9 lines
332 B
Ucode
9 lines
332 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*
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* Used by actor classes which want to customize chosing the spawn position of agents spawned at their location.
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*/
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interface GameCrowdSpawnInterface;
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function GetSpawnPosition(SeqAct_GameCrowdSpawner Spawner, out vector SpawnPos, out rotator SpawnRot); |