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KF2-Dev-Scripts/Engine/Classes/SeqAct_FlyThroughHasEnded.uc
2020-12-13 18:01:13 +03:00

13 lines
324 B
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_FlyThroughHasEnded extends SequenceAction;
defaultproperties
{
ObjName="FlyThroughHasEnded"
ObjCategory="Misc"
VariableLinks.Empty
VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="Target",PropertyName=Targets)
}