24 lines
500 B
Ucode
24 lines
500 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_SetMatInstScalarParam extends SequenceAction
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native(Sequence);
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cpptext
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{
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void Activated();
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}
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var() MaterialInstanceConstant MatInst;
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var() Name ParamName;
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var() float ScalarValue;
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defaultproperties
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{
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ObjName="Set ScalarParam"
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ObjCategory="Material Instance"
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VariableLinks.Empty
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VariableLinks(0)=(ExpectedType=class'SeqVar_Float',LinkDesc="ScalarValue",PropertyName=ScalarValue)
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}
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