1427 lines
42 KiB
Ucode
1427 lines
42 KiB
Ucode
//=============================================================================
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// KFGFxMoviePlayer_HUD
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//=============================================================================
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// This is the managing class for all scaleform HUD items.
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// It will tick and update its components to keep them all up to date
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// as well as hide and pause items when they are not used
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// - Greg Felber 5/12/2014
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//=============================================================================
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class KFGFxMoviePlayer_HUD extends GFxMoviePlayer
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config(UI);
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var KFGFxMoviePlayer_ScoreBoard GfxScoreBoardPlayer;
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var class<KFGFxMoviePlayer_ScoreBoard> ScoreBoardClass;
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var EGameMessageType LastMessageType;
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var bool bObjectiveQueued;
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var array<string> SpecialWaveIconPath;
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var array<string> SpecialWaveLocKey;
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var KFGFxHUD_SpectatorInfo SpectatorInfoWidget;
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// Container for Health & Armor widgets
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var KFGFxHUD_PlayerStatus PlayerStatusContainer;
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// Container for Weapon & ammo widgets
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var KFGFxHUD_PlayerBackpack PlayerBackpackContainer;
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// Container for Priority local message broadcasts.
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var GfxObject PriorityMessageContainer;
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// Container for boss name and message.
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var GfxObject BossNameplateContainer;
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// Container for interaction local message broadcasts.
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var GfxObject InteractionMessageContainer;
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// Widget for selecting your current weapon
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var KFGFxHUD_WeaponSelectWidget KeyboardWeaponSelectWidget;
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// Widget for selecting your current weapon
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var KFGFxHUD_WeaponSelectWidget ControllerWeaponSelectWidget;
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// This is the holder so that we keep track of one weaponselect container depending on user input type
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var KFGFxHUD_WeaponSelectWidget WeaponSelectWidget;
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// Widget for showing you were the trader is
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var KFGFxHUD_TraderCompass TraderCompassWidget;
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// Widget for showing how many enemies are left in the wave and which wave you are on.
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var KFGFxHUD_WaveInfo WaveInfoWidget;
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// Voip Notification Widget
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var KFGFxWidget_VOIPNotification VOIPWidget;
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// Widget for in game chat messages
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var KFGFxHUD_ChatBoxWidget HudChatBox;
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//Widget for displaying a level up.
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var KFGFxWidget_LevelUpNotification LevelUpNotificationWidget;
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//Widget for voice actions
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var KFGFxWidget_VoiceComms VoiceCommsWidget;
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//Widget for displaying song info
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var KFGFxWidget_MusicNotification MusicNotification;
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// widget for displaying a current kick vote and trader vote
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var KFGFxWidget_KickVote KickVoteWidget;
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// Widget that shows unimportant messages such as receiving ammo
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var KFGFxWidget_NonCriticalGameMessage NonCriticalGameMessageWidget;
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// Widget that shows invite message
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var KFGFxWidget_NonCriticalGameMessage InviteGameMessageWidget;
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// Widget that shows headshots for gunslinger
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var KFGFxWidget_RhythmCounter RhythmCounterWidget;
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// Widget that displays health bar
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var KFGFxWidget_BossHealthBar bossHealthBar;
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// Widget that displays map texts
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var KFGFxWidget_MapText MapTextWidget;
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// Widget that displays map texts
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var KFGFxWidget_MapCounterText MapCounterTextWidget;
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var KFPlayerController KFPC;
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var config float HUDScale;
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var GFxObject KFGXHUDManager;
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var bool bIsSkipTraderVoteActive;
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var bool bIsKickVoteActive;
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var bool bUserAlreadyStartASkipTraderVote;
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var bool bIsSpectating;
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var bool bIsVisible;
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var bool bUsingGamepad;
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var int CurrentInteractionIndex;
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var const string ControllerStringPrefix;
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var const string HoldCommandDelimiter;
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var const string ZEDTeamTextColor;
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var const string HumanTeamTextColor;
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// Interval between updates. Higher values mean less frequent updates.
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var const float UpdateInterval;
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// Last time we performed an update.
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var Protected float LastUpdateTime;
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// The name of the player currently being voted on to kick
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var string PendingKickPlayerName;
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/** On creation of the HUD */
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function Init(optional LocalPlayer LocPlay)
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{
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KFPC=KFPlayerController( GetPC() );
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KFPC.SetGFxHUD( self );
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super.Init( LocPlay );
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KFGXHUDManager=GetVariableObject("root");
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UpdateRatio();
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UpdateScale();
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// Let the HUD Manager know if we are in a console build of the game.
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KFGXHUDManager.SetBool("bConsoleBuild",class'WorldInfo'.static.IsConsoleBuild());
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}
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function CreateScoreboard()
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{
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if(GfxScoreBoardPlayer == none)
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{
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GfxScoreBoardPlayer=new ScoreBoardClass;
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GfxScoreBoardPlayer.SetTimingMode(TM_Real);
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GfxScoreBoardPlayer.Init(class'Engine'.static.GetEngine().GamePlayers[GfxScoreBoardPlayer.LocalPlayerOwnerIndex]);
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}
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}
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function ClearScoreboard()
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{
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if( GfxScoreBoardPlayer != none )
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{
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GfxScoreBoardPlayer.Close(true);
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GfxScoreBoardPlayer=None;
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}
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}
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function UpdateRatio(optional float fScale=1.f)
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{
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local GfxObject GFxStage;
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local float ScaleStage;
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if ( class'WorldInfo'.static.IsConsoleBuild() )
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{
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ScaleStage=class'Engine'.static.GetEngine().GetTitleSafeArea();
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}
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else
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{
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ScaleStage=fScale;
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}
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GFxStage=KFGXHUDManager != none ? KFGXHUDManager.GetObject("stage") : none;
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if( GFxStage != none )
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{
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GFxStage.SetFloat("x", (GFxStage.GetFloat("width") * (1.0f - ScaleStage)) / 2);
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GFxStage.SetFloat("y", (GFxStage.GetFloat("height") * (1.0f - ScaleStage)) / 2);
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GFxStage.SetFloat("scaleX", ScaleStage);
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GFxStage.SetFloat("scaleY", ScaleStage);
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}
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}
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/** Ties the GFxClikWidget variables to the .swf components and handles events */
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event bool WidgetInitialized(name WidgetName, name WidgetPath, GFxObject Widget)
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{
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switch(WidgetName)
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{
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case 'ObjectiveContainer':
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if(WaveInfoWidget != none && WaveInfoWidget.ObjectiveContainer == none)
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{
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WaveInfoWidget.ObjectiveContainer=KFGFxHUD_ObjectiveConatiner(Widget);
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WaveInfoWidget.ObjectiveContainer.InitializeHUD();
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UpdateObjectiveActive();
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}
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break;
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case 'bossHealthBar':
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if( BossHealthBar == none )
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{
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BossHealthBar=KFGFxWidget_BossHealthBar(Widget);
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SetWidgetPathBinding( Widget, WidgetPath );
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BossHealthBar.InitializeHUD();
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}
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break;
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case 'mapTextWidget':
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if( MapTextWidget == none )
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{
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MapTextWidget=KFGFxWidget_MapText(Widget);
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SetWidgetPathBinding( Widget, WidgetPath );
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MapTextWidget.InitializeHUD();
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}
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break;
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case 'counterMapTextWidget':
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if( MapCounterTextWidget == none )
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{
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MapCounterTextWidget=KFGFxWidget_MapCounterText(Widget);
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SetWidgetPathBinding( Widget, WidgetPath );
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MapCounterTextWidget.InitializeHUD();
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}
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break;
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case 'KickVoteWidget':
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if( KickVoteWidget == none )
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{
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KickVoteWidget=KFGFxWidget_KickVote(Widget);
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SetWidgetPathBinding( Widget, WidgetPath );
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KickVoteWidget.InitializeHUD();
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}
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break;
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case 'SpectatorInfoWidget':
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if( SpectatorInfoWidget == none )
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{
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SpectatorInfoWidget=KFGFxHUD_SpectatorInfo(Widget);
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SetWidgetPathBinding( Widget, WidgetPath );
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SpectatorInfoWidget.InitializeHUD();
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}
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break;
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case 'PlayerStatWidgetMC':
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if ( PlayerStatusContainer == none )
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{
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PlayerStatusContainer=KFGFxHUD_PlayerStatus(Widget);
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SetWidgetPathBinding( Widget, WidgetPath );
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PlayerStatusContainer.InitializeHUD();
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}
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break;
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case 'PlayerBackpackWidget':
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if ( PlayerBackpackContainer == none )
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{
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PlayerBackpackContainer=KFGFxHUD_PlayerBackpack(Widget);
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SetWidgetPathBinding( Widget, WidgetPath );
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PlayerBackpackContainer.InitializeHUD();
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}
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break;
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case 'PriorityMsgWidget':
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if( PriorityMessageContainer == none)
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{
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PriorityMessageContainer=Widget;
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SetWidgetPathBinding( Widget, WidgetPath );
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}
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break;
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case 'BossNamePlate':
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if( BossNameplateContainer == none)
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{
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BossNameplateContainer=Widget;
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SetWidgetPathBinding( Widget, WidgetPath );
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}
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break;
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case 'interactionMsgWidget':
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if( InteractionMessageContainer == none)
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{
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InteractionMessageContainer=Widget;
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SetWidgetPathBinding( Widget, WidgetPath );
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}
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break;
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case 'WeaponSelectContainer':
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if ( KeyboardWeaponSelectWidget == none )
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{
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KeyboardWeaponSelectWidget=KFGFxHUD_WeaponSelectWidget(Widget);
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KeyboardWeaponSelectWidget.RefreshWeaponSelect();
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KeyboardWeaponSelectWidget.InitializeObject();
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if(!bUsingGamepad)
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{
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WeaponSelectWidget=KeyboardWeaponSelectWidget;
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}
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}
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break;
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case 'ControllerWeaponSelectContainer':
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if ( ControllerWeaponSelectWidget == none )
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{
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ControllerWeaponSelectWidget=KFGFxHUD_WeaponSelectWidget(Widget);
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ControllerWeaponSelectWidget.RefreshWeaponSelect();
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ControllerWeaponSelectWidget.InitializeObject();
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if(bUsingGamepad)
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{
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WeaponSelectWidget=ControllerWeaponSelectWidget;
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}
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}
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break;
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case 'CompassContainer':
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if ( TraderCompassWidget == none )
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{
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TraderCompassWidget=KFGFxHUD_TraderCompass(Widget);
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TraderCompassWidget.InitializeHUD();
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SetWidgetPathBinding( Widget, WidgetPath );
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}
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break;
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case 'WaveInfoContainer':
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if ( WaveInfoWidget == none )
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{
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WaveInfoWidget=KFGFxHUD_WaveInfo(Widget);
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WaveInfoWidget.InitializeHUD();
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SetWidgetPathBinding( Widget, WidgetPath );
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}
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break;
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case 'ChatBoxWidget':
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if(!(class'WorldInfo'.static.IsPlayInEditor()))
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{
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if(HudChatBox == none)
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{
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HudChatBox=KFGFxHUD_ChatBoxWidget(Widget);
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}
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}
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break;
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case 'voipWidget':
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if(VOIPWidget == none)
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{
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VOIPWidget=KFGFxWidget_VOIPNotification(Widget);
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}
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break;
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case 'LevelUpNotificationWidget':
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if(LevelUpNotificationWidget == none)
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{
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LevelUpNotificationWidget=KFGFxWidget_LevelUpNotification(Widget);
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LevelUpNotificationWidget.InitializeHUD();
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}
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break;
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case 'VoiceCommsWidget':
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if(VoiceCommsWidget == none)
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{
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VoiceCommsWidget=KFGFxWidget_VoiceComms(Widget);
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VoiceCommsWidget.InitializeHUD();
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}
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break;
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case 'MusicNotification':
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if(MusicNotification == none)
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{
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MusicNotification=KFGFxWidget_MusicNotification(Widget);
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MusicNotification.InitializeHUD();
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}
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break;
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case 'NonCriticalMessageWidget':
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if(NonCriticalGameMessageWidget == none)
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{
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NonCriticalGameMessageWidget=KFGFxWidget_NonCriticalGameMessage(Widget);
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}
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break;
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case 'InviteMessageWidget':
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if(InviteGameMessageWidget == none)
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{
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InviteGameMessageWidget=KFGFxWidget_NonCriticalGameMessage(Widget);
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}
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break;
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case 'RhythmCounter':
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if(RhythmCounterWidget == none)
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{
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RhythmCounterWidget=KFGFxWidget_RhythmCounter(Widget);
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}
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break;
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}
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return true;
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}
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function UpdateWeaponSelect()
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{
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if(bUsingGamepad)
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{
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WeaponSelectWidget=ControllerWeaponSelectWidget;
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if(KeyboardWeaponSelectWidget != none)
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{
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KeyboardWeaponSelectWidget.Hide();
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}
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}
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else
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{
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WeaponSelectWidget=KeyboardWeaponSelectWidget;
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if(ControllerWeaponSelectWidget != none)
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{
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ControllerWeaponSelectWidget.Hide();
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}
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}
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}
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/** Update all the unique HUD pieces */
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function TickHud(float DeltaTime)
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{
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if(KFPC == none || KFPC.WorldInfo.TimeSeconds - LastUpdateTime < UpdateInterval )
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{
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return;
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}
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if (WaveInfoWidget != none)
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{
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WaveInfoWidget.TickHUD(DeltaTime);
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}
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if(!KFPC.MyHUD.bShowHUD)
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{
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return;
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}
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LastUpdateTime=KFPC.WorldInfo.TimeSeconds; // throttle the updates so we're not spamming Actionscript with data.
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// Update current input
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if(bUsingGamepad != KFPC.PlayerInput.bUsingGamepad)
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{
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bUsingGamepad=KFPC.PlayerInput.bUsingGamepad;
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UpdateUsingGamepad();
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UpdateWeaponSelect();
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}
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if(BossHealthBar != none)
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{
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BossHealthBar.TickHud( DeltaTime );
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}
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if(MapTextWidget != none)
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{
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MapTextWidget.TickHud( UpdateInterval );
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}
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if(MapCounterTextWidget != none)
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{
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MapCounterTextWidget.TickHud( UpdateInterval );
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}
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if( SpectatorInfoWidget != none )
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{
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SpectatorInfoWidget.TickHud( DeltaTime );
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}
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if( !bIsSpectating )
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{
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// Update Health / Armor
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if ( PlayerStatusContainer != none )
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{
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PlayerStatusContainer.TickHud( DeltaTime );
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}
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// Update Ammo
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if ( PlayerBackpackContainer != none )
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{
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PlayerBackpackContainer.TickHud( DeltaTime );
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}
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}
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if( TraderCompassWidget != none)
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{
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TraderCompassWidget.TickHUD( DeltaTime);
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}
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if(GfxScoreBoardPlayer != none)
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{
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GfxScoreBoardPlayer.TickHud(DeltaTime);
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}
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}
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function UpdateObjectiveActive()
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{
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local KFGameReplicationInfo KFGRI;
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local KFInterface_MapObjective ObjectiveInterface;
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KFPC=KFPlayerController(GetPC());
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if (KFPC == none)
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{
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return;
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}
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KFGRI=KFGameReplicationInfo(KFPC.WorldInfo.GRI);
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if (WaveInfoWidget != none && WaveInfoWidget.ObjectiveContainer != none)
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{
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if (KFGRI.CurrentObjective == none)
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{
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WaveInfoWidget.ObjectiveContainer.SetActive(false);
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}
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else
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{
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ObjectiveInterface=KFInterface_MapObjective(KFGRI.CurrentObjective);
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WaveInfoWidget.ObjectiveContainer.SetActive(ObjectiveInterface.IsActive());
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}
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}
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}
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function UpdateWaveCount()
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{
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if(GfxScoreBoardPlayer != none)
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{
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GfxScoreBoardPlayer.UpdateWaveCount();
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}
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if(WaveInfoWidget != none)
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{
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WaveInfoWidget.UpdateWaveCount();
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}
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}
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//==============================================================
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// @name States
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//==============================================================
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/** Show or hide the HUD */
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function NotifyVisibilityChange(bool bValue)
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{
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if( bIsVisible != bValue )
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{
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bIsVisible=bValue;
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if(KFPC != none)
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{
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//Clear focus on next frame
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KFPC.SetTimer(0.01, false, nameOf(UpdateVisibilityState), self);
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}
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}
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}
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/** Make sure the chat box is closed if we've just opened a menu */
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function UpdateVisibilityState()
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{
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if(bIsVisible)
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{
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if( HudChatBox != none )
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{
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HudChatBox.ClearAndCloseChat();
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}
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}
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else
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{
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Callback_ChatBoxClosed();
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}
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}
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/** Hide the HUD elements and only display the spectating part of the HUD */
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function SetHUDSpectating( bool bSpectate )
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{
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bIsSpectating=bSpectate;
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KFGXHUDManager.SetBool("bSpectating", bIsSpectating);
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}
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/** Display the scoreboard on screen */
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function ShowScoreboard(bool newShowScoreboard)
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{
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if(GfxScoreBoardPlayer == none)
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{
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CreateScoreboard();
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}
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if(GfxScoreBoardPlayer != none)
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{
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GfxScoreBoardPlayer.ShowScoreboard(newShowScoreboard);
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}
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}
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/** Display the voicecoms on screen */
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function ShowVoiceComms(bool bShowComms)
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{
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if(VoiceCommsWidget != none && !bIsSpectating)
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{
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if(bShowComms)
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{
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VoiceCommsWidget.EnableComm();
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ShowScoreboard(false);
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if(WeaponSelectWidget != none)
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{
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WeaponSelectWidget.Hide();
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}
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}
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else
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{
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VoiceCommsWidget.DisableComm();
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}
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SetMovieCanReceiveFocus(bShowComms);
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SetMovieCanReceiveInput(bShowComms);
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}
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}
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//==============================================================
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// @name Died / Clean up
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//==============================================================
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function PlayerOwnerDied()
|
|
{
|
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if(VoiceCommsWidget != none)
|
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{
|
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VoiceCommsWidget.DisableComm();
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}
|
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if(WeaponSelectWidget != none)
|
|
{
|
|
WeaponSelectWidget.Hide();
|
|
}
|
|
}
|
|
|
|
function CleanUp()
|
|
{
|
|
//remove score board movie player
|
|
ClearScoreboard();
|
|
//Remove the delegate off of the VoiceComms so the game doesn't crash. Crashes are bad. They make me sad.
|
|
if(GetGameViewportClient() != none)
|
|
{
|
|
GetGameViewportClient().HandleInputAxis=none;
|
|
}
|
|
}
|
|
|
|
function NotifyHUDofPRIDestroyed(KFPlayerReplicationInfo KFPRI)
|
|
{
|
|
if(VOIPWidget != none)
|
|
{
|
|
VOIPWidget.VOIPEventTriggered(KFPRI, false);
|
|
}
|
|
}
|
|
|
|
//==============================================================
|
|
// Localized Message rendering
|
|
//==============================================================
|
|
function ShowKillMessage(PlayerReplicationInfo PRI1, PlayerReplicationInfo PRI2, optional bool bDeathMessage=false, optional Object OptionalObject)
|
|
{
|
|
local GFxObject DataObject;
|
|
local bool bHumanDeath;
|
|
local string KilledName, KillerName, KilledIconpath, KillerIconPath;
|
|
local string KillerTextColor, KilledTextColor;
|
|
local class<KFPawn_Monster> KFPM;
|
|
|
|
if(KFPC == none)
|
|
{
|
|
return;
|
|
}
|
|
|
|
KFPM=class<KFPawn_Monster>(OptionalObject);
|
|
|
|
if( KFGXHUDManager != none )
|
|
{
|
|
if(bDeathMessage)
|
|
{
|
|
if(KFPM != none)
|
|
{
|
|
KillerName=KFPM.static.GetLocalizedName();
|
|
KillerTextColor=ZEDTeamTextColor;
|
|
KillerIconpath="img://"$class'KFPerk_Monster'.static.GetPerkIconPath();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(KFPM != none)
|
|
{
|
|
KilledName=KFPM.static.GetLocalizedName();
|
|
bHumanDeath=false;
|
|
}
|
|
else if(PRI1 != none)
|
|
{
|
|
if(PRI1.GetTeamNum() == 255)
|
|
{
|
|
KillerTextColor=ZEDTeamTextColor;
|
|
KillerIconpath="img://"$class'KFPerk_Monster'.static.GetPerkIconPath();
|
|
}
|
|
else
|
|
{
|
|
KillerTextColor=HumanTeamTextColor;
|
|
KillerIconpath="img://"$KFPlayerReplicationInfo(PRI1).CurrentPerkClass.static.GetPerkIconPath();
|
|
}
|
|
KillerName=PRI1.PlayerName;
|
|
}
|
|
}
|
|
|
|
if(PRI2 != none)
|
|
{
|
|
if(PRI2.GetTeamNum() == class'KFTeamInfo_Human'.default.TeamIndex)
|
|
{
|
|
bHumanDeath=true;
|
|
KilledTextColor=HumanTeamTextColor;
|
|
}
|
|
else
|
|
{
|
|
KilledTextColor=ZEDTeamTextColor;
|
|
bHumanDeath=false;
|
|
}
|
|
KilledName=PRI2.PlayerName;
|
|
KilledIconpath="img://"$KFPlayerReplicationInfo(PRI2).CurrentPerkClass.static.GetPerkIconPath();
|
|
}
|
|
|
|
DataObject=CreateObject("Object");
|
|
|
|
DataObject.SetBool("humanDeath", bHumanDeath);
|
|
|
|
DataObject.SetString("killedName", KilledName);
|
|
DataObject.SetString("killedTextColor", KilledTextColor);
|
|
DataObject.SetString("killedIcon", KilledIconpath);
|
|
|
|
DataObject.SetString("killerName", KillerName);
|
|
DataObject.SetString("killerTextColor", KillerTextColor);
|
|
DataObject.SetString("killerIcon", KillerIconpath);
|
|
|
|
//temp remove when rest of design catches up
|
|
DataObject.SetString("text", KillerName@KilledName);
|
|
|
|
KFGXHUDManager.SetObject("newBark", DataObject);
|
|
}
|
|
}
|
|
|
|
function ShowBossNameplate(string BossName, string InSecondaryMessageString)
|
|
{
|
|
local GFxObject TempObject;
|
|
|
|
ShowVoiceComms(false);
|
|
|
|
if(BossNameplateContainer != none && BossName != "")
|
|
{
|
|
TempObject=CreateObject("Object");
|
|
TempObject.SetString("bossName", BossName);
|
|
TempObject.SetString("subString", InSecondaryMessageString);
|
|
KFGXHUDManager.SetObject("bossData", TempObject);
|
|
}
|
|
}
|
|
|
|
function HideBossNamePlate()
|
|
{
|
|
if(BossNameplateContainer != none)
|
|
{
|
|
KFGXHUDManager.ActionScriptVoid("hideBossNamePlate");
|
|
}
|
|
if(BossHealthBar != none)
|
|
{
|
|
BossHealthBar.OnNamePlateHidden();
|
|
}
|
|
}
|
|
|
|
function DisplayMapText(string MessageText, float DisplayTime, bool bWaitForTheNextMessageToFinish)
|
|
{
|
|
if(MapTextWidget != none)
|
|
{
|
|
MapTextWidget.DisplayMapText(MessageText, DisplayTime, bWaitForTheNextMessageToFinish);
|
|
}
|
|
}
|
|
|
|
function DisplayMapCounterText(string MessageText, float DisplayTime)
|
|
{
|
|
if(MapCounterTextWidget != none)
|
|
{
|
|
MapCounterTextWidget.DisplayMapText(MessageText, DisplayTime);
|
|
}
|
|
}
|
|
|
|
function DisplayPriorityMessage(string InPrimaryMessageString, string InSecondaryMessageString, int LifeTime, optional EGameMessageType MessageType)
|
|
{
|
|
local GFxObject PriorityMessageObject;
|
|
|
|
if (PriorityMessageContainer != none && InPrimaryMessageString != "")
|
|
{
|
|
LastMessageType=MessageType;
|
|
PriorityMessageObject=CreateObject("Object");
|
|
|
|
PriorityMessageObject.SetString("priorityTextPrimaryString", InPrimaryMessageString);
|
|
PriorityMessageObject.SetString("priorityTextSecondaryString", InSecondaryMessageString);
|
|
PriorityMessageObject.SetInt("priorityTextDisplayTime", LifeTime);
|
|
|
|
PriorityMessageContainer.SetObject("priorityMessage", PriorityMessageObject);
|
|
}
|
|
}
|
|
|
|
function DisplayExpandedWaveInfo()
|
|
{
|
|
local KFGameReplicationInfo KFGRI;
|
|
local KFWeeklyOutbreakInformation WeeklyInfo;
|
|
local GFxObject PriorityMessageObject;
|
|
local int ModifierIndex;
|
|
|
|
switch (LastMessageType)
|
|
{
|
|
case GMT_WaveStart:
|
|
case GMT_WaveStartWeekly:
|
|
case GMT_WaveStartSpecial:
|
|
case GMT_WaveSBoss:
|
|
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
PriorityMessageObject=CreateObject("Object");
|
|
|
|
KFGRI=KFGameReplicationInfo(KFPC.WorldInfo.GRI);
|
|
if (PriorityMessageContainer != none)
|
|
{
|
|
PriorityMessageObject=CreateObject("Object");
|
|
if (KFGRI.default.bEndlessMode)
|
|
{
|
|
PriorityMessageObject.SetString("waveNum", String(KFGRI.WaveNum));
|
|
}
|
|
else
|
|
{
|
|
if (KFGRI.IsBossWave())
|
|
{
|
|
PriorityMessageObject.SetString("waveNum", class'KFGFxHUD_WaveInfo'.default.BossWaveString);
|
|
}
|
|
else
|
|
{
|
|
if (KFGRI.IsFinalWave())
|
|
{
|
|
PriorityMessageObject.SetString("waveNum", class'KFGFxHUD_WaveInfo'.default.FinalWaveString);
|
|
}
|
|
else
|
|
{
|
|
PriorityMessageObject.SetString("waveNum", KFGRI.WaveNum $"/"@KFGRI.GetFinalWaveNum());
|
|
}
|
|
}
|
|
}
|
|
|
|
PriorityMessageObject.SetString("waveString", class'KFGFxHUD_WaveInfo'.default.WaveString);
|
|
|
|
PriorityMessageObject.SetInt("waveTier", GetWaveTier());
|
|
if (KFGRI.IsWeeklyWave(ModifierIndex))
|
|
{
|
|
WeeklyInfo=class'KFMission_LocalizedStrings'.static.GetWeeklyOutbreakInfoByIndex(ModifierIndex);
|
|
PriorityMessageObject.SetString("waveType", WeeklyInfo.FriendlyName);
|
|
PriorityMessageObject.SetString("waveImage", "img://"$WeeklyInfo.IconPath);
|
|
}
|
|
else if (KFGRI.IsSpecialWave(ModifierIndex))
|
|
{
|
|
//Something for zed waves
|
|
PriorityMessageObject.SetString("waveType", Localize("Zeds", SpecialWaveLocKey[ModifierIndex], "KFGame"));
|
|
PriorityMessageObject.SetString("waveImage", "img://"$SpecialWaveIconPath[ModifierIndex]);
|
|
}
|
|
else
|
|
{
|
|
//PriorityMessageObject.SetString("waveType", "Survival");
|
|
}
|
|
|
|
PriorityMessageContainer.SetObject("waveNumberMessage", PriorityMessageObject);
|
|
}
|
|
}
|
|
|
|
function int GetWaveTier()
|
|
{
|
|
local KFGameReplicationInfo KFGRI;
|
|
KFGRI=KFGameReplicationInfo(KFPC.WorldInfo.GRI);
|
|
|
|
if (KFGRI.default.bEndlessMode)
|
|
{
|
|
//calculate it
|
|
if (KFGRI.WaveNum > 20 )
|
|
{
|
|
return 5;
|
|
}
|
|
else if (KFGRI.WaveNum > 15 )
|
|
{
|
|
return 4;
|
|
}
|
|
if (KFGRI.WaveNum > 10 )
|
|
{
|
|
return 3;
|
|
}
|
|
if (KFGRI.WaveNum > 5)
|
|
{
|
|
return 2;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (KFGRI.IsFinalWave())
|
|
{
|
|
return 3;
|
|
}
|
|
else if (KFGRI.IsBossWave())
|
|
{
|
|
return 5;
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
function bool ShouldCheckForObjective(EGameMessageType MessageType)
|
|
{
|
|
local KFGameReplicationInfo KFGRI;
|
|
|
|
KFGRI=KFGameReplicationInfo(KFPC.WorldInfo.GRI);
|
|
|
|
if (KFGRI.GetNumPlayersAlive() <= 0)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
switch (MessageType)
|
|
{
|
|
case GMT_WaveStart:
|
|
case GMT_WaveStartWeekly:
|
|
case GMT_WaveStartSpecial:
|
|
case GMT_WaveSBoss:
|
|
case GMT_WaveEnd:
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
simulated function PlayObjectiveAudio()
|
|
{
|
|
local KFGameReplicationInfo KFGRI;
|
|
|
|
KFGRI=KFGameReplicationInfo(KFPC.WorldInfo.GRI);
|
|
|
|
if (KFGRI.PreviousObjectiveResult > 0)
|
|
{
|
|
class'KFMusicStingerHelper'.static.PlayObjectiveWonStinger(GetPC());
|
|
}
|
|
else
|
|
{
|
|
class'KFMusicStingerHelper'.static.PlayNewObjectiveStinger(GetPC());
|
|
}
|
|
}
|
|
|
|
simulated function DisplayObjectiveResults()
|
|
{
|
|
local KFGameReplicationInfo KFGRI;
|
|
local GFxObject ObjectiveObject;
|
|
local KFInterface_MapObjective ObjectiveInterface;
|
|
|
|
KFGRI=KFGameReplicationInfo(KFPC.WorldInfo.GRI);
|
|
ObjectiveInterface=KFInterface_MapObjective(KFGRI.PreviousObjective);
|
|
if (KFGRI.PreviousObjectiveResult > 0)
|
|
{
|
|
ObjectiveObject=CreateObject("Object");
|
|
//do not show lost because this is optional
|
|
ObjectiveObject.SetString("titleString", class'KFLocalMessage_Priority'.default.ObjectiveWonMessage);
|
|
ObjectiveObject.SetString("nameString", class'KFCommon_LocalizedStrings'.default.BonusDoshString);
|
|
ObjectiveObject.SetString("descString", " ");
|
|
ObjectiveObject.SetString("requireString", " ");
|
|
ObjectiveObject.SetString("rewardNum", string(KFGRI.PreviousObjectiveResult));
|
|
|
|
ObjectiveObject.SetString("xpBonus", string(KFGRI.PreviousObjectiveXPResult));
|
|
ObjectiveObject.SetString("voshBonus", string(KFGRI.PreviousObjectiveVoshResult));
|
|
|
|
ObjectiveObject.SetString("iconPath", "img://"$PathName(ObjectiveInterface.GetIcon()));
|
|
ObjectiveObject.SetBool("isBonus", true);
|
|
PriorityMessageContainer.SetObject("objectiveMessage", ObjectiveObject);
|
|
LastMessageType=GMT_Null;
|
|
}
|
|
}
|
|
|
|
simulated function DisplayNewObjective()
|
|
{
|
|
local KFGameReplicationInfo KFGRI;
|
|
local GFxObject ObjectiveObject;
|
|
local KFInterface_MapObjective ObjectiveInterface;
|
|
|
|
KFGRI=KFGameReplicationInfo(KFPC.WorldInfo.GRI);
|
|
|
|
ObjectiveInterface=KFGRI.ObjectiveInterface;
|
|
|
|
if (ObjectiveInterface != none)
|
|
{
|
|
ObjectiveObject=CreateObject("Object");
|
|
|
|
ObjectiveObject.SetString("titleString", class'KFLocalMessage_Priority'.default.ObjectiveStartMessage);
|
|
ObjectiveObject.SetString("nameString", ObjectiveInterface.GetLocalizedName());
|
|
ObjectiveObject.SetString("descString", ObjectiveInterface.GetLocalizedDescription());
|
|
ObjectiveObject.SetString("requireString", ObjectiveInterface.GetLocalizedRequirements());
|
|
ObjectiveObject.SetString("rewardNum", string(ObjectiveInterface.GetMaxDoshReward()));
|
|
ObjectiveObject.SetString("xpBonus", string(ObjectiveInterface.GetMaxXPReward()));
|
|
ObjectiveObject.SetString("voshBonus", string(ObjectiveInterface.GetMaxVoshReward()));
|
|
ObjectiveObject.SetString("iconPath", "img://"$PathName(ObjectiveInterface.GetIcon()));
|
|
ObjectiveObject.SetBool("isBonus", false);
|
|
|
|
KFGRI.PreviousObjectiveResult=INDEX_NONE;
|
|
PriorityMessageContainer.SetObject("objectiveMessage", ObjectiveObject);
|
|
LastMessageType=GMT_Null;
|
|
}
|
|
}
|
|
|
|
/** Display a message that corresponds to input */
|
|
function DisplayInteractionMessage( string MessageString, int MessageIndex, optional string ButtonName="", optional float Duration )
|
|
{
|
|
if( InteractionMessageContainer != none )
|
|
{
|
|
if( MessageIndex == IMT_None || KFPC.IsBossCameraMode() )
|
|
{
|
|
HideInteractionMessage();
|
|
}
|
|
// allow messages of the same priority to replace each other (unless it's the same message)
|
|
else if( MessageIndex != CurrentInteractionIndex && GetInteractionMessagePriority(MessageIndex) >= GetInteractionMessagePriority(CurrentInteractionIndex) )
|
|
{
|
|
MessageString=Caps(MessageString);
|
|
if ( KFPC != None )
|
|
{
|
|
KFPC.ClearTimer(nameOf(HideInteractionMessage), self);
|
|
if ( Duration > 0.f )
|
|
{
|
|
KFPC.SetTimer(Duration, false, nameOf(HideInteractionMessage), self);
|
|
}
|
|
}
|
|
|
|
//Check to see if removing the controller prefix will result in a single character. If we send a single character
|
|
// bad things will happen.
|
|
if(class'Actor'.static.Len(ButtonName) - class'Actor'.static.Len(ControllerStringPrefix) > 1)
|
|
{
|
|
//Image Replacing a string in AS3 cannot take a substring larger than 15 characters. We remove the prefix for controllers
|
|
//because these are common accross all controller inputs.
|
|
class'Actor'.static.ReplaceText(ButtonName, ControllerStringPrefix, "" );
|
|
}
|
|
// Put the command into the string so that it can be replaced Scaleform will not try to image replace a keyboard command unless
|
|
// we actually put an icon and object for it.
|
|
//class'Actor'.static.ReplaceText(MessageString, "<%X%>", ButtonName );
|
|
|
|
SendInteractionMessageToGFX(MessageString, ButtonName);
|
|
CurrentInteractionIndex=MessageIndex;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/** Allows client to group message indices together in the same priority (e.g. all usable trigger messages get same priority even though enum id is different) */
|
|
function int GetInteractionMessagePriority( int MessageIndex )
|
|
{
|
|
// for now, make all usable messages the same priority
|
|
if( MessageIndex < IMT_GamepadWeaponSelectHint )
|
|
{
|
|
return IMT_GamepadWeaponSelectHint - 1;
|
|
}
|
|
|
|
return MessageIndex;
|
|
}
|
|
|
|
/** Display a message that corresponds to input */
|
|
function SendInteractionMessageToGFX(string MessageString, string ButtonName)
|
|
{
|
|
local GFxObject TextObject;
|
|
local array<String> StringArray;
|
|
|
|
TextObject=CreateObject("Object");
|
|
|
|
StringArray=SplitString(MessageString, HoldCommandDelimiter);
|
|
|
|
if(StringArray.length > 1)
|
|
{
|
|
TextObject.SetString("holdMessage", StringArray[1]);
|
|
TextObject.SetBool("bHoldCommand", true);
|
|
}
|
|
else
|
|
{
|
|
TextObject.SetBool("bHoldCommand", false);
|
|
}
|
|
|
|
TextObject.SetString("message", StringArray[0]);
|
|
TextObject.SetString("buttonName", ButtonName);
|
|
TextObject.SetString("holdString", class'KFGFxControlsContainer_ControllerPresets'.default.HoldString);
|
|
TextObject.SetString("tapString", class'KFGFxControlsContainer_ControllerPresets'.default.TapString);
|
|
|
|
InteractionMessageContainer.SetObject("interactionMessageData", TextObject);
|
|
}
|
|
|
|
/**
|
|
* Close the interaction message
|
|
*/
|
|
function HideInteractionMessage()
|
|
{
|
|
CurrentInteractionIndex=IMT_None;
|
|
InteractionMessageContainer.ActionScriptVoid("outInteractionMessage");
|
|
}
|
|
|
|
/** Show less important messages */
|
|
function ShowNonCriticalMessage(string LocalizedMessage)
|
|
{
|
|
if(NonCriticalGameMessageWidget != none)
|
|
{
|
|
NonCriticalGameMessageWidget.ShowMessage(LocalizedMessage);
|
|
}
|
|
}
|
|
|
|
/** Show invite text message */
|
|
function ShowInviteMessage(string FriendName)
|
|
{
|
|
if (InviteGameMessageWidget != none)
|
|
{
|
|
if (FriendName == "")
|
|
{
|
|
InviteGameMessageWidget.ShowMessage(FriendName);
|
|
}
|
|
else
|
|
{
|
|
InviteGameMessageWidget.ShowMessage(FriendName$Class'KFCommon_LocalizedStrings'.default.InvitePopupTextString);
|
|
}
|
|
}
|
|
}
|
|
|
|
function UpdateRhythmCounterWidget(int value, int max)
|
|
{
|
|
if(RhythmCounterWidget != none)
|
|
{
|
|
RhythmCounterWidget.SetCount(value, max);
|
|
}
|
|
}
|
|
|
|
//==============================================================
|
|
// Input
|
|
//==============================================================
|
|
|
|
/** Set whether the HUD should eat all button input */
|
|
function EatMyInput(bool bValue)
|
|
{
|
|
local byte HUDPriority;
|
|
|
|
if( bValue )
|
|
{
|
|
GetPC().PlayerInput.ResetInput();
|
|
}
|
|
|
|
// Set whether the HUD should eat the input
|
|
SetMovieCanReceiveFocus(bValue);
|
|
SetMovieCanReceiveInput(bValue);
|
|
|
|
// Set the HUD as the movie player with the highest priority
|
|
HUDPriority=( bValue ) ? 255 : 1;
|
|
SetPriority(HUDPriority);
|
|
}
|
|
|
|
/** Update icons with either mouse / keyboard or gamepad */
|
|
function UpdateUsingGamepad()
|
|
{
|
|
if(SpectatorInfoWidget != none)
|
|
{
|
|
SpectatorInfoWidget.UpdateUsingGamepad(bUsingGamepad);
|
|
}
|
|
if(KickVoteWidget != none)
|
|
{
|
|
KickVoteWidget.UpdateUsingGamepad(bUsingGamepad);
|
|
}
|
|
}
|
|
|
|
//==============================================================
|
|
// In-Game Chat Box.
|
|
//==============================================================
|
|
|
|
// A player pressed the 'Talk' key. Open the Gfx chat box.
|
|
function OpenChatBox()
|
|
{
|
|
if(HudChatBox != none)
|
|
{
|
|
HudChatBox.OpenInputField();
|
|
|
|
// Give focus to the GfxMovie so player can type in the box.
|
|
EatMyInput(true);
|
|
bIgnoreMouseInput=false;
|
|
}
|
|
}
|
|
|
|
//==============================================================
|
|
// Kick and Skip Trader Vote
|
|
//==============================================================
|
|
|
|
function ShowKickVote(PlayerReplicationInfo PRI, byte VoteDuration, bool bShowChoices)
|
|
{
|
|
if(KickVoteWidget != none)
|
|
{
|
|
bIsSkipTraderVoteActive = false;
|
|
bIsKickVoteActive = true;
|
|
KickVoteWidget.ShowVote(PRI, VoteDuration, bShowChoices, bIsSkipTraderVoteActive);
|
|
}
|
|
}
|
|
|
|
simulated function HideKickVote()
|
|
{
|
|
if(KickVoteWidget != none)
|
|
{
|
|
bIsSkipTraderVoteActive = false;
|
|
bIsKickVoteActive = false;
|
|
KickVoteWidget.VoteClosed();
|
|
}
|
|
}
|
|
|
|
function UpdateKickVoteCount(byte YesVotes, byte NoVotes)
|
|
{
|
|
if(KickVoteWidget != none)
|
|
{
|
|
KickVoteWidget.UpdateVoteCount(YesVotes, NoVotes);
|
|
}
|
|
}
|
|
|
|
function ShowSkipTraderVote(PlayerReplicationInfo PRI, byte VoteDuration, bool bShowChoices)
|
|
{
|
|
if(KickVoteWidget != none)
|
|
{
|
|
bIsSkipTraderVoteActive = true;
|
|
bIsKickVoteActive = false;
|
|
KickVoteWidget.ShowVote(PRI, VoteDuration, bShowChoices, bIsSkipTraderVoteActive);
|
|
}
|
|
}
|
|
|
|
function UpdateSkipTraderTime(byte VoteDuration)
|
|
{
|
|
if(KickVoteWidget != none)
|
|
{
|
|
KickVoteWidget.UpdateVoteDuration(VoteDuration);
|
|
}
|
|
}
|
|
|
|
simulated function HideSkipTraderVote()
|
|
{
|
|
if(KickVoteWidget != none)
|
|
{
|
|
bIsSkipTraderVoteActive = false;
|
|
bIsKickVoteActive = false;
|
|
KickVoteWidget.VoteClosed();
|
|
}
|
|
}
|
|
|
|
function UpdateSkipTraderVoteCount(byte YesVotes, byte NoVotes)
|
|
{
|
|
if(KickVoteWidget != none)
|
|
{
|
|
KickVoteWidget.UpdateVoteCount(YesVotes, NoVotes);
|
|
}
|
|
}
|
|
|
|
//==============================================================
|
|
// Updates
|
|
//==============================================================
|
|
|
|
/* currently only set in the INI file due to Relow issues with layouts. */
|
|
function UpdateScale()
|
|
{
|
|
if(KFGXHUDManager != none)
|
|
{
|
|
KFGXHUDManager.SetFloat("HUDScale", HUDScale * class'WorldInfo'.static.GetResolutionBasedHUDScale());
|
|
}
|
|
}
|
|
|
|
/** Refresh the weapon HUD upon obtaining a new one */
|
|
function NotifyHUDofWeapon()
|
|
{
|
|
if(WeaponSelectWidget != none)
|
|
{
|
|
WeaponSelectWidget.RefreshWeaponSelect();
|
|
}
|
|
}
|
|
|
|
function ClearBuffIcons()
|
|
{
|
|
if(PlayerStatusContainer != none)
|
|
{
|
|
PlayerStatusContainer.ClearBuffIcons();
|
|
}
|
|
}
|
|
|
|
function PawnDied()
|
|
{
|
|
ClearBuffIcons();
|
|
}
|
|
|
|
function ReceivePawn(KFPawn NewPawn);
|
|
|
|
//==============================================================
|
|
// ActionScript Callbacks
|
|
//==============================================================
|
|
|
|
function Callback_ObjMessageFired()
|
|
{
|
|
PlayObjectiveAudio();
|
|
}
|
|
|
|
function Callback_PriorityMessageComplete()
|
|
{
|
|
local KFInterface_MapObjective ObjectiveInterface;
|
|
local KFGameReplicationInfo KFGRI;
|
|
|
|
DisplayExpandedWaveInfo();
|
|
|
|
if (ShouldCheckForObjective(LastMessageType))
|
|
{
|
|
KFGRI=KFGameReplicationInfo(KFPC.WorldInfo.GRI);
|
|
|
|
ObjectiveInterface=KFGRI.ObjectiveInterface;
|
|
if (ObjectiveInterface != none)
|
|
{
|
|
DisplayNewObjective();
|
|
}
|
|
else if (KFGRI.PreviousObjective != none)
|
|
{
|
|
DisplayObjectiveResults();
|
|
}
|
|
UpdateObjectiveActive();
|
|
LastMessageType=GMT_Null;
|
|
}
|
|
else
|
|
{
|
|
bObjectiveQueued=true;
|
|
}
|
|
}
|
|
|
|
function Callback_BroadcastChatMessage(string NewMessage)
|
|
{
|
|
if(!IsPendingKill())
|
|
{
|
|
if(NewMessage != "")
|
|
{
|
|
if(KFPC.CurrentTextChatChannel == ETCC_TEAM)
|
|
{
|
|
GetPC().TeamSay(NewMessage);
|
|
}
|
|
else
|
|
{
|
|
GetPC().Say(NewMessage);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function Callback_ChatBoxClosed()
|
|
{
|
|
EatMyInput(false);
|
|
bIgnoreMouseInput=true;
|
|
}
|
|
|
|
function Callback_SelectWeapon( int GroupIndex, int WeaponIndex )
|
|
{
|
|
local KFInventoryManager KFIM;
|
|
if(GetPC().Pawn != none )
|
|
{
|
|
KFIM=KFInventoryManager(GetPC().Pawn.InvManager);
|
|
if ( KFIM != none )
|
|
{
|
|
KFIM.SelectCurrentWeapon( GroupIndex, WeaponIndex );
|
|
}
|
|
}
|
|
}
|
|
|
|
function Callback_WeaponSelectFadedOut()
|
|
{
|
|
if ( WeaponSelectWidget != none)
|
|
{
|
|
WeaponSelectWidget.bChangingWeapons=false;
|
|
}
|
|
}
|
|
|
|
function Callback_VoiceCommsSay(int CommsIndex)
|
|
{
|
|
if(VoiceCommsWidget != none)
|
|
{
|
|
VoiceCommsWidget.SayVoiceCommms(CommsIndex);
|
|
}
|
|
}
|
|
|
|
function Callback_VoiceCommsSelection( int CommsIndex )
|
|
{
|
|
if( VoiceCommsWidget != none )
|
|
{
|
|
VoiceCommsWidget.SaveVoiceCommSelection( CommsIndex );
|
|
}
|
|
}
|
|
|
|
function Callback_VoteKick(bool bKickOrSkip)
|
|
{
|
|
local KFPlayerReplicationInfo KFPRI;
|
|
|
|
KFPRI=KFPlayerReplicationInfo(GetPC().PlayerReplicationInfo);
|
|
|
|
if(bIsSkipTraderVoteActive)
|
|
{
|
|
KFPRI.CastSkipTraderVote(KFPRI, bKickOrSkip);
|
|
}
|
|
else
|
|
{
|
|
KFPRI.CastKickVote(KFPRI, bKickOrSkip);
|
|
}
|
|
|
|
if(KickVoteWidget != none)
|
|
{
|
|
KickVoteWidget.ResetVote();
|
|
}
|
|
}
|
|
|
|
DefaultProperties
|
|
{
|
|
SoundThemes.Add((ThemeName = "UI",Theme = UISoundTheme'SoundsShared_UI.SoundTheme_UI'))
|
|
|
|
ZEDTeamTextColor="0xBE0600"
|
|
HumanTeamTextColor="0xBAFFFF"
|
|
ScoreBoardClass=class'KFGFxMoviePlayer_ScoreBoard'
|
|
MovieInfo=SwfMovie'UI_HUD.InGameHUD_SWF'
|
|
ControllerStringPrefix="XboxTypeS_"
|
|
HoldCommandDelimiter="<%HOLD%>"
|
|
|
|
Priority=1
|
|
UpdateInterval=.1f
|
|
|
|
bAllowFocus=true
|
|
bCaptureInput=true
|
|
bAllowInput=true
|
|
bDisplayWithHudOff=false
|
|
bAutoPlay=true
|
|
bIsSpectating=false
|
|
|
|
WidgetBindings.Add((WidgetName="ObjectiveContainer",WidgetClass=class'KFGFxHUD_ObjectiveConatiner'))
|
|
WidgetBindings.Add((WidgetName="SpectatorInfoWidget",WidgetClass=class'KFGFxHUD_SpectatorInfo'))
|
|
WidgetBindings.Add((WidgetName="PlayerStatWidgetMC",WidgetClass=class'KFGFxHUD_PlayerStatus'))
|
|
WidgetBindings.Add((WidgetName="PlayerBackpackWidget",WidgetClass=class'KFGFxHUD_PlayerBackpack'))
|
|
WidgetBindings.Add((WidgetName="PriorityMsgWidget",WidgetClass=class'GfxObject'))
|
|
WidgetBindings.Add((WidgetName="BossNamePlate",WidgetClass=class'GfxObject'))
|
|
WidgetBindings.Add((WidgetName="interactionMsgWidget",WidgetClass=class'GfxObject'))
|
|
WidgetBindings.Add((WidgetName="ControllerWeaponSelectContainer",WidgetClass=class'KFGFxHUD_WeaponSelectWidget'))
|
|
WidgetBindings.Add((WidgetName="WeaponSelectContainer",WidgetClass=class'KFGFxHUD_WeaponSelectWidget'))
|
|
WidgetBindings.Add((WidgetName="CompassContainer",WidgetClass=class'KFGFxHUD_TraderCompass'))
|
|
WidgetBindings.Add((WidgetName="WaveInfoContainer",WidgetClass=class'KFGFxHUD_WaveInfo'))
|
|
WidgetBindings.Add((WidgetName="ChatBoxWidget", WidgetClass=class'KFGFxHUD_ChatBoxWidget'))
|
|
WidgetBindings.Add((WidgetName="voipWidget", WidgetClass=class'KFGFxWidget_VOIPNotification'))
|
|
WidgetBindings.Add((WidgetName="LevelUpNotificationWidget", WidgetClass=class'KFGFxWidget_LevelUpNotification'))
|
|
WidgetBindings.Add((WidgetName="VoiceCommsWidget", WidgetClass=class'KFGFxWidget_VoiceComms'))
|
|
WidgetBindings.Add((WidgetName="KickVoteWidget", WidgetClass=class'KFGFxWidget_KickVote'))
|
|
WidgetBindings.Add((WidgetName="MusicNotification", WidgetClass=class'KFGFxWidget_MusicNotification'))
|
|
WidgetBindings.Add((WidgetName="NonCriticalMessageWidget", WidgetClass=class'KFGFxWidget_NonCriticalGameMessage'))
|
|
WidgetBindings.Add((WidgetName="InviteMessageWidget", WidgetClass=class'KFGFxWidget_NonCriticalGameMessage'))
|
|
WidgetBindings.Add((WidgetName="RhythmCounter", WidgetClass=class'KFGFxWidget_RhythmCounter'))
|
|
WidgetBindings.Add((WidgetName="bossHealthBar", WidgetClass=class'KFGFxWidget_BossHealthBar'))
|
|
WidgetBindings.Add((WidgetName="mapTextWidget", WidgetClass=class'KFGFxWidget_MapText'))
|
|
WidgetBindings.Add((WidgetName="counterMapTextWidget", WidgetClass=class'KFGFxWidget_MapCounterText'))
|
|
|
|
|
|
SpecialWaveIconPath(AT_Clot)="UI_Endless_TEX.ZEDs.UI_ZED_Endless_Cyst"
|
|
SpecialWaveIconPath(AT_SlasherClot)="UI_Endless_TEX.ZEDs.UI_ZED_Endless_Slasher"
|
|
SpecialWaveIconPath(AT_AlphaClot)="UI_Endless_TEX.ZEDs.UI_ZED_Endless_Clot"
|
|
SpecialWaveIconPath(AT_Crawler)="UI_Endless_TEX.ZEDs.UI_ZED_Endless_Crawler"
|
|
SpecialWaveIconPath(AT_GoreFast)="UI_Endless_TEX.ZEDs.UI_ZED_Endless_Gorefast"
|
|
SpecialWaveIconPath(AT_Stalker)="UI_Endless_TEX.ZEDs.UI_ZED_Endless_Stalker"
|
|
SpecialWaveIconPath(AT_Scrake)="UI_Endless_TEX.ZEDs.UI_ZED_Endless_Scrake"
|
|
SpecialWaveIconPath(AT_FleshPound)="UI_Endless_TEX.ZEDs.UI_ZED_Endless_FP"
|
|
SpecialWaveIconPath(AT_FleshpoundMini)="UI_Endless_TEX.ZEDs.UI_ZED_Endless_FP"
|
|
SpecialWaveIconPath(AT_Bloat)="UI_Endless_TEX.ZEDs.UI_ZED_Endless_Bloat"
|
|
SpecialWaveIconPath(AT_Siren)="UI_Endless_TEX.ZEDs.UI_ZED_Endless_Siren"
|
|
SpecialWaveIconPath(AT_Husk)="UI_Endless_TEX.ZEDs.UI_ZED_Endless_Husk"
|
|
|
|
SpecialWaveLocKey(AT_SlasherClot)="KFPawn_ZedClot_Slasher"
|
|
SpecialWaveLocKey(AT_Clot)="KFPawn_ZedClot_Cyst"
|
|
SpecialWaveLocKey(AT_Crawler)="KFPawn_ZedCrawler"
|
|
SpecialWaveLocKey(AT_Stalker)="KFPawn_ZedStalker"
|
|
SpecialWaveLocKey(AT_Siren)="KFPawn_ZedSiren"
|
|
SpecialWaveLocKey(AT_Husk)="KFPawn_ZedHusk"
|
|
SpecialWaveLocKey(AT_Scrake)="KFPawn_ZedScrake"
|
|
SpecialWaveLocKey(AT_AlphaClot)="KFPawn_ZedClot_Alpha"
|
|
SpecialWaveLocKey(AT_GoreFast)="KFPawn_ZedGorefast"
|
|
SpecialWaveLocKey(AT_Bloat)="KFPawn_ZedBloat"
|
|
SpecialWaveLocKey(AT_FleshPound)="KFPawn_ZedFleshpound"
|
|
|
|
}
|