18 lines
384 B
Ucode
18 lines
384 B
Ucode
/**
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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/** event that is triggered when a PickupFactory's status changes */
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class SeqEvent_PickupStatusChange extends SequenceEvent;
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defaultproperties
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{
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ObjName="Pickup Status Change"
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OutputLinks[0]=(LinkDesc="Available")
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OutputLinks[1]=(LinkDesc="Taken")
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bPlayerOnly=false
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MaxTriggerCount=0
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}
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