27 lines
557 B
Ucode
27 lines
557 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_Toggle extends SequenceAction
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native(Sequence);
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cpptext
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{
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virtual void PostLoad();
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virtual void Activated();
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};
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defaultproperties
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{
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ObjName="Toggle"
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ObjCategory="Toggle"
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InputLinks(0)=(LinkDesc="Turn On")
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InputLinks(1)=(LinkDesc="Turn Off")
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InputLinks(2)=(LinkDesc="Toggle")
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VariableLinks(0)=(bModifiesLinkedObject=true)
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VariableLinks(1)=(ExpectedType=class'SeqVar_Bool',LinkDesc="Bool",MinVars=0)
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EventLinks(0)=(LinkDesc="Event")
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}
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