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KF2-Dev-Scripts/Engine/Classes/DrawConeComponent.uc
2020-12-13 18:01:13 +03:00

35 lines
711 B
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class DrawConeComponent extends PrimitiveComponent
native
collapsecategories
hidecategories(Object)
editinlinenew;
var() color ConeColor;
var() float ConeRadius;
var() float ConeAngle;
var() int ConeSides;
cpptext
{
// UPrimitiveComponent interface.
/**
* Creates a proxy to represent the primitive to the scene manager in the rendering thread.
* @return The proxy object.
*/
virtual FPrimitiveSceneProxy* CreateSceneProxy();
virtual void UpdateBounds();
}
defaultproperties
{
ConeColor=(R=150,G=200,B=255,A=255)
ConeRadius=100.0
ConeAngle=44.0
ConeSides=16
HiddenGame=True
}