17 lines
470 B
Ucode
17 lines
470 B
Ucode
/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class AnimNotify_Scripted extends AnimNotify
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native(Anim)
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abstract;
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event Notify( Actor Owner, AnimNodeSequence AnimSeqInstigator );
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event NotifyEnd( Actor Owner, AnimNodeSequence AnimSeqInstigator );
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cpptext
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{
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// AnimNotify interface.
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virtual void Notify( class UAnimNodeSequence* NodeSeq );
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virtual void NotifyEnd( class UAnimNodeSequence* NodeSeq, FLOAT AnimCurrentTime );
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}
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