30 lines
941 B
Ucode
30 lines
941 B
Ucode
//=============================================================================
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// KFSkeletalMeshActor
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//=============================================================================
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// Custom placeable SkeletalMeshActor class
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// - Andrew "Strago" Ladenberger
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//=============================================================================
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class KFSkeletalMeshActor extends SkeletalMeshActor
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placeable;
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/** If set, will SetMaterial clientside instead of replicating */
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var() bool bClientsideKismetSetMaterial;
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simulated function OnSetMaterial(SeqAct_SetMaterial Action)
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{
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if ( !bClientsideKismetSetMaterial )
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{
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Super.OnSetMaterial(Action);
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return;
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}
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SkeletalMeshComponent.SetMaterial( Action.MaterialIndex, Action.NewMaterial );
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}
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defaultproperties
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{
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}
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