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KF2-Dev-Scripts/KFGameContent/Classes/KFDT_Ballistic_BlunderbussShards.uc
2020-12-13 18:01:13 +03:00

39 lines
1.0 KiB
Ucode

//=============================================================================
// KFDT_Ballistic_BlunderbussShards
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class KFDT_Ballistic_BlunderbussShards extends KFDT_Piercing
abstract
hidedropdown;
/**
* Returns the class of the projectile to spawn if the weapon using this damage
* type can pin a zed when it kills it
*/
static simulated function class<KFProj_PinningBullet> GetPinProjectileClass()
{
return class'KFProj_Nail_Blunderbuss';
}
defaultproperties
{
BloodSpread=0.4
BloodScale=0.6
//Physics
KDamageImpulse=2500
KDeathUpKick=800
KDeathVel=1200
//Afflictions
StumblePower=40
GunHitPower=40
WeaponDef=class'KFWeapDef_Blunderbuss'
ModifierPerkList(0)=class'KFPerk_Demolitionist'
ModifierPerkList(1)=class'KFPerk_Support'
}