22 lines
516 B
Ucode
22 lines
516 B
Ucode
/**
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_ForceFeedback extends SequenceAction;
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var() editinline ForceFeedbackWaveform FFWaveform;
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/** A predefined WaveForm, only works with start, stopping a predefined doesn't do anything, can't use for looping **/
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var() class<WaveFormBase> PredefinedWaveForm<AllowAbstract>;
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defaultproperties
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{
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ObjName="Force Feedback"
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ObjCategory="Misc"
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InputLinks(0)=(LinkDesc="Start")
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InputLinks(1)=(LinkDesc="Stop")
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}
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