17 lines
537 B
Ucode
17 lines
537 B
Ucode
/**
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class UDKGame extends SimpleGame
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native;
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cpptext
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{
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/**
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* Initializes the supported game types for a level (its GameTypesSupportedOnThisMap) based on the level filename
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* and the DefaultMapPrefixes array. Avoids LDs having to set supported game types up manually (needed for knowing what to cook).
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*/
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virtual void AddSupportedGameTypes(AWorldInfo* Info, const TCHAR* WorldFilename, TArray<FString>& AdditionalPackagesToCook) const;
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}
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