35 lines
706 B
Ucode
35 lines
706 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_ModifyCover extends SequenceAction
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native(Sequence)
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dependson(CoverLink);
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/** List of slots to modify */
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var() array<int> Slots;
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/** New cover type to set for "Manual Adjust" */
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var() ECoverType ManualCoverType;
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/** New bPlayersOnly setting */
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var() bool bManualAdjustPlayersOnly;
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cpptext
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{
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#if WITH_EDITOR
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virtual void CheckForErrors();
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#endif
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}
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defaultproperties
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{
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ObjName="Modify Cover"
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ObjCategory="Cover"
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InputLinks(0)=(LinkDesc="Enable Slots")
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InputLinks(1)=(LinkDesc="Disable Slots")
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InputLinks(2)=(LinkDesc="Auto Adjust")
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InputLinks(3)=(LinkDesc="Manual Adjust")
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}
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