128 lines
3.7 KiB
Ucode
128 lines
3.7 KiB
Ucode
//=============================================================================
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// KFGFxPerksContainer_Skills
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//=============================================================================
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// Class Description
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// - Author 12/11/2013
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//=============================================================================
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class KFGFxPerksContainer_Skills extends KFGFxPerksContainer
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DependsOn(KFPerk) DependsOn(KFGFxMenu_Perks);
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var const int MAX_SLOTS;
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var localized string ConfigureSkillsString, BackButtonString;
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function Initialize( KFGFxObject_Menu NewParentMenu )
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{
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super.Initialize( NewParentMenu );
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LocalizeContainer();
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}
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function LocalizeContainer()
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{
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GetObject("confirmButton").SetString("label", BackButtonString);
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GetObject("titleTextfield").SetString("text", ConfigureSkillsString);
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}
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function UpdateSkills( class<KFPerk> PerkClass, const out byte SelectedSkills[`MAX_PERK_SKILLS] )
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{
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local KFPlayerController KFPC;
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local bool bShouldUnlock;
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local byte i, j, UnlockLevel;
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local GFxObject DataProvider,TempObj;
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local int PerkLevel;
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KFPC = KFPlayerController( GetPC() );
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DataProvider = CreateArray();
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for ( i = 0; i < `MAX_PERK_SKILLS; i++ )
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{
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TempObj = CreateObject( "Object" );
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TempObj.SetString( "label", PerkClass.default.SkillCatagories[i] );
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UnlockLevel = class'KFPerk'.const.RANK_1_LEVEL + ( class'KFPerk'.const.UNLOCK_INTERVAL * i );
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TempObj.SetString( "unlockLevel", LevelString@ UnlockLevel );
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PerkLevel = KFPC.GetPerkLevelFromPerkList( PerkClass );
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bShouldUnlock = ( UnlockLevel <= PerkLevel );
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TempObj.SetBool( "bUnlocked", bShouldUnlock );
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TempObj.SetInt( "selectedSkill", SelectedSkills[i] );
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for (j = 0; j < MAX_SLOTS; j++)
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{
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TempObj.SetObject("skill"$j, GetSkillObject(i, j, bShouldUnlock, PerkClass));
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}
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DataProvider.SetElementObject( i, TempObj );
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}
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SetObject("skillList", DataProvider);
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}
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function UpdateTierUnlockState(class<KFPerk> PerkClass)
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{
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local byte bTierUnlocked;
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local int PerkLevel;
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local KFPlayerController KFPC;
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if(PerkClass == none)
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{
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return;
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}
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KFPC = KFPlayerController(GetPC());
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PerkLevel = KFPC.GetPerkLevelFromPerkList( PerkClass );
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class'KFPerk'.static.LoadTierUnlockFromConfig(PerkClass, bTierUnlocked, PerkLevel);
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if( bool(bTierUnlocked) )
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{
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class'KFPerk'.static.SaveTierUnlockToConfig(PerkClass, 0, PerkLevel);
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}
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}
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function GFxObject GetSkillObject(byte TierIndex, byte SkillIndex, bool bShouldUnlock, class<KFPerk> PerkClass)
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{
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local GFxObject SkillObject;
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local string SkillName, SkillDescription;
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local string IconPath;
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local int PerkSkillIndex;
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local array<PerkSkill> PerkSkillArr;
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PerkSkillArr = PerkClass.default.PerkSkills;
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PerkSkillIndex = (TierIndex * 2) + (SkillIndex);
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if(PerkSkillIndex < PerkClass.Default.PerkSkills.length )
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{
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SkillObject = CreateObject( "Object" );
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SkillName = Localize(String(PerkClass.Name), PerkSkillArr[PerkSkillIndex].Name, "KFGame");
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SkillObject.SetString("label", SkillName);
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SkillDescription = Localize(String(PerkClass.Name), PerkSkillArr[PerkSkillIndex].Name$"Description", "KFGame");
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SkillObject.SetString("description", SkillDescription);
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if(bShouldUnlock)
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{
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IconPath = PerkSkillArr[PerkSkillIndex].IconPath;
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}
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else
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{
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IconPath = KFGFxMenu_Perks(ParentMenu).LockIconPath;
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}
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}
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if(IconPath == "")
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{
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IconPath = PerkClass.static.GetPerkIconPath();
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}
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SkillObject.SetString("iconSource", "img://"$IconPath);
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return SkillObject;
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}
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defaultproperties()
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{
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MAX_SLOTS=2
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}
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