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KF2-Dev-Scripts/GameFramework/Classes/SeqAct_MobileAddInputZones.uc
2020-12-13 18:01:13 +03:00

27 lines
533 B
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_MobileAddInputZones extends SequenceAction
native;
cpptext
{
void Activated();
};
/** Name for this zone, it will be used in Kismet zone input events */
var() name ZoneName;
/** All the details needed to set up a zone */
var() editinline MobileInputZone NewZone;
defaultproperties
{
ObjName="Add Input Zone"
ObjCategory="Mobile"
InputLinks(0)=(LinkDesc="In")
OutputLinks(0)=(LinkDesc="Out")
VariableLinks.Empty
}