22 lines
387 B
Ucode
22 lines
387 B
Ucode
/**
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqCond_IsAlive extends SequenceCondition
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native(Sequence);
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cpptext
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{
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virtual void Activated();
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}
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defaultproperties
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{
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ObjName="Is Alive"
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OutputLinks(0)=(LinkDesc="True")
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OutputLinks(1)=(LinkDesc="False")
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VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="Players")
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} |