54 lines
2.2 KiB
Ucode
54 lines
2.2 KiB
Ucode
//=============================================================================
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// KFDifficulty_GorefastDualBlade
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//=============================================================================
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// Per Zed, per difficulty balance settings
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2016 Tripwire Interactive LLC
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//=============================================================================
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class KFDifficulty_GorefastDualBlade extends KFDifficulty_Gorefast
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abstract;
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defaultproperties
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{
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//defaults
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// Normal difficulty
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Normal={(HealthMod=0.750000,
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HeadHealthMod=0.750000,
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SprintChance=1.000000,
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DamagedSprintChance=1.000000,
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DamageMod=0.4, //1.0
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SoloDamageMod=0.4, //0.65
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BlockSettings={(Chance=0.2, Duration=1.0, MaxBlocks=4, Cooldown=1.0, DamagedHealthPctToTrigger=0.01,
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MeleeDamageModifier=0.8, DamageModifier=0.8, AfflictionModifier=0.2, SoloChanceMultiplier=0.2)},
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RallySettings={(bCanRally=false)}
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)}
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// Hard difficulty
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Hard={(SprintChance=1.000000,
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DamagedSprintChance=1.000000,
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DamageMod=0.750000,
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SoloDamageMod=0.800000,
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BlockSettings={(Chance=0.5, Duration=1.0, MaxBlocks=4, Cooldown=1.0, DamagedHealthPctToTrigger=0.01,
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MeleeDamageModifier=0.8, DamageModifier=0.8, AfflictionModifier=0.2, SoloChanceMultiplier=0.3)},
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RallySettings={(bCanRally=false)}
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)}
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// Suicidal difficulty
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Suicidal={(SprintChance=1.000000,
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DamagedSprintChance=1.000000,
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SoloDamageMod=0.6500000,
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BlockSettings={(Chance=0.6, Duration=1.0, MaxBlocks=4, Cooldown=1.0, DamagedHealthPctToTrigger=0.01, //0.75
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MeleeDamageModifier=0.8, DamageModifier=0.8, AfflictionModifier=0.2, SoloChanceMultiplier=1.0)},
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RallySettings={(DealtDamageModifier=1.2, TakenDamageModifier=0.9)}
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)}
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// Hell On Earth difficulty
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HellOnEarth={(SprintChance=1.000000,
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DamagedSprintChance=1.000000,
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SoloDamageMod=0.6500000,
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BlockSettings={(Chance=0.6, Duration=1.0, MaxBlocks=5, Cooldown=1.0, DamagedHealthPctToTrigger=0.01, //0.85
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MeleeDamageModifier=0.8, DamageModifier=0.8, AfflictionModifier=0.2, SoloChanceMultiplier=1.0)},
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RallySettings={(bCauseSprint=true, DealtDamageModifier=1.2, TakenDamageModifier=0.9)}
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)}
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} |