{
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CraftCosmeticButton.SetBool("enabled", class'WorldInfo'.static.IsMenuLevel());
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}
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}
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}
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function OnOpen()
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{
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//@SABER_EGS IsEosBuild() case added
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if( class'WorldInfo'.static.IsConsoleBuild() || class'WorldInfo'.static.IsEosBuild() )
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{
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PlayfabInter.AddInventoryReadCompleteDelegate( OnReadPlayfabInventoryComplete );
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}
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else if( OnlineSub != none )
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{
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OnlineSub.AddOnInventoryReadCompleteDelegate(OnInventoryReadComplete);
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}
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InitInventory();
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if ( class'WorldInfo'.static.IsMenuLevel() )
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{
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Manager.ManagerObject.SetBool("backgroundVisible", false);
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}
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KFPC.ConsoleCommand("CE Idle");
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}
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function OnClose()
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{
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ClearMatinee();
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//@SABER_EGS IsEosBuild() case added
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if( class'WorldInfo'.static.IsConsoleBuild() || class'WorldInfo'.static.IsEosBuild() )
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{
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PlayfabInter.ClearInventoryReadCompleteDelegate( OnReadPlayfabInventoryComplete );
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}
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else if( OnlineSub != none )
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{
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OnlineSub.ClearOnInventoryReadCompleteDelegate(OnInventoryReadComplete);
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}
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if ( class'WorldInfo'.static.IsMenuLevel() )
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{
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Manager.ManagerObject.SetBool("backgroundVisible", true);
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}
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}
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function InitInventory()
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{
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local int i, ItemIndex, HelperIndex;
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local ItemProperties TempItemDetailsHolder;
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local GFxObject ItemArray, ItemObject;
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local bool bActiveItem;
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local array<InventoryHelper> ActiveItems;
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local InventoryHelper HelperItem;
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local array<ExchangeRuleSets> ExchangeRules;
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local GFxObject PendingItem;
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ItemArray = CreateArray();
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if(OnlineSub == none)
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{
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// If there is no OnlineSubsystem just send an empty array. HSL_BB
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SetObject("inventoryList", ItemArray);
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return;
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}
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for (i = 0; i < OnlineSub.CurrentInventory.length; i++)
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{
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//look item up to get info on it.
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ItemIndex = OnlineSub.ItemPropertiesList.Find('Definition', OnlineSub.CurrentInventory[i].Definition);
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// BWJ - 12-21-16 - Hide items that have no definition
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if(ItemIndex != INDEX_NONE && OnlineSub.CurrentInventory[i].Definition != 0 )
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{
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TempItemDetailsHolder = OnlineSub.ItemPropertiesList[ItemIndex];
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if (((CurrentInventoryFilter == EInv_All || Int(CurrentInventoryFilter) == Int(TempItemDetailsHolder.Type)) && DoesMatchFilter(TempItemDetailsHolder)) || bool(OnlineSub.CurrentInventory[i].NewlyAdded))
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{
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ItemObject = CreateObject("Object");
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HelperIndex = ActiveItems.Find('ItemDefinition', onlineSub.CurrentInventory[i].Definition);
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if(HelperIndex == INDEX_NONE)
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{
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HelperItem.ItemDefinition = onlineSub.CurrentInventory[i].Definition;
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HelperItem.ItemCount = onlineSub.CurrentInventory[i].Quantity;
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ActiveItems.AddItem(HelperItem);
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HelperIndex = ActiveItems.length - 1;
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}
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else
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{
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ActiveItems[HelperIndex].ItemCount += onlineSub.CurrentInventory[i].Quantity;
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}
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OnlineSub.IsExchangeable(onlineSub.CurrentInventory[i].Definition, ExchangeRules);
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ItemObject.SetInt("count", ActiveItems[HelperIndex].ItemCount);
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ItemObject.SetString("label", TempItemDetailsHolder.Name);
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ItemObject.SetString("price", TempItemDetailsHolder.price);
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ItemObject.Setstring("typeRarity", TempItemDetailsHolder.ShortDescription);
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ItemObject.SetInt("type", TempItemDetailsHolder.Type);
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ItemObject.SetBool("exchangeable", IsItemExchangeable(TempItemDetailsHolder, ExchangeRules) && class'WorldInfo'.static.IsMenuLevel() );
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ItemObject.SetBool("recyclable", IsItemRecyclable(TempItemDetailsHolder, ExchangeRules) && class'WorldInfo'.static.IsMenuLevel());
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bActiveItem = IsItemActive(onlineSub.CurrentInventory[i].Definition) || IsSFXActive(onlineSub.CurrentInventory[i].Definition);
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ItemObject.SetBool("active", bActiveItem );
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ItemObject.SetInt("rarity", TempItemDetailsHolder.Rarity);
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ItemObject.SetString("description", TempItemDetailsHolder.Description);
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ItemObject.SetString("iconURLSmall", "img://"$TempItemDetailsHolder.IconURL);
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ItemObject.SetString("iconURLLarge", "img://"$TempItemDetailsHolder.IconURLLarge);
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ItemObject.SetInt("definition", TempItemDetailsHolder.Definition);
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ItemObject.SetBool("newlyAdded", bool(OnlineSub.CurrentInventory[i].NewlyAdded) );
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ActiveItems[HelperIndex].GfxItemObject = ItemObject;
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if(onlineSub.CurrentInventory[i].Definition == Manager.SelectIDOnOpen)
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{
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PendingItem = ItemObject;
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}
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if(bool(OnlineSub.CurrentInventory[i].NewlyAdded) && bInitialInventoryPassComplete)
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{
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SetMatineeColor(TempItemDetailsHolder.Rarity);
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KFPC.ConsoleCommand("CE gotitem");
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SetObject("details", ItemObject);
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}
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}
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}
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}
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OnlineSub.ClearNewlyAdded();
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for (i = 0; i < ActiveItems.length; i++)
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{
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ItemArray.SetElementObject(i, ActiveItems[i].GfxItemObject);
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}
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SetObject("inventoryList", ItemArray);
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if(Manager.SelectIDOnOpen != INDEX_NONE )
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{
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CallBack_ItemDetailsClicked(Manager.SelectIDOnOpen);
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SetObject("details", PendingItem);
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Manager.SelectIDOnOpen = INDEX_NONE;
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}
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bInitialInventoryPassComplete = true;
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}
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function bool DoesMatchFilter(ItemProperties InventoryItem)
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{
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if(CurrentInventoryFilter == EInv_All || CurrentInventoryFilter == EInv_WeaponSkins)
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{
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if ((CurrentWeaponTypeFilter != EInvWT_None || CurrentPerkIndexFilter != KFPC.PerkList.length) && InventoryItem.Type != ITP_WeaponSkin )
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{
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return false;
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}
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if (CurrentWeaponTypeFilter != EInvWT_None && CurrentWeaponTypeFilter != InventoryItem.WeaponType )
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{
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return false;
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}
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// doesn't match filter if the perk id doesn't match (unless it's set to any or survivalist)
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if (CurrentPerkIndexFilter != KFPC.PerkList.length && !(CurrentPerkIndexFilter == InventoryItem.PerkId || CurrentPerkIndexFilter == InventoryItem.AltPerkId) && KFPC.PerkList[CurrentPerkIndexFilter].PerkClass != class'KFPerk_Survivalist') //perk
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{
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return false;
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}
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}
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if (CurrentRarityFilter != ITR_NONE && InventoryItem.Rarity != CurrentRarityFilter && CurrentInventoryFilter != EInv_Consumables)
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{
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if ((CurrentInventoryFilter == EInv_CraftingMats || CurrentInventoryFilter == EInv_Consumables) && (CurrentInventoryFilter == InventoryItem.Type + 1))
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{
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return true;
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}
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return false;
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}
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return true;
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}
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function OnItemExhangeTimeOut()
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{
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if( !class'WorldInfo'.static.IsConsoleBuild() )
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{
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Manager.DelayedOpenPopup(ENotification, EDPPID_Misc, ItemExchangeTimeOutString, TryAgainString, class'KFCommon_LocalizedStrings'.default.OKString);
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SetVisible(true);
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}
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}
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function FinishCraft()
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{
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SetVisible(true);
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}
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function SetMatineeColor(int ItemRarity)
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{
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switch (ItemRarity)
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{
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case ITR_Common:
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KFPC.ConsoleCommand("CE rarityCommon");
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break;
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case ITR_Uncommon:
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KFPC.ConsoleCommand("CE rarityUncommon");
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break;
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case ITR_Rare:
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KFPC.ConsoleCommand("CE rarityRare");
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break;
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case ITR_Legendary:
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KFPC.ConsoleCommand("CE rarityMasterCrafted");
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break;
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case ITR_ExceedinglyRare:
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KFPC.ConsoleCommand("CE rarityPrecious");
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break;
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case ITR_Mythical:
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KFPC.ConsoleCommand("CE rarityExceptional");
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break;
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default:
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KFPC.ConsoleCommand("CE rarityCommon");
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}
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}
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function ClearMatinee()
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{
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KFPC.PlaySoundBase(KillThatDangSoundEvent);
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KFPC.ConsoleCommand("CE Abort");
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KFPC.ResetCustomizationCamera();
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}
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function OnReadPlayfabInventoryComplete( bool bSuccess )
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{
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if( bSuccess )
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{
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LocalizeText();
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InitInventory();
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}
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else
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{
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Manager.DelayedOpenPopup(ENotification, EDPPID_Misc, class'KFCommon_LocalizedStrings'.default.NoticeString, class'KFCommon_LocalizedStrings'.default.FailedToReachInventoryServerString, class'KFCommon_LocalizedStrings'.default.OKString);
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}
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}
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function OnInventoryReadComplete()
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{
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InitInventory();
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}
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function bool IsItemRecyclable( ItemProperties ItemDetailsHolder, out const array<ExchangeRuleSets> ExchangeRules )
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{
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local int i;
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for( i = 0; i < ExchangeRules.Length; i++ )
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{
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if ( ExchangeRules[i].Type == ITP_CraftingComponent )
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{
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//`log("recycle Yes ["$ItemDetailsHolder.Definition$"] ");
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return true;
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}
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}
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//`log("recycle No ["$ItemDetailsHolder.Definition$"] ");
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return false;
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}
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function bool IsItemExchangeable( out ItemProperties ItemDetailsHolder, out const array<ExchangeRuleSets> ExchangeRules )
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{
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local int i;
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for( i = 0; i < ExchangeRules.Length; i++ )
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{
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if (OnlineSub.ExchangeReady(ExchangeRules[i]))
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{
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//`log("exchange Yes ["$ItemDetailsHolder.Definition$"] ");
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return true;
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}
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}
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//`log("exchange no ["$ItemDetailsHolder.Definition$"] ");
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return false;
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}
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function bool IsSpecialEventItem(int ItemID)
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{
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return SpecialEventItemIDs.Find(ItemID) != INDEX_NONE;
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}
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function bool IsKeylessCrate(int ItemID)
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{
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return KeylessCrateIDs.Find(ItemID) != INDEX_NONE;
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}
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function bool IsItemActive(int ItemDefinition)
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{
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local class<KFWeaponDefinition> WeaponDef;
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local int ItemIndex;
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ItemIndex = class'KFWeaponSkinList'.default.Skins.Find('Id', ItemDefinition);
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if(ItemIndex == INDEX_NONE)
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{
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return false;
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}
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WeaponDef = class'KFWeaponSkinList'.default.Skins[ItemIndex].WeaponDef;
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if(WeaponDef != none)
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{
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return class'KFWeaponSkinList'.Static.IsSkinEquip(WeaponDef, ItemDefinition);
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}
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return false;
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}
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function bool IsSFXActive(int ItemDefinition)
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{
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local int ItemIndex;
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ItemIndex = class'KFHeadShotEffectList'.static.GetHeadShotEffectIndex(ItemDefinition);
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if (ItemIndex == INDEX_NONE)
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{
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return false;
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}
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return class'KFHeadShotEffectList'.Static.IsHeadShotEffectEquipped(ItemDefinition);
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}
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function LocalizeText()
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{
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local GFxObject LocalizedObject;
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local GFxObject WeaponTypeList;
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local GFxObject RarityList;
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local GFxObject PerkList;
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local GFxObject TempObject;
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local int i;
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LocalizedObject = CreateObject( "Object" );
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LocalizedObject.SetString("noItems", KFGameEngine(class'Engine'.static.GetEngine()).bReadingPlayfabStoreData ? InventoryPopulatingString : NoItemsString);
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LocalizedObject.SetString("inventory", InventoryString);
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LocalizedObject.SetString("back", Class'KFCommon_LocalizedStrings'.default.BackString);
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LocalizedObject.SetString("ok", Class'KFCommon_LocalizedStrings'.default.OKString);
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LocalizedObject.SetString("equip", EquipString);
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LocalizedObject.SetString("unequip", UnequipString);
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LocalizedObject.SetString("useString", UseString);
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LocalizedObject.SetString("recycle", RecycleString);
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LocalizedObject.SetString("sfx", Class'KFCommon_LocalizedStrings'.default.SpecialEffectsString);
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LocalizedObject.SetString("all", AllString);
|
|
LocalizedObject.SetString("weaponSkins", WeaponSkinString);
|
|
LocalizedObject.SetString("cosmetics", CosmeticString);
|
|
LocalizedObject.SetString("emotes", EmotesString);
|
|
LocalizedObject.SetString("craftingMats", CraftingMatsString);
|
|
LocalizedObject.SetString("items", ItemString);
|
|
LocalizedObject.SetString("filters", FiltersString);
|
|
|
|
LocalizedObject.SetString("craftWeapon", CraftWeaponString);
|
|
LocalizedObject.SetString("craftCosmetic", CraftCosmeticString);
|
|
|
|
LocalizedObject.SetString("filterName_0", RarityFilterString);
|
|
LocalizedObject.SetString("filterName_1", PerkFilterString);
|
|
LocalizedObject.SetString("filterName_2", WeaponTypeFilterString);
|
|
|
|
|
|
RarityList = CreateArray();
|
|
for (i = 0; i <= ITR_NONE; i++)
|
|
{
|
|
TempObject = CreateObject("Object");
|
|
if(i == ITR_NONE)
|
|
{
|
|
//dont forget the no preference string
|
|
TempObject.SetString("label", class'KFCommon_LocalizedStrings'.default.NoPreferenceString);
|
|
}
|
|
else
|
|
{
|
|
TempObject.SetString("label", class'KFCommon_LocalizedStrings'.default.RarityStrings[i]);
|
|
}
|
|
RarityList.SetElementObject(i, TempObject);
|
|
}
|
|
|
|
PerkList = CreateArray();
|
|
for (i = 0; i <= KFPC.PerkList.length; i++)
|
|
{
|
|
TempObject = CreateObject("Object");
|
|
if(i == KFPC.PerkList.length)
|
|
{
|
|
//dont forget the no preference string
|
|
TempObject.SetString("label", class'KFCommon_LocalizedStrings'.default.NoPreferenceString);
|
|
}
|
|
else
|
|
{
|
|
TempObject.SetString("label", KFPC.PerkList[i].PerkClass.default.PerkName);
|
|
}
|
|
PerkList.SetElementObject(i, TempObject);
|
|
}
|
|
|
|
|
|
WeaponTypeList = CreateArray();
|
|
for (i = 0; i <= EInvWT_None; i++)
|
|
{
|
|
TempObject = CreateObject("Object");
|
|
if(i == EInvWT_None)
|
|
{
|
|
//dont forget the no preference string
|
|
TempObject.SetString("label", class'KFCommon_LocalizedStrings'.default.NoPreferenceString);
|
|
}
|
|
else
|
|
{
|
|
TempObject.SetString("label", class'KFCommon_LocalizedStrings'.default.WeaponTypeStrings[i]);
|
|
}
|
|
WeaponTypeList.SetElementObject(i, TempObject);
|
|
}
|
|
|
|
LocalizedObject.SetInt("filterIndex_0", int(CurrentRarityFilter) );
|
|
LocalizedObject.SetInt("filterIndex_1", CurrentPerkIndexFilter );
|
|
LocalizedObject.SetInt("filterIndex_2", int(CurrentWeaponTypeFilter) );
|
|
|
|
LocalizedObject.SetObject("filterData_0", RarityList);
|
|
LocalizedObject.SetObject("filterData_1", PerkList);
|
|
LocalizedObject.SetObject("filterData_2", WeaponTypeList);
|
|
|
|
SetObject("localizedText", LocalizedObject);
|
|
}
|
|
|
|
function SetWeaponCraftDetails()
|
|
{
|
|
local GFxObject CraftOptionsObject;
|
|
local ItemProperties CommonItemDetailsHolder, RareItemDetailsHolder, ExceptionalItemDetailsHolder, MasterItemDetailsHolder;
|
|
local int ItemIndex, i;
|
|
local array<ItemProperties> ItemArray;
|
|
|
|
ItemIndex = OnlineSub.ItemPropertiesList.Find('Definition', UncommonWeaponID);
|
|
if(ItemIndex != INDEX_NONE)
|
|
{
|
|
CommonItemDetailsHolder = OnlineSub.ItemPropertiesList[ItemIndex];
|
|
ItemArray.AddItem(CommonItemDetailsHolder);
|
|
}
|
|
|
|
ItemIndex = OnlineSub.ItemPropertiesList.Find('Definition', RareWeaponID);
|
|
if(ItemIndex != INDEX_NONE)
|
|
{
|
|
RareItemDetailsHolder = OnlineSub.ItemPropertiesList[ItemIndex];
|
|
ItemArray.AddItem(RareItemDetailsHolder);
|
|
}
|
|
|
|
ItemIndex = OnlineSub.ItemPropertiesList.Find('Definition', ExceptionalWeaponID);
|
|
if(ItemIndex != INDEX_NONE)
|
|
{
|
|
ExceptionalItemDetailsHolder = OnlineSub.ItemPropertiesList[ItemIndex];
|
|
ItemArray.AddItem(ExceptionalItemDetailsHolder);
|
|
}
|
|
|
|
ItemIndex = OnlineSub.ItemPropertiesList.Find('Definition', MasterWeaponID);
|
|
if(ItemIndex != INDEX_NONE)
|
|
{
|
|
MasterItemDetailsHolder = OnlineSub.ItemPropertiesList[ItemIndex];
|
|
ItemArray.AddItem(MasterItemDetailsHolder);
|
|
}
|
|
|
|
CraftOptionsObject = CreateObject("Object");
|
|
CraftOptionsObject.SetString("title", CraftWeaponString);
|
|
CraftOptionsObject.SetString("description", CraftWeaponDescriptionString);
|
|
CraftOptionsObject.SetString("craft", CraftString);
|
|
|
|
for (i = 0; i < ItemArray.length; i++)
|
|
{
|
|
CraftOptionsObject.SetString("label_"$i, CraftWeaponStrings[i]);
|
|
CraftOptionsObject.SetString("requirement_"$i, RequiresString$"10"@ItemArray[i].Name);
|
|
CraftOptionsObject.SetInt("itemCount_"$i, GetCountOfItem(ItemArray[i].Definition));
|
|
CraftOptionsObject.SetString("itemImage_"$i, "img://"$ItemArray[i].IconURL);
|
|
CraftOptionsObject.SetInt("itemID_"$i, ItemArray[i].Definition);
|
|
}
|
|
|
|
SetObject("craftOptions", CraftOptionsObject);
|
|
}
|
|
|
|
function SetCosmeticCraftDetails()
|
|
{
|
|
|
|
local GFxObject CraftOptionsObject;
|
|
local ItemProperties CommonItemDetailsHolder, RareItemDetailsHolder, ExceptionalItemDetailsHolder, MasterItemDetailsHolder;
|
|
local int ItemIndex, i;
|
|
local array<ItemProperties> ItemArray;
|
|
|
|
ItemIndex = OnlineSub.ItemPropertiesList.Find('Definition', UncommonCosmeticID);
|
|
if(ItemIndex != INDEX_NONE)
|
|
{
|
|
CommonItemDetailsHolder = OnlineSub.ItemPropertiesList[ItemIndex];
|
|
ItemArray.AddItem(CommonItemDetailsHolder);
|
|
}
|
|
|
|
ItemIndex = OnlineSub.ItemPropertiesList.Find('Definition', RareCosmeticID);
|
|
if(ItemIndex != INDEX_NONE)
|
|
{
|
|
RareItemDetailsHolder = OnlineSub.ItemPropertiesList[ItemIndex];
|
|
ItemArray.AddItem(RareItemDetailsHolder);
|
|
}
|
|
|
|
ItemIndex = OnlineSub.ItemPropertiesList.Find('Definition', ExceptionalCosmeticID);
|
|
if(ItemIndex != INDEX_NONE)
|
|
{
|
|
ExceptionalItemDetailsHolder = OnlineSub.ItemPropertiesList[ItemIndex];
|
|
ItemArray.AddItem(ExceptionalItemDetailsHolder);
|
|
}
|
|
|
|
ItemIndex = OnlineSub.ItemPropertiesList.Find('Definition', MasterCosmeticID);
|
|
if(ItemIndex != INDEX_NONE)
|
|
{
|
|
MasterItemDetailsHolder = OnlineSub.ItemPropertiesList[ItemIndex];
|
|
ItemArray.AddItem(MasterItemDetailsHolder);
|
|
}
|
|
|
|
CraftOptionsObject = CreateObject("Object");
|
|
CraftOptionsObject.SetString("title", CraftCosmeticString);
|
|
CraftOptionsObject.SetString("description", CraftCosmeticDescriptionString);
|
|
CraftOptionsObject.SetString("craft", CraftString);
|
|
|
|
for (i = 0; i < ItemArray.length; i++)
|
|
{
|
|
CraftOptionsObject.SetString("label_"$i, CraftCosmeticStrings[i]);
|
|
CraftOptionsObject.SetString("requirement_"$i, RequiresString$"10"@ItemArray[i].Name);
|
|
CraftOptionsObject.SetInt("itemCount_"$i, GetCountOfItem(ItemArray[i].Definition));
|
|
CraftOptionsObject.SetString("itemImage_"$i, "img://"$ItemArray[i].IconURL);
|
|
CraftOptionsObject.SetInt("itemID_"$i, ItemArray[i].Definition);
|
|
}
|
|
|
|
SetObject("craftOptions", CraftOptionsObject);
|
|
}
|
|
|
|
function int GetCountOfItem(int ItemDefinition)
|
|
{
|
|
local int i;
|
|
local int Count;
|
|
|
|
for (i = 0; i < onlineSub.CurrentInventory.length; i++)
|
|
{
|
|
if( onlineSub.CurrentInventory[i].Definition == ItemDefinition)
|
|
{
|
|
count += onlineSub.CurrentInventory[i].Quantity;
|
|
}
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
function PerformExchange( ExchangeRuleSets ForRuleset, optional bool AllButOne =false )
|
|
{
|
|
//@SABER_EGS IsEosBuild() case added
|
|
if( class'WorldInfo'.static.IsConsoleBuild() || class'WorldInfo'.static.IsEosBuild() )
|
|
{
|
|
PlayfabInter.PerformRuleExchange( ForRuleset, AllButOne );
|
|
}
|
|
else
|
|
{
|
|
OnlineSub.Exchange( ForRuleset, AllButOne );
|
|
}
|
|
}
|
|
|
|
|
|
function ConfirmRecycle()
|
|
{
|
|
local array<ExchangeRuleSets> ExchangeRules;
|
|
local int RuleIndex;
|
|
|
|
//`log("confirming ["$TempItemIdHolder$"] ");
|
|
|
|
OnlineSub.IsExchangeable( TempItemIdHolder, ExchangeRules );
|
|
|
|
for (RuleIndex = 0; RuleIndex < ExchangeRules.length; RuleIndex++)
|
|
{
|
|
if( OnlineSub.ExchangeReady(ExchangeRules[RuleIndex]) && ExchangeRules[RuleIndex].Type == ITP_CraftingComponent )
|
|
{
|
|
OnlineSub.ClearInFlight();
|
|
PerformExchange( ExchangeRules[RuleIndex], false );
|
|
SetVisible(false);
|
|
KFPC.ConsoleCommand( "CE Recycle_Start" );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
function ConfirmDuplicatesRecycle()
|
|
{
|
|
local array<ExchangeRuleSets> ExchangeRules;
|
|
local int RuleIndex;
|
|
|
|
OnlineSub.IsExchangeable( TempItemIdHolder, ExchangeRules );
|
|
|
|
for (RuleIndex = 0; RuleIndex < ExchangeRules.length; RuleIndex++)
|
|
{
|
|
if( OnlineSub.ExchangeReady(ExchangeRules[RuleIndex]) && ExchangeRules[RuleIndex].Type == ITP_CraftingComponent )
|
|
{
|
|
OnlineSub.ClearInFlight();
|
|
PerformExchange( ExchangeRules[RuleIndex], true );
|
|
SetVisible(false);
|
|
KFPC.ConsoleCommand( "CE Recycle_Start" );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
function CancelRecycle()
|
|
{
|
|
TempItemIdHolder=INDEX_NONE;
|
|
}
|
|
|
|
function ConfirmCraft()
|
|
{
|
|
local array<ExchangeRuleSets> ExchangeRules;
|
|
local int RuleIndex;
|
|
|
|
OnlineSub.IsExchangeable(TempItemIdHolder, ExchangeRules);
|
|
|
|
for (RuleIndex = 0; RuleIndex < ExchangeRules.length; RuleIndex++)
|
|
{
|
|
if(OnlineSub.ExchangeReady(ExchangeRules[RuleIndex]))
|
|
{
|
|
OnlineSub.ClearInFlight();
|
|
PerformExchange( ExchangeRules[RuleIndex], false );
|
|
SetVisible(false);
|
|
KFPC.ConsoleCommand("CE Craft_Start");
|
|
return;
|
|
}
|
|
}
|
|
|
|
`log("CRAFTING == SAD");
|
|
}
|
|
|
|
//Only do this on one item, this is too expensive to do in a loop
|
|
function int GetItemCount(int ItemDefinition)
|
|
{
|
|
local int i, ItemCount;
|
|
|
|
if(OnlineSub == none)
|
|
{
|
|
// If there is no OnlineSubsystem just send an empty array. HSL_BB
|
|
return 0;
|
|
}
|
|
|
|
for (i = 0; i < OnlineSub.CurrentInventory.length; i++)
|
|
{
|
|
//look item up to get info on it.
|
|
if(OnlineSub.CurrentInventory[i].Definition != ItemDefinition)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
ItemCount += onlineSub.CurrentInventory[i].Quantity;
|
|
}
|
|
|
|
return ItemCount;
|
|
}
|
|
|
|
function Callback_CrateOpenComplete(int Rarity)
|
|
{
|
|
local name EventName;
|
|
|
|
switch (Rarity)
|
|
{
|
|
case ITR_Common:
|
|
EventName=SoundEvent_Common;
|
|
break;
|
|
case ITR_Uncommon:
|
|
EventName=SoundEvent_Uncommon;
|
|
break;
|
|
case ITR_Rare:
|
|
EventName=SoundEvent_Rare;
|
|
break;
|
|
case ITR_Legendary:
|
|
EventName=SoundEvent_Legendary;
|
|
break;
|
|
case ITR_ExceedinglyRare:
|
|
EventName=SoundEvent_ExceedinglyRare;
|
|
break;
|
|
case ITR_Mythical:
|
|
EventName=SoundEvent_Mythical;
|
|
break;
|
|
|
|
default:
|
|
EventName=SoundEvent_Common;
|
|
}
|
|
|
|
Manager.PlaySoundFromTheme(EventName, SoundThemeName);
|
|
}
|
|
|
|
function Callback_RequestInitialnventory()
|
|
{
|
|
InitInventory();
|
|
}
|
|
|
|
function Callback_InventoryFilter( int FilterIndex )
|
|
{
|
|
local EINventory_Filter NewFilter;
|
|
|
|
switch (FilterIndex)
|
|
{
|
|
case 0:
|
|
NewFilter = EInv_All;
|
|
break;
|
|
case 1:
|
|
NewFilter = EInv_WeaponSkins;
|
|
break;
|
|
case 2:
|
|
NewFilter = EInv_Cosmetics;
|
|
break;
|
|
case 3:
|
|
NewFilter = EInv_Consumables;
|
|
break;
|
|
case 4:
|
|
NewFilter = EInv_CraftingMats;
|
|
break;
|
|
case 5:
|
|
NewFilter = EInv_Emotes;
|
|
break;
|
|
case 6:
|
|
NewFilter = EInv_SFX;
|
|
break;
|
|
|
|
}
|
|
|
|
if(NewFilter != CurrentInventoryFilter)
|
|
{
|
|
CurrentInventoryFilter = NewFilter;
|
|
InitInventory();
|
|
}
|
|
}
|
|
|
|
function Callback_Equip( int ItemDefinition )
|
|
{
|
|
local class<KFWeaponDefinition> WeaponDef;
|
|
local int ItemIndex;
|
|
|
|
ItemIndex = class'KFWeaponSkinList'.default.Skins.Find('Id', ItemDefinition);
|
|
|
|
if(ItemIndex == INDEX_NONE)
|
|
{
|
|
return;
|
|
}
|
|
|
|
WeaponDef = class'KFWeaponSkinList'.default.Skins[ItemIndex].WeaponDef;
|
|
|
|
if(WeaponDef != none)
|
|
{
|
|
if(IsItemActive(ItemDefinition))
|
|
{
|
|
class'KFWeaponSkinList'.Static.SaveWeaponSkin(WeaponDef, 0);
|
|
|
|
if(class'WorldInfo'.static.IsConsoleBuild( ))
|
|
{
|
|
Manager.CachedProfile.ClearWeaponSkin(WeaponDef.default.WeaponClassPath);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
class'KFWeaponSkinList'.Static.SaveWeaponSkin(WeaponDef, ItemDefinition);
|
|
if(class'WorldInfo'.static.IsConsoleBuild( ))
|
|
{
|
|
Manager.CachedProfile.SaveWeaponSkin(WeaponDef.default.WeaponClassPath, ItemDefinition);
|
|
}
|
|
}
|
|
}
|
|
|
|
//refresh inventory
|
|
InitInventory();
|
|
}
|
|
|
|
function Callback_EquipSFX(int ItemDefinition)
|
|
{
|
|
local int ItemIndex;
|
|
|
|
ItemIndex = class'KFHeadShotEffectList'.static.GetHeadShotEffectIndex(ItemDefinition);
|
|
|
|
if (ItemIndex == INDEX_NONE)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (IsSFXActive(ItemDefinition))
|
|
{
|
|
class'KFHeadShotEffectList'.Static.SaveEquippedHeadShotEffect(0);
|
|
}
|
|
else
|
|
{
|
|
class'KFHeadShotEffectList'.Static.SaveEquippedHeadShotEffect(ItemDefinition);
|
|
}
|
|
|
|
//refresh inventory
|
|
InitInventory();
|
|
}
|
|
|
|
function CallBack_ItemDetailsClicked(int ItemDefinition)
|
|
{
|
|
//get the item and then set the use button label based on if the exchange rule is ready
|
|
local array<ExchangeRuleSets> ExchangeRules;
|
|
local ItemProperties NeededItem, CurrItem;
|
|
local Int NeededItemID;
|
|
|
|
CurrItem = OnlineSub.ItemPropertiesList[OnlineSub.ItemPropertiesList.Find('Definition', ItemDefinition)];
|
|
|
|
if( CurrItem.RequiredKeyId != "" )
|
|
{
|
|
OnlineSub.HasKeyForItem( ItemDefinition, NeededItemID );
|
|
}
|
|
else
|
|
{
|
|
OnlineSub.IsExchangeable(ItemDefinition, ExchangeRules);
|
|
|
|
if(ExchangeRules.length <= 0)
|
|
{
|
|
//`log("NO RULES EXIST FOR THIS ITEM!" @ItemDefinition);
|
|
return;
|
|
}
|
|
|
|
if(!OnlineSub.ExchangeReady(ExchangeRules[0]))
|
|
{
|
|
///get needed item from rule set
|
|
if(ExchangeRules[0].Sources[0].Definition == ItemDefinition)
|
|
{
|
|
if(ExchangeRules[0].Sources.length > 1)
|
|
{
|
|
NeededItemID = ExchangeRules[0].Sources[1].Definition;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
NeededItemID = ExchangeRules[0].Sources[0].Definition;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Set equip button if we need an item
|
|
if( NeededItemID > 0 )
|
|
{
|
|
NeededItem = OnlineSub.ItemPropertiesList[OnlineSub.ItemPropertiesList.Find('Definition', NeededItemID)];
|
|
if(NeededItem.Price == "")
|
|
{
|
|
EquipButton.SetString("label", LookUpOnMarketString);
|
|
}
|
|
else
|
|
{
|
|
EquipButton.SetString("label", PurchaseKeyString @ ((class'WorldInfo'.static.IsConsoleBuild() || class'WorldInfo'.static.isEosBuild()) ? "" : (":"@NeededItem.Price)));
|
|
}
|
|
}
|
|
}
|
|
|
|
function Callback_UseItem( int ItemDefinition )
|
|
{
|
|
local array<ExchangeRuleSets> ExchangeRules;
|
|
local string ItemSeriesCommand;
|
|
local ItemProperties NeededItem, CurrItem;
|
|
local Int NeededItemID;
|
|
//local bool bExchangeFound;
|
|
local int RuleIndex;
|
|
|
|
//`log("using item ["$ItemDefinition$"]");
|
|
|
|
// Some playfab items require keys
|
|
TempItemIdHolder = ItemDefinition;
|
|
CurrItem = OnlineSub.ItemPropertiesList[OnlineSub.ItemPropertiesList.Find('Definition', ItemDefinition)];
|
|
|
|
if (CurrItem.Type == ITP_CraftingComponent)
|
|
{
|
|
Callback_CraftOption(ItemDefinition);
|
|
return;
|
|
}
|
|
|
|
if( IsSpecialEventItem(TempItemIdHolder) )
|
|
{
|
|
//`log("is special");
|
|
Callback_CraftOption(TempItemIdHolder);
|
|
return;
|
|
}
|
|
|
|
// any recipes involving this item? return only those
|
|
if ( OnlineSub.IsExchangeable(TempItemIdHolder, ExchangeRules) == 0 )
|
|
{
|
|
//`log("is not exchangeable");
|
|
return;
|
|
}
|
|
|
|
// run through the rules (there will typically be only one) and
|
|
// pick the one that is NOT the recycle recipe, as defined by
|
|
// having a CraftingComponent target
|
|
for (RuleIndex = 0; RuleIndex < ExchangeRules.length; RuleIndex++)
|
|
{
|
|
if ( ExchangeRules[RuleIndex].Type == ITP_CraftingComponent )
|
|
{
|
|
//`log("crafting, no go ["$ExchangeRules[RuleIndex].Type$"]" );
|
|
continue;
|
|
}
|
|
|
|
// Check to see if we have the key, if not, record what we DO
|
|
// need and prompt the user to spend money
|
|
if ( OnlineSub.ExchangeReady(ExchangeRules[RuleIndex]) )
|
|
{
|
|
//`log("ready");
|
|
SetVisible(false);
|
|
PerformExchange( ExchangeRules[RuleIndex], false );
|
|
ItemSeriesCommand = "CE open_"$class'KFInventoryCatalog'.static.GetItemSeries(ItemDefinition);
|
|
|
|
KFPC.ConsoleCommand( ItemSeriesCommand );
|
|
}
|
|
else if ( ExchangeRules[RuleIndex].Sources.length > 1 )
|
|
{
|
|
//`log("not ready <1> length ["$ExchangeRules[RuleIndex].Sources.length$"]" );
|
|
if( ExchangeRules[RuleIndex].Sources[0].Definition == ItemDefinition )
|
|
{
|
|
NeededItemID = ExchangeRules[RuleIndex].Sources[1].Definition;
|
|
//`log("need <1> ["$NeededItemID$"]");
|
|
}
|
|
else
|
|
{
|
|
NeededItemID = ExchangeRules[RuleIndex].Sources[0].Definition;
|
|
//`log("need <2> ["$NeededItemID$"]");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//`log("not ready <2>");
|
|
}
|
|
}
|
|
|
|
if( NeededItemID > 0 )
|
|
{
|
|
NeededItem = OnlineSub.ItemPropertiesList[OnlineSub.ItemPropertiesList.Find('Definition', NeededItemID)];
|
|
if(NeededItem.Price == "" || NeededItem.SignedOfferId != "")
|
|
{
|
|
if( class'WorldInfo'.static.IsConsoleBuild( CONSOLE_Durango ) )
|
|
{
|
|
OnlineSub.PlayerInterfaceEx.ShowProductDetailsUI( GetLP().ControllerId, NeededItem.ProductID );
|
|
}
|
|
else
|
|
{
|
|
if (OnlineSub.IsGameOwned())
|
|
{
|
|
//open market place item
|
|
OnlineSub.OpenMarketPlaceSearch(NeededItem);
|
|
}
|
|
else
|
|
{
|
|
Manager.DisplayFreeTrialFeatureBlockedPopUp();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (OnlineSub.IsGameOwned())
|
|
{
|
|
//open key purchase
|
|
OnlineSub.OpenItemPurchaseOverlay(NeededItemID);
|
|
}
|
|
else
|
|
{
|
|
Manager.DisplayFreeTrialFeatureBlockedPopUp();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function Callback_CharacterSkin( int ItemDefinition )
|
|
{
|
|
|
|
}
|
|
|
|
function Callback_RecycleItem( int ItemDefinition )
|
|
{
|
|
local int MatchingItemCount;
|
|
|
|
TempItemIdHolder = ItemDefinition;
|
|
//Get how man we have.
|
|
MatchingItemCount = GetItemCount(ItemDefinition);
|
|
//If we have more than X number,
|
|
if(MatchingItemCount >= ValueToPromptDuplicateRecycle)
|
|
{
|
|
//give a third choice to recycle duplicates
|
|
Manager.DelayedOpenPopup( EConfirmation,EDPPID_Misc,
|
|
RecycleItemString,
|
|
RecycleWarningString,
|
|
RecycleDuplicatesString,
|
|
class'KFCommon_LocalizedStrings'.default.CancelString,
|
|
ConfirmDuplicatesRecycle,
|
|
CancelRecycle,
|
|
RecycleOneString,
|
|
ConfirmRecycle );
|
|
}
|
|
else
|
|
{
|
|
//else give standard recycle pop up
|
|
Manager.DelayedOpenPopup( EConfirmation,EDPPID_Misc,
|
|
RecycleItemString,
|
|
RecycleWarningString,
|
|
class'KFCommon_LocalizedStrings'.default.ConfirmString,
|
|
class'KFCommon_LocalizedStrings'.default.CancelString,
|
|
ConfirmRecycle );
|
|
}
|
|
}
|
|
|
|
function Callback_CraftOption(int ItemDefinition)
|
|
{
|
|
local array<ExchangeRuleSets> ExchangeRules;
|
|
local int RuleIndex;
|
|
TempItemIdHolder = ItemDefinition;
|
|
|
|
//`log("CRAFT OPTION CALLED!");
|
|
OnlineSub.IsExchangeable(TempItemIdHolder, ExchangeRules);
|
|
|
|
for (RuleIndex = 0; RuleIndex < ExchangeRules.length; RuleIndex++)
|
|
{
|
|
if(OnlineSub.ExchangeReady(ExchangeRules[RuleIndex]))
|
|
{
|
|
//`log("FOUND THE RULES!!");
|
|
Manager.DelayedOpenPopup(EConfirmation,EDPPID_Misc, CraftItemString, ConfirmCraftItemString, class'KFCommon_LocalizedStrings'.default.ConfirmString, class'KFCommon_LocalizedStrings'.default.CancelString, ConfirmCraft );
|
|
return;
|
|
}
|
|
}
|
|
//`log("NO DICE SHOW BAD POP UP!");
|
|
Manager.DelayedOpenPopup(ENotification,EDPPID_Misc, FailedToCraftItemString, CraftRequirementString, class'KFCommon_LocalizedStrings'.default.OKString);
|
|
}
|
|
|
|
function Callback_WeaponTypeFilterChanged(int NewFilterIndex)
|
|
{
|
|
CurrentWeaponTypeFilter = EInventoryWeaponType_Filter(NewFilterIndex);
|
|
//refresh
|
|
InitInventory();
|
|
}
|
|
|
|
function Callback_RarityTypeFilterChanged(int NewFilterIndex)
|
|
{
|
|
CurrentRarityFilter = ItemRarity(NewFilterIndex);
|
|
InitInventory();
|
|
}
|
|
|
|
function Callback_PerkTypeFilterChanged(int NewFilterIndex)
|
|
{
|
|
CurrentPerkIndexFilter = NewFilterIndex;
|
|
InitInventory();
|
|
}
|
|
|
|
|
|
function CallBack_RequestCosmeticCraftInfo()
|
|
{
|
|
SetCosmeticCraftDetails();
|
|
}
|
|
|
|
function CallBack_RequestWeaponCraftInfo()
|
|
{
|
|
SetWeaponCraftDetails();
|
|
}
|
|
|
|
function Callback_PreviewItem( int ItemDefinition )
|
|
{
|
|
if(KFPH != none)
|
|
{
|
|
//KFPH.AttachWeaponByItemDefinition(ItemDefinition);
|
|
}
|
|
}
|
|
|
|
defaultproperties
|
|
{
|
|
CurrentWeaponTypeFilter = EInvWT_None;
|
|
CurrentRarityFilter = ITR_NONE;
|
|
|
|
|
|
ValueToPromptDuplicateRecycle=3
|
|
SoundEvent_Common=Crate_End_Common
|
|
SoundEvent_Uncommon=Crate_End_Uncommon
|
|
SoundEvent_Rare=Crate_End_Rare
|
|
SoundEvent_Legendary=Crate_End_Lengendary
|
|
SoundEvent_ExceedinglyRare=Crate_End_ExeedinglyRare
|
|
SoundEvent_Mythical=Crate_End_Mythical
|
|
SoundThemeName=SoundTheme_Crate
|
|
|
|
UncommonCosmeticID=3708
|
|
RareCosmeticID=3709
|
|
ExceptionalCosmeticID=3710
|
|
MasterCosmeticID=3711
|
|
|
|
UncommonWeaponID=3712
|
|
RareWeaponID=3713
|
|
ExceptionalWeaponID=3714
|
|
MasterWeaponID=3715
|
|
|
|
SpecialEventItemIDs(0)=4896
|
|
SpecialEventItemIDs(1)=4928
|
|
SpecialEventItemIDs(2)=4929
|
|
SpecialEventItemIDs(3)=5247
|
|
SpecialEventItemIDs(4)=5246
|
|
SpecialEventItemIDs(5)=5245
|
|
SpecialEventItemIDs(6)=5304
|
|
SpecialEventItemIDs(7)=5587
|
|
SpecialEventItemIDs(8)=5588
|
|
SpecialEventItemIDs(9)=5589
|
|
SpecialEventItemIDs(10)=5802
|
|
SpecialEventItemIDs(11)=5803
|
|
SpecialEventItemIDs(12)=5804
|
|
|
|
KeylessCrateIDs(0)=5313
|
|
|
|
KillThatDangSoundEvent=AkEvent'WW_UI_Menu.Play_UI_Trader_Build_Stop_No_Sound'
|
|
} |