25 lines
756 B
Ucode
25 lines
756 B
Ucode
//=============================================================================
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// KFAnim_Random
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//=============================================================================
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// Same as AnimNodeRandom with a few optional settings
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFAnim_Random extends AnimNodeRandom
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native(Anim);
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/** If set, select a new random child instead of resuming */
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var() bool bNoResumeOnRelevant;
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cpptext
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{
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/** Notification when node becomes relevant. */
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virtual void OnBecomeRelevant();
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}
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defaultproperties
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{
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}
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