16 lines
478 B
Ucode
16 lines
478 B
Ucode
/**
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* MaterialEditorInstanceConstant.uc: This class is used by the material instance editor to hold a set of inherited parameters which are then pushed to a material instance.
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class PreviewMaterial extends Material
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native
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dependson(Material);
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cpptext
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{
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/**
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* Allocates a material resource off the heap to be stored in MaterialResource.
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*/
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virtual FMaterialResource* AllocateResource();
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}
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