30 lines
623 B
Ucode
30 lines
623 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class MorphNodeWeight extends MorphNodeWeightBase
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native(Anim)
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hidecategories(Object);
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cpptext
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{
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virtual void GetActiveMorphs(TArray<FActiveMorph>& OutMorphs);
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virtual FLOAT GetSliderPosition();
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virtual void HandleSliderMove(FLOAT NewSliderValue);
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}
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/** Weight to apply to all child nodes of this one. */
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var float NodeWeight;
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/**
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* Change the current NodeWeight of this MorphNodeWeight.
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*/
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native function SetNodeWeight(float NewWeight);
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defaultproperties
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{
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bDrawSlider=true
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NodeConns(0)=(ConnName=In)
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}
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