1
0
KF2-Dev-Scripts/KFGame/Classes/KFDT_Toxic.uc
2020-12-13 18:01:13 +03:00

50 lines
1.4 KiB
Ucode

//=============================================================================
// KFDT_Toxic
//=============================================================================
// Any bio-chemical substance that burns or causes cell damage
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class KFDT_Toxic extends KFDamageType
abstract;
`include(KFGameDialog.uci)
/** Returns ID of dialog event for killer to speak after killing a zed using this damage type */
static function int GetKillerDialogID()
{
return `KILL_Toxic;
}
/** Returns ID of dialog event for damager to speak after damaging a zed using this damage type */
static function int GetDamagerDialogID()
{
return `DAMZ_Toxic;
}
/** Returns ID of dialog event for damagee to speak after getting damaged by a zed using this damage type */
static function int GetDamageeDialogID()
{
return `DAMP_Toxic;
}
defaultproperties
{
KDamageImpulse=0
ScreenMaterialName=Effect_Puke
CameraLensEffectTemplate=class'KFCameraLensEmit_Puke'
AltCameraLensEffectTemplate=class'KFCameraLensEmit_Puke_Light'
EffectGroup=FXG_Toxic
DoT_Type=DOT_Toxic
DoT_Duration=10.0
DoT_Interval=1.0
DoT_DamageScale=0.1
PoisonPower=33.f
}