48 lines
1.4 KiB
Ucode
48 lines
1.4 KiB
Ucode
//=============================================================================
|
|
// KFProj_Bullet_Pellet
|
|
//=============================================================================
|
|
// Shotgun pellet class
|
|
//=============================================================================
|
|
// Killing Floor 2
|
|
// Copyright (C) 2015 Tripwire Interactive LLC
|
|
//=============================================================================
|
|
|
|
class KFProj_Bullet_Pellet extends KFProj_Bullet
|
|
hidedropdown;
|
|
|
|
/** Cached reference to owner weapon */
|
|
var protected KFWeapon OwnerWeapon;
|
|
|
|
/** Initialize the projectile */
|
|
function Init( vector Direction )
|
|
{
|
|
super.Init( Direction );
|
|
|
|
OwnerWeapon = KFWeapon( Owner );
|
|
if( OwnerWeapon != none )
|
|
{
|
|
OwnerWeapon.LastPelletFireTime = WorldInfo.TimeSeconds;
|
|
}
|
|
}
|
|
|
|
/** Don't allow more than one pellet projectile to perform this check in a single frame */
|
|
function bool ShouldWarnAIWhenFired()
|
|
{
|
|
return super.ShouldWarnAIWhenFired() && OwnerWeapon != none && OwnerWeapon.LastPelletFireTime < WorldInfo.TimeSeconds;
|
|
}
|
|
|
|
defaultproperties
|
|
{
|
|
MaxSpeed=7000.0
|
|
Speed=7000.0
|
|
|
|
bWarnAIWhenFired=true
|
|
|
|
DamageRadius=0
|
|
|
|
ProjFlightTemplate=ParticleSystem'WEP_1P_MB500_EMIT.FX_MB500_Tracer'
|
|
ProjFlightTemplateZedTime=ParticleSystem'WEP_1P_MB500_EMIT.FX_MB500_Tracer_ZEDTime'
|
|
|
|
AmbientSoundPlayEvent=none
|
|
AmbientSoundStopEvent=none
|
|
} |