26 lines
502 B
Ucode
26 lines
502 B
Ucode
/**
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class UDKAnimBlendByVehicle extends UDKAnimBlendBase
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native(Animation);
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var bool bLastPawnDriving;
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var Vehicle LastVehicle;
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cpptext
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{
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virtual void TickAnim(FLOAT DeltaSeconds);
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}
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/** Force an update of the vehicle state now. */
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native function UpdateVehicleState();
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defaultproperties
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{
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Children(0)=(Name="Default",Weight=1.0)
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Children(1)=(Name="UTVehicle_Hoverboard")
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bFixNumChildren=true
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}
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