48 lines
1.2 KiB
Ucode
48 lines
1.2 KiB
Ucode
//=============================================================================
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// KFDT_Ballistic_ChiappaRhino
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//=============================================================================
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// Pistol damage type for the Chiappa Rhino pistol
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFDT_Ballistic_ChiappaRhino extends KFDT_Ballistic_Handgun
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abstract
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hidedropdown;
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/** Allows the damage type to customize exactly which hit zones it can dismember */
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static simulated function bool CanDismemberHitZone( name InHitZoneName )
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{
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if( super.CanDismemberHitZone( InHitZoneName ) )
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{
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return true;
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}
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switch ( InHitZoneName )
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{
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case 'lupperarm':
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case 'rupperarm':
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case 'chest':
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case 'heart':
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return true;
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}
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return false;
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}
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defaultproperties
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{
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KDamageImpulse=2000
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KDeathUpKick=-450
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KDeathVel=200
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KnockdownPower=15
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StumblePower=20
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GunHitPower=100
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WeaponDef=class'KFWeapDef_ChiappaRhino'
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ModifierPerkList(0)=class'KFPerk_Gunslinger'
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}
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